08-15-2006, 08:55 AM | #121 | |
TWO THOUZAND COMBO
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Re: R1 - Actual Song Difficulties V2
I vote MoG = 4.5.
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08-15-2006, 08:58 AM | #122 |
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Re: R1 - Actual Song Difficulties V2
Yea it's as hard as Tribal Transcendency.
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08-15-2006, 02:04 PM | #123 |
Retired BOSS
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Re: R1 - Actual Song Difficulties V2
I'd agree. Like Tribal, it is a 95% or so FC... but PA wise, still not all that great.
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08-16-2006, 11:14 AM | #124 |
Fractals!
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Re: R1 - Actual Song Difficulties V2
About Mother of God: some parts reminded me of Save Me, while others brought up bad memories of my failed attempts to full combo Noir Remixed with the 16th bursts and jumps in the oddest places. This song is by no means Difficult...maybe Very Difficult, around the level of Courage. (Broke 1 million on my first try, though. )
As for the 1 to 6 scale, I'd agree on saying it's a 4.5. |
08-21-2006, 08:40 AM | #125 | |
caveman pornstar
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Re: R1 - Actual Song Difficulties V2
Quote:
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08-21-2006, 10:05 AM | #126 | |
TWO THOUZAND COMBO
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Re: R1 - Actual Song Difficulties V2
She does.
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08-27-2006, 04:31 PM | #127 |
FFR Player
Join Date: Jul 2006
Posts: 197
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Re: R1 - Actual Song Difficulties V2
I would say Max forever should be 4.5. It's almost as long as pants. :O
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08-27-2006, 04:40 PM | #128 |
caveman pornstar
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Re: R1 - Actual Song Difficulties V2
Nope... it's too easy... there's only one stream in the entire thing besides the trills.
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08-29-2006, 01:54 PM | #129 | |
TWO THOUZAND COMBO
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Re: R1 - Actual Song Difficulties V2
HD5 - 3.5
HD7 - 5
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08-29-2006, 03:29 PM | #130 |
Retired BOSS
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Re: R1 - Actual Song Difficulties V2
yea.. middle to upper 3.5 for HD5
and low 5 for HD7
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08-30-2006, 05:29 PM | #131 |
FFR Player
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Re: R1 - Actual Song Difficulties V2
god dang i agree with the 5. i can't fc that yet
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09-2-2006, 09:12 AM | #132 |
Fractals!
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Re: R1 - Actual Song Difficulties V2
I AAed HD5 (36 goods) first try. Nice job with the file, Shash. *cough*I think it's a 3*cough*
The jumps in HD7, however, seem to make no sense, but in this case I think I'll defer to the masters. 5 seems about right. Edit: OMGOMG 11 goods second try! :O Last edited by igotrhythm; 09-2-2006 at 09:15 AM.. |
09-2-2006, 10:27 AM | #133 |
FFR Veteran
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Re: R1 - Actual Song Difficulties V2
Hey I think this is the most important thread about the gameplay of FFR. Anyhow I was wondering if it could be improved by adding in a seperate stat for each song on the credits per minute?
I think it is an interesting statistic that may help people who are trying to work out the best way to earn their creds. It may not be of use to the pros who have practically unlitimed creds but for us newbier players it might be nice.
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09-3-2006, 11:21 AM | #134 | |
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Re: R1 - Actual Song Difficulties V2
couldn't play this game for a while.
added #5 to 3.5, #7 to 5. Quote:
Total Points = MAX Combo * 1000 + Perfect * 550 + Goods * 275 + Averages * 55 - Misses * 310 - Boos * 20 so, Notes * 1,550 = MAX Total Points Since basically Int (Total Points / 50,000) = credits you can get, your best selection for credits is the song that is fast, easy to combo, and has many notes. |
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09-3-2006, 05:44 PM | #135 |
caveman pornstar
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Re: R1 - Actual Song Difficulties V2
Fast songs with <1000 arrows=best credit songs.
EDIT: A little less if you have decent PA, I think...
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09-4-2006, 06:32 AM | #136 | |
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Re: R1 - Actual Song Difficulties V2
Quote:
1000 combo = 25 creds So getting quick 800 combo and 24 credits is more efficient. |
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09-4-2006, 08:00 AM | #137 | |
FFR Veteran
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Re: R1 - Actual Song Difficulties V2
Quote:
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09-4-2006, 01:18 PM | #138 | |
caveman pornstar
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Re: R1 - Actual Song Difficulties V2
Quote:
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09-6-2006, 04:33 PM | #139 |
Fractals!
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Re: R1 - Actual Song Difficulties V2
Shash needs to be prohibited from ever putting jumpstreams in an R1 file again. Strangeprogram is nuts...can't 100 combo that yet. Probably a 5.5.
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09-6-2006, 04:34 PM | #140 | ||
TWO THOUZAND COMBO
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Re: R1 - Actual Song Difficulties V2
Quote:
=P 5.5 indeed, probably between FotBB and AIM Anthem.
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