01-27-2004, 10:21 PM | #21 |
FFR Simfile Author
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I love how there's a grade below F, just to make sure that beginners cry
Oh yeah, and if you get a boo, a 3 second timer starts ticking, and if you get a boo while the timer is ticking, you will instead get a "BOO!" worth -3 |
01-27-2004, 10:30 PM | #22 | |
FFR Simfile Author
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Quote:
3000 points = 1 Credit 5000 points = 2 Credits 6500 points = 3 Credits 7500 points = 4 Credits 8500 points = 5 Credits 9000 points = 6 Credits 9250 points = 7 Credits 9500 points = 8 Credits 9750 points = 9 Credits 10000 points = 10 Credits Songs currently have difficultes of 2 - 12 brackets. Make multipliers like this: 1 Bracket = 1X 5 Brackets = 2X 7 Brackets = 3X 8 Brackets = 4X 9 Brackets = 5X 10+ Brackets = 6X And then while I'm at, let's throw in this: Not Full Combo = 1X Full Combo! = 2X And call it a day 8) |
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01-28-2004, 10:06 PM | #23 |
Guest
Posts: n/a
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Your system is based on difficulty, and many of the song difficulties are listed as being way harder than they should be *cough*BUBBLEMAN*cough*. My system ignores the stated difficulty and let how hard a song is to clear be judged by the users themselves.
In fact, how many people have cleared a song would be basis for forming a newer, better difficulty system. |
01-28-2004, 11:34 PM | #24 | |
FFR Simfile Author
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Quote:
Same goes for DDR. I guess Legend of Max on standard is harder than Maxx Unlimited on Standard (maybe it is) |
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01-28-2004, 11:43 PM | #25 |
You thought I was a GUY?!
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I understand where you guys want the point cap, but a long song and a short song of the same difficulty yield the same amount of credits... so which one is going to be played more? The short one of course. That is why I dislike the idea of the point cap.
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01-29-2004, 06:03 AM | #26 |
Guest
Posts: n/a
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Cenright: Read my long, long post (it's about 4th on the page). I don't use the song's difficulty rating to judge how many credits you get, I use a special formula that is based on how many people can clear the song (which is a true indicator of difficulty)
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01-29-2004, 03:20 PM | #27 |
FFR Player
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I like this idea mostly.... but a 10000 cap is kinda low, I think.
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