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Old 03-9-2005, 02:59 PM   #1
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Default TWG XII - Velyssis Victory!

Velyssis was established in 1999 as a small military organization which was attempting to devise a sound-based weapon. Neil Velyssis was the head and founder of the project; he created the idea after reading papers on psychoacoustics.

In 2001, the project had its first breakthrough. Frequency resonant weaponry was devised which could internally destroy the system of a rat. Lab tests showed that the rats endured immense pain, but died with no noticeable symptoms of trauma. Afraid of being limited by the United Nations, the government quickly marked the project as classified and the members were only allowed to leave at the cost of their life.

The project grew quickly, the first human casualty occurred in November of 2001 when an individual standing 2.1km from the resonant source died while testing the radius of an improved resonator. That's the point when things went wrong… Neil Velyssis, realizing that he had conceptualized an aural atomic bomb, fled from the project on Christmas Eve.

The CIA tried to uphold their promise… they wanted Neil dead. However, after a month of searching they had no trace of him. Realizing the project was in jeopardy, the CIA commissioned Amphor labs to develop new and upgraded systems in certain Velyssis members. They planted CC3 chips in every individual. The chips did nothing more than mark a person as being a member of the Velyssis team. Shortly afterwards, Amphor labs also upgraded two members of the project with special modifications… Both attempts were successful. Later that year, Amphor received a case of a man who could emit electrical forcefields after a biomechanoid malfunction near a resonant testing zone. The man was given a CC3 chip and put on the Velyssis team. By late 2004 the Velyssis team measured sixteen members strong with one dissenter still left in the wild.

Amphor couldn't keep quiet. In April a 2004 CIA operative picked up a newspaper, the front headline read, "Company reports existence of a man with electrical charge." Two weeks later, Amphor didn't exist.

And Neil Velyssis had a trump card up his sleeve…

On March 1, 2005, Neil's pet detonated its payload. CIA Command Security woke up to find a rack of computer towers billowing smoke… All data recovery attempts failed. All information pertaining to Velyssis had, quite literally, gone up in smoke. ComSec tried to locate Amphor information on the upgraded CC3 chips, but came up with nothing. In desperation, Comsec began scanning encrypted networks all across the world trying to find Neil.

They hit their mark this time. A number station transmission from an unknown source described an infiltration of Velyssis.




(ComSec is distributing papers now)


Player List:
nforcer06164 - nforcer06164
lightdarkness - lightdarkness42
kilgamayan - BJStrattonIM
blahblah18 - mastr414
eyespewgreekfire - eyespewgreekfire
ImEric12 - Chickensofdoom
tasselfoot - Tasselfoot
afrobean - Afrobean16
neonatrias - The Last Kitsune
TPS222 - TPS7910
flypie743 - Flypie743
mead1 - Fhqwhgads703
JurseyRider734 - xtrialanderrorx
evilbutterfly - evilbutterfly87
alainbryden - neigh006
hanssky - notsofaroff


SEND ALL PRIVATE MESSAGES FOR NIGHT DECISIONS TO NARRATOR
Edit: I suggest you read the story carefully this game, it is pertinent to the game.
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Old 03-9-2005, 03:01 PM   #2
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Default RE: TWG XII - at the hands of Neil

<img src=http://zastari.acunett.com/TWGXII/VELESP.png>

Update: I've sent out what I know men. Now all we can do is wait.

Remember, ComSec doesn't know everything. If we knew who those scandalous bastards were right now they'd be dead on the floor.
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Old 03-9-2005, 04:04 PM   #3
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It is night one, please send all PMs to me, Narrator
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Old 03-10-2005, 01:14 PM   #4
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The sun welled up like a burning hazel red ember into the sky that morning. Thirty blood shot eyes fell open; thirty feet paced a somber walk to their car; The sun hung over fifteen men casting shadows like flittering knives as they stepped into Velyssis HQ that morning.

Two men from ComSec were standing at the door. The man on the left had a face that was worn and hard. The wrinkled lines read like myriad distressed words. The man on the right stood there like a white sheet, expressionless.

"You all knew this was inevitable"

"What was?" A lone voice from the fifteen figures replied.

"They're active, notice anyone who isn't here?

The fifteen figures slowly looked around with downcast eyes. They each ran through digits in their head. Fifteen, fifteen, Velyssis is not fifteen strong. Fifteen, Velyssis has lost a man.

Another figure slowly tilted his head up, "Wait, Blahblah18 isn't here. No, bullshit, how could this happen?"

The second man from ComSec responded in a tone as bereft of animation as his face, "Some of you are working for Neil..."
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Old 03-10-2005, 01:16 PM   #5
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<img src=http://zastari.acunett.com/TWGXII/reportday1.png>

Please have a decision by 2100CST this Friday. We will discuss who to remove at this time.
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Old 03-10-2005, 02:12 PM   #6
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Quote:
Originally Posted by The main PM
Currently two (2) individuals have clear links established with comsec. You will be informed should one disappear.
In the story it mentioned 3 people with special abilities. 2 had special implants, the other had lightning shooting stuff. I'll assume the lightning guy is the guardian and the other two are psychic and seer, respectively. I'll also assume the 2 specials that weren't accidental are the ones that are in contact with comsec. Therefore, the most we could've lost tonight was the guardian, and I seriously doubt the agents have that much luck.

Now, Mr. Narrator, I'm a bit angry we didn't get any details of the dead body. You said the story would be important to the game and we may find clues, so I would have hoped that we'd get a look at how blah died in order to may be get clues. May be this is asking too much, though.

Other than what that may bring, I have no idea who could've done this. blah's a good choice, I'd say. Between him and Tass, one of them was bound to get killed pretty early.
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Old 03-10-2005, 02:23 PM   #7
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I guess the gaurdian gaurd'D Tass...

No real good to try to over-analyze this kill. Simple and clean vet death.

Edit: forgot to add a hypothosis about roles. I think this game has a master wolf. He said the Neil guy had a trick up his sleeve (or something of the like). The only real trick the infiltraitors could have would be the master wolf... or maybe the devil, but I think the former is more likely.
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Old 03-10-2005, 02:34 PM   #8
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This was truly an excellent choice for the wolves to kill. Blah is an excellent player. Any one as a wolf would want him dead. It leaves us with no leads.

Quote:
Originally Posted by mead1
I guess the gaurdian gaurd'D Tass...
I wouldn't be so sure of that. The wolves know that Tass is highly helpful to the humans, and the guardian knows that the wolves know this and the wolves know that the guardian knows that the wolves want him dead. If that made as much sense as I hope it did, you'll see that the wolves likely won't touch Tass unless they're pretty sure that he won't be guarded, which leaves the guardian basically free to guard someone else. Personally, if I had to guess who would be wolfed, I would have guessed eb. I'm actually surprised the wolves didn't go for him, and I wouldn't be surprised if that's who was guarded last night.
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Old 03-10-2005, 02:36 PM   #9
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The wolves that picked blah got lucky then, because one of those two, blah or Tass, was bound to get guarded.

I wasn't in chats long enough to see anything truly suspicious, but I am a little leery of eyespew, because the way he acted utterly clueless about not getting two PMs seemed odd. It just didn't strike me as normal; that is, the way he brought it up. It gives me the feeling that either he actually did get two PMs, and was only playing on the PM discussion we had already been having. I'd like LD to post the chat log as soon as possible so everyone can see what I mean.
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Old 03-10-2005, 02:42 PM   #10
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The only thing that keeps running through my mind is "HansSky" because I remember when he was a wolf in Infiltration he always marveled at how brilliant blah was...and pretty much held him in very high regard. He knew that he was a great player and would be able to be a huge asset to the team. I haven't really seen anything suspicious, but that's the only thing that runs through my mind.

@eb - Remember, the clues probably won't all be in the way the body was. Remember ap has studied that neuropsychoanalysis stuff or whatever it is...there's probably hidden clues in the way he worded things. I'd say go to eyespew if there was any real message, because when I talked to him it seemed like there were SOME things he knew about it.
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the fact that you're resorting to threatening physical violence says a lot anyway.
Just that you're a piece of shit who can't see reason and instead deserves a fucking beating.
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Old 03-10-2005, 02:44 PM   #11
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Quote:
Originally Posted by nforcer06164
I'd like LD to post the chat log as soon as possible so everyone can see what I mean.
Second'D. That thing with eyespew should probably be checked out.
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Old 03-10-2005, 04:04 PM   #12
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Alright...The chat is dead and nothing's happening here. Blah is dead. Therefore, I'd say that we've got some pretty deadly wolves facing us. I'm pretty sure the guardian will do his job right and keep watch over the more powerful players.

But as of right now, we're faced with a problem. NO leads and NO conversation. AGAIN. Come on, someone has to have something that'll spark some chatter.
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Old 03-10-2005, 04:06 PM   #13
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http://www.lightdarkness42.com/TWGXII.txt <- that will be the chat log, will be updated as frequently as I can
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Old 03-10-2005, 04:40 PM   #14
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Yes, Eva. I think blah is an excellent TWG player, and incredibly smart. I'm in line with everybody else.

But yes, blah was a good kill. But I am surprised he wasn't guarded. The guardian should know that the wolves won't touch Tass, and really, what is the next best thing?

I really have nothing else to say, because I haven't been home lately, and tonight is my first night of rest. So if anything else comes up, I'll be able to comment on it from now on. Oh, and I should be talking in chat more often, also.
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Old 03-10-2005, 05:05 PM   #15
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A bunch of people seem to be forgetting that alain is in this game too. I'm willing to bet that he's the person the guardian picked.
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Old 03-10-2005, 05:08 PM   #16
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I think Afrobean's on the ball with this one. Hans, I think the guardian went a little deeper than what you said. Past games have shown that the top few players were not wolfed in an attempt to be safe, incase the guardian was flipping coins. The wolves played smart and probably expected the guardian to be thinking a step above, so took a step back and hit us where we've been assuming we were safe the past few games.

The roles still aren't entirely clear yet, but I think the two people that ComSec was talking about could be some sort of masonry, allthough it would seem unfair to only give the humans one other truely special role.

nforcer, I wouldn't put it past eyespew to try to confuse people by asking about second pm's, to see if he could catch one of the special roles / wolves. He talked to me about it first, so it wasn't accidental.

LD, maybe set some markers in the chat log, ever couple hours or each day or something?
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Old 03-10-2005, 05:23 PM   #17
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Neonatrias, I can't figure out if your post is supposed to be a joke or something.

Also you suggested pretty haughtily that the guardian watch over the most powerful players. Regardless of who the guardian watches over, the last thing anyone should do is make a public statement leading the wolves to any conclusion of who or even what kind of person that may be. You can theorise who the guardian protected, but not who they will be guarding. That's helping out the wolves all too much.

Finally, the last thing you said in your post, and it annoyed me somewhat. We've all grown weary of some inexperienced player or another trying to demonstrate some sort of superiority by noting that there's not enough discussion or not enough information to go on. You work through it by speaking of noteable issues or hypotheses, not by briefly stating the obvious irrelevant.

No harm meant, to be sure.
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Old 03-10-2005, 05:48 PM   #18
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Quote:
Originally Posted by alainbryden
I wouldn't put it past eyespew to try to confuse people by asking about second pm's, to see if he could catch one of the special roles / wolves. He talked to me about it first, so it wasn't accidental.
That was me. Well, unless we both mentioned it. And I did it before eyespew did it, so he was just copying me :P.

And you know what I noticed? LD always makes a random vote at the start of the game. Oh wait, he didn't do that this time! You know what other game he didn't do that? That's right, TWG XI. You know what he was in that game? A wolf.
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Old 03-10-2005, 05:51 PM   #19
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You are right eb, it was you. And I like your style. Real controversial.
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Old 03-10-2005, 05:59 PM   #20
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Actually, he was a wolf in TWG 8?, and randomed, and was a wolf.

O.k, Blah, a vet, no leads off of that. No sense of guessing who guardined who, endless loops.

Not much to go off of, so, i'm voting Alain because he is the only one I see going after Blah. He is playing too much like himself.
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