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Old 12-15-2008, 07:21 AM   #1601
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Default Re: R1 - Actual Song Difficulties V2

I'd agree that jacks are easier to do one handed, I suppose. I know several one handers good enough to do AIM Anthem wreck it (e.g Zageron, irionman, etc.), often because they are friendly for that style.
However, you can also factor in patterns that are virtually anti-spread, such as fast one handed trills. Provided you have the speed, those can arguably be considered much easier to do one handed (and index, of course). This can also apply to any patterns biased to one hand.

P.S I find Haruka one of the easiest 7s, IMO. It was also one of my first Difficult AAAs.


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Old 12-15-2008, 11:05 AM   #1602
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Default Re: R1 - Actual Song Difficulties V2

Nah, one-handed trills aren't harder than trilling one-handed. The one-hander has an advantage because all trills take that same motion so they have more practice, but a good spread player will practice one-handed trills enough to where they're not a problem.
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Old 12-15-2008, 02:31 PM   #1603
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Default Re: R1 - Actual Song Difficulties V2

why can't harmonix be this good at setting difficulty ratings for Rock Band, seriously.

FFR's only mistakes are like hard 8 vs easy 9 etc, hmx often rates things like 3 full difficulties off, and the game uses a 7 scale.

maybe i should try to get hired there >_>
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Old 12-15-2008, 03:13 PM   #1604
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by EAGAMES View Post
FFLBF is hands down harder to AAA than Setsujou. FFLBF is faster, has 32nd bursts, and fast jump-streams. I havn't even AAAd it yet. T_T

FotBB is harder than EHHS imo. Trills > jump-streams.
Agreed, but wouldn't FOTB be easier to AAA than the jumpstreams? Or unless the blue arrow syndrome ****s up the PA. =\


I think there should be V2s on songs with only blue arrows and off-beat arrows like Revolutionary Etude.
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actually i go under 1.2 million dollar funding to figure out whos bs in stepmania. i analyze the score using super bs technology along with buying thousand dollar cameras to understand bsing methods further. but thanks you were close!
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Old 12-15-2008, 03:18 PM   #1605
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Default Re: R1 - Actual Song Difficulties V2

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Yes but I'm comparing spread and one-handed
Okay, but for the purposes of this thread, the original question was "is one-handed even considered in the ratings", and if you can just go ahead and do something index just as easily (or more so) as you can do it one-handed, then why even consider one-handed? Maybe compared to spread it's easier one-handed, but index is still a two-handed playing style, so there's no real reason to factor one-handing into the ratings in the first place.

As for one-handed trills, again... index. And if you can switch from spread to index and back again quickly, then even more power to you.
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Old 12-15-2008, 03:41 PM   #1606
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by Zybanthia View Post
Does anyone have an example of something that would be EASIER for a one-handed player though?
I was just addressing that particular question. I am also willing to argue that one-handed is better for jacks than index if you really want to go there

on another note
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Originally Posted by Shashakiro View Post
why can't harmonix be this good at setting difficulty ratings for Rock Band, seriously.

FFR's only mistakes are like hard 8 vs easy 9 etc, hmx often rates things like 3 full difficulties off, and the game uses a 7 scale.

maybe i should try to get hired there >_>
I think all of us experienced with FFR/SM and RB/GH would be good hires for HMX. Imagine how great of charters we could all become with the resources that they have (like splitting up the tracks).

Last edited by dore; 12-15-2008 at 03:45 PM..
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Old 12-15-2008, 03:47 PM   #1607
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Default Re: R1 - Actual Song Difficulties V2

Oh, I see. Sorry about that. I guess I sort of forgot I asked that because I was pretty sure I already knew the answer to it, haha.
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Old 12-16-2008, 09:07 AM   #1608
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by EAGAMES View Post
FFLBF is hands down harder to AAA than Setsujou. FFLBF is faster, has 32nd bursts, and fast jump-streams. I havn't even AAAd it yet. T_T

FotBB is harder than EHHS imo. Trills > jump-streams.
FFLBF is easy, go AAA it now lol. FotBB is definitely harder than EHHS by a long shot.
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Old 12-18-2008, 03:11 PM   #1609
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Default Re: R1 - Actual Song Difficulties V2

Toxiferous 79
Bmv 80
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Old 12-18-2008, 04:45 PM   #1610
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Default Re: R1 - Actual Song Difficulties V2

I think that BMV should be 3rd hardest FMO, jacks are hard to do, the end is hard to FC, it's harder than Big Blue.

And Toxiferous should be a 79, you can at least jumptrill the 32nds, but kinda a little hard to AAA at that speed.
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playing with your cock is anything but easy. its really hard to keep a hard-on because of what you're doing. when i was playing with my penis i had to keep a porn video playing on the side so i could maintain a decent erection throughout the song.
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actually i go under 1.2 million dollar funding to figure out whos bs in stepmania. i analyze the score using super bs technology along with buying thousand dollar cameras to understand bsing methods further. but thanks you were close!
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Old 12-18-2008, 08:17 PM   #1611
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by alexdestructions View Post
I think that BMV should be 3rd hardest FMO, jacks are hard to do, the end is hard to FC, it's harder than Big Blue.

And Toxiferous should be a 79, you can at least jumptrill the 32nds, but kinda a little hard to AAA at that speed.
Toxiferous agreed with, but I still think BMV should be 79, or 80, GB1 is harder IMO, and it's honestly not that hard a song, everything in it is VC level except for the jacks, which if you're good at jacks, is easy as hell. AIM and Club are harder jackwise (that's not even questionable, deniers STFU!) and if you can vibrate then it's only a mid FMO, for others, I still think 79-80 hits it well

No, Big Blue is leagues harder, mini 16th jacks riddled throughout jumpstreams and hands, at 226 BPM, hah, no, it's harder, wayyy harder
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Old 12-19-2008, 08:37 AM   #1612
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Default Re: R1 - Actual Song Difficulties V2

lmao Shash's still here

btw

Fei Longer - 67 (jacks, but fairly simple)
Night and Day - 78 (stamina/length)
bmv.578 - 80 (jacks, ending. like 2 lower than demon fire)
Fake Jazz - 70 (pa)
Toxiferous Dystopia - 81 (nearly as hard as otaku oni)
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Old 12-19-2008, 10:45 AM   #1613
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by jimerax View Post
lmao Shash's still here

btw

Fei Longer - 67 (jacks, but fairly simple)
Night and Day - 78 (stamina/length)
bmv.578 - 80 (jacks, ending. like 2 lower than demon fire)
Fake Jazz - 70 (pa)
Toxiferous Dystopia - 81 (nearly as hard as otaku oni)
agreed

perfect ratings jx!
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Old 12-19-2008, 10:46 AM   #1614
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Default Re: R1 - Actual Song Difficulties V2

what would you give Ninja lad and Moon child?
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Old 12-19-2008, 11:56 AM   #1615
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Default Re: R1 - Actual Song Difficulties V2

k some more

Ninja Lad - 69
moon_child -Go with the flow- - 71
Dead and Direct - 79
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Old 12-19-2008, 06:25 PM   #1616
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Default Re: R1 - Actual Song Difficulties V2

Well, that summer perfume song (3rd to AAA yay!) I think should be the lowest FMO, IMO, that song is harder than NWE and I can't think of a VC song harder than it other than Garyuuntensei, which is debatable, if you can think of another (For FFR doesn't count), please tell me, and what would you rate it?
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Old 12-19-2008, 06:49 PM   #1617
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Default Re: R1 - Actual Song Difficulties V2

I concur. Summer Perfume is WAAAY harder than all of the other VCs, and even some of the FMOs (Hajnal, Choprite, and maybe Novo Mundo).
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Old 12-19-2008, 07:21 PM   #1618
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Default Re: R1 - Actual Song Difficulties V2

Ehh...Crowdpleaser as the easiest of FGO's? I mean, it does have a low BPM, and its 16th streams are relatively easy to combo w/o mash, but there's that 64th trill at about 750 combo...shouldn't it be a little harder? like, 89 or so?
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Old 12-19-2008, 07:36 PM   #1619
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Default Re: R1 - Actual Song Difficulties V2

Crowdpleaser is a bit iffy.

If you can't vibrate it, you can't fc it period.

Some people won't ever be able to get it
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Old 12-19-2008, 07:45 PM   #1620
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Default Re: R1 - Actual Song Difficulties V2

So it could go either way? I mean, I'm this close to FC'ing it (219 notes away from FC).
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I memorize the layout of the female anatomy before I don my blindfold. Would this be a similar technique with the Rubik's cube? Sometimes I wonder if I ever get a DNF. (Did Not Finish)
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