Old 07-31-2012, 03:13 PM   #101
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Default Re: Solo Rulz Pack 2

Alright cool, thanks a bunch. I've actually been stepping in Sm5 for the past couple weeks and have no ****ing idea how to find the nps rate though haha
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Old 07-31-2012, 06:13 PM   #102
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Default Re: Solo Rulz Pack 2

amount of tap steps divided by total song length in seconds


wala

don't worry too much though. I'm willing to help you out with your solo simfile if need be.
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Old 07-31-2012, 06:51 PM   #103
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Default Re: Solo Rulz Pack 2

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Alright cool, thanks a bunch. I've actually been stepping in Sm5 for the past couple weeks and have no ****ing idea how to find the nps rate though haha
I'll directly quote GD regarding the determination of NPS:

Quote:
Any scale that isn't NPS is too inaccurate and subjective. At least calculating a file's density (so-to-speak) gives a much more plausible number to work with (e.g. it's impossible to rate files with multiple difficulties using DCP scale of 1-10 unless you bullshit the ratings. Trust me, I've tried). Currently only 6key/solo has been utilizing NPS scale because the learning curve is so steep that beginners need a better estimate as to how hard of a file they can do. This applies to 4key if you're going to appeal to 4key beginners with multiple charts but I'd strongly recommend it regardless.

Subjectivity would only fall in when you apply FudgeFactor™ (term coined by Patashu the mech dragon). Some (but not all) factors include: song length, hold usage, pattern usage (jacks, trills, hand bias, etc.), difficulty disparencies. For those interested in it, the formula for calculating NPS is below:

total tap notes in song / [(time of last note - time of first note) + 1/8] = raw NPS (0-0.499 is rounded down, 0.5-0.999 is rounded up)

1/8th note is added to balance out extremely short songs. If a song is ended on a hold, the time used is the START of the hold.

It looks complicated but in actuality this takes like 5 seconds to calculate and it's much more accurate than guessing and faster than using complicated, long ass equations like stargroup is trying to use for KeyBeat.
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Old 07-31-2012, 07:01 PM   #104
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Default Re: Solo Rulz Pack 2

Thanks!
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Old 08-13-2012, 01:40 AM   #105
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Default Re: Solo Rulz Pack 2

Bump for GFX and renewing support for this pack.












And the Almagest font is totally intentional.
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Old 08-13-2012, 01:59 AM   #106
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Default Re: Solo Rulz Pack 2

sick gfx!

note: I actually submitted release the music for the xmod pack that is also currently undergoing submissions.
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Old 08-13-2012, 03:19 AM   #107
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Default Re: Solo Rulz Pack 2

Go ahead and use the gfx I made, no one's stopping you.
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Old 08-13-2012, 03:26 AM   #108
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Default Re: Solo Rulz Pack 2

<3 awesome


this might sound dumb but what's release the music
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Old 08-13-2012, 10:48 PM   #109
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Old 08-14-2012, 09:07 PM   #110
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Default Re: Solo Rulz Pack 2

Inspiration!

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Old 08-14-2012, 09:09 PM   #111
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Default Re: Solo Rulz Pack 2

rofl jesus christ you saved that picture?
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Old 08-14-2012, 09:13 PM   #112
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Default Re: Solo Rulz Pack 2

I am vaguely in the mood to step some virt for solo
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Old 08-15-2012, 12:38 AM   #113
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Default Re: Solo Rulz Pack 2

do it.

blargh, i forgot i was doing stuff for this again, i should send my updates at some point.
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Old 08-15-2012, 05:30 AM   #114
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Default Re: Solo Rulz Pack 2

LOOOOOOOOOOOOOL holy shit raine hahaha


longgone might be happy about this file. I can't even AA it lmao





akasagarbha is also my 400th simfile \o/
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Old 08-15-2012, 09:55 AM   #115
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Default Re: Solo Rulz Pack 2

..
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people age at a rate of about 1 year per year
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Old 08-15-2012, 02:11 PM   #116
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Default Re: Solo Rulz Pack 2

you asshole
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Old 08-15-2012, 04:37 PM   #117
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Default Re: Solo Rulz Pack 2

cheet
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Old 08-15-2012, 08:32 PM   #118
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Default Re: Solo Rulz Pack 2

lol
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Old 08-19-2012, 06:43 AM   #119
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Default Re: Solo Rulz Pack 2

Quick reminder that deadline is August 31st. After that I'll post what's left to be done including gfx and charts. If you plan on filling in the extra difficulties yourself, let me know ASAP . Otherwise I'll get to work from the top of the list.
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Old 08-31-2012, 04:40 AM   #120
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Default Re: Solo Rulz Pack 2

Is submission closing today as told?
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