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Old 11-3-2007, 02:05 PM   #1
Pyroshock
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Default jTWG XXXVII Host Sign-ups

Hosts, post your games. Then we'll vote.
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Old 11-3-2007, 02:33 PM   #2
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Default Re: jTWG XXXVII Host Sign-ups

I don't see any need for this to be "j"twg anymore since there is no current TWG running.
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Old 11-3-2007, 04:00 PM   #3
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Default Re: jTWG XXXVII Host Sign-ups

ok here is my game:


theme: nickelodeon's show avatar.
players:
3 wolves 1 master wolf
1 psychic
1 seer
1 guardian
the rest are regular humans.

tell me what you think =]
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Old 11-3-2007, 04:26 PM   #4
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Default Re: jTWG XXXVII Host Sign-ups

i really think i would make a better host so if needed be the theme can be easily changed.
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Old 11-3-2007, 05:35 PM   #5
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Default Re: jTWG XXXVII Host Sign-ups

haha, so far you're the top runner!
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Old 11-3-2007, 06:57 PM   #6
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Default Re: jTWG XXXVII Host Sign-ups

Since I'm not very comfortable with having EJ as a host (sorry man, no disrespect) I'll postmy own game ideas so that people at least have a choice.

3 Strikes (Experimental)

12-14 players
3 wolves
1 psychic
1 guardian
1 Elemental

Elemental is a conceptual role that I came up with. The Elemental possesses three very special "power orbs":
Red (Night Kill)
Yellow (Night Seer)
Blue (Night Guard)
I know what you're thinking, basically Vigi/Guard/Seer Combo, right. Well, not exactly. Once a power orb is used once, it loses its power and cannot be used again.
Thus, choosing when to use these powers may become a key strategic element.

Or we could always try the boring old classic game.

12-15 players
3 Wolves, 1 MW
1 Seer
1 Guard
Bleah.

Or, if your intellect is feeling especially sharp, we could go for an all-out manhunt.

12 players
1 wolf
Wits only.

Anyone?



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Last edited by Brilliant Dynamite Neon; 11-3-2007 at 07:49 PM..
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Old 11-3-2007, 08:13 PM   #7
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Default Re: jTWG XXXVII Host Sign-ups

I like BDN's game.

I would either choose the classic or the elemental one. Not sure yet.

Edit: Actually, I would choose the elemental game.
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Old 11-3-2007, 08:54 PM   #8
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Default Re: jTWG XXXVII Host Sign-ups

BDN
I like the no cardflipping rule becasue it means that no one knows if the lynch was successful and therefore, no one knows how many wolves are left.
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Old 11-3-2007, 09:25 PM   #9
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Default Re: jTWG XXXVII Host Sign-ups

bdn, get to it then.
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Old 11-3-2007, 09:28 PM   #10
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Default Re: jTWG XXXVII Host Sign-ups

^well look who came back, rofl

BDN
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Old 11-3-2007, 09:43 PM   #11
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Default Re: jTWG XXXVII Host Sign-ups

BDN.
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Old 11-3-2007, 10:00 PM   #12
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Default Re: jTWG XXXVII Host Sign-ups

Quote:
Originally Posted by meno_rocks123 View Post
BDN
I like the no cardflipping rule becasue it means that no one knows if the lynch was successful and therefore, no one knows how many wolves are left.
Well, actually no. There's a psychic (their role is to tell how many wolves are left in the game)

Also, there's hardly ever card-flipping. Xero just used that to break you guys in.
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Old 11-4-2007, 09:53 AM   #13
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Default Re: jTWG XXXVII Host Sign-ups

BDN's elemental one.
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Old 11-4-2007, 11:52 AM   #14
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Default Re: jTWG XXXVII Host Sign-ups

although it is a win for BDN i will still express my vote to imply i would like to play in the following game.
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Old 11-4-2007, 06:32 PM   #15
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Default Re: jTWG XXXVII Host Sign-ups

Let's get to it then.
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Old 11-4-2007, 06:35 PM   #16
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Default Re: jTWG XXXVII Host Sign-ups

Ask Argo for his TWG role generator.
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Old 11-4-2007, 06:38 PM   #17
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Default Re: jTWG XXXVII Host Sign-ups

Got it already
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