Old 10-2-2016, 10:31 PM   #2381
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Default Re: FFR Suggestions

The option to turn off in-game notifications during Multiplayer would be an excellent addition to R^3.

edit: by that I mean Private messages and such

Last edited by .zei; 10-3-2016 at 04:50 AM.. Reason: typo
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Old 10-3-2016, 10:54 AM   #2382
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Default Re: FFR Suggestions

Ingame friends chat pls

>implying I have frendz

Might write up an easy implementation for this if I'm not lazy, in class now

Edit: irc yo, I'm gonna try to do this in the FFR engine later perhaps, my idea is to basically connect to an irc channel, then pming and such would all be done through there, would just have a listener for message received etc. The other way would be to do it through vbulletin pms or something, could just post login to FFR, save the cookie and use vbulletin api or w/e for pms, I think irc would be easier though

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Old 10-9-2016, 10:27 AM   #2383
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Default Re: FFR Suggestions

This may have been brought before but SERIOUSLY. I'm really salty about this. The upload to Imgur function seriously needs to be put back in R^3. I don't know what the staff were on when they took it out of R^3.
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Old 10-9-2016, 10:32 AM   #2384
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Default Re: FFR Suggestions

Doesn't it require a higher flash player? Have you tried it with that, cause I know personally it doesn't work for me on flash 9 (along with rates, full screen etc - it has to do with how they are implemented, I think they use as3 functions)

I was also considering the fact that perhaps the api key for imgur expired - then I found https://market.mashape.com/imgur/imgur-9/pricing where it's free if you are a non profit organization I believe, it only costs money if you are a commercial business. If it doesn't work, I dunno, someone might just need to re register for the api and update it in the engine.

EDIT: it's also 1250 uploads per day, that isn't too many, but maybe it's enough? Perhaps it went over the daily limit and that's why you can't upload lol

Last edited by Dinglesberry; 10-9-2016 at 10:33 AM..
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Old 10-9-2016, 10:49 AM   #2385
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Default Re: FFR Suggestions

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Originally Posted by SC_coolguy44 View Post
This may have been brought before but SERIOUSLY. I'm really salty about this. The upload to Imgur function seriously needs to be put back in R^3. I don't know what the staff were on when they took it out of R^3.
The method now is saving it to your computer and you can upload onto imgur, with you being the middleman to the old process. It was taken out because of the API.

Alternatively get something like puush.
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Old 10-9-2016, 12:07 PM   #2386
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Default Re: FFR Suggestions

http://www.flashflashrevolution.com/...94#post4375794 for image api.
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Old 10-22-2016, 07:29 PM   #2387
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Default Re: FFR Suggestions

I think the ability to pin songs into a separate playlist would be great for people who have AAA or FC lists
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Old 11-19-2016, 07:08 PM   #2388
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Default Re: FFR Suggestions

Suggestion 1: Make multiplayer rooms for 2-4 players instead of just 2
Suggestion 2: In said 4 person multiplayer room make an option for 2v2
Suggestion 3: Make a subfilter for the new filters that filters Tokens from Public songs (And vice versa)
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Old 11-20-2016, 01:23 AM   #2389
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Default Re: FFR Suggestions

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Suggestion 1: Make multiplayer rooms for 2-4 players instead of just 2
Suggestion 2: In said 4 person multiplayer room make an option for 2v2
Suggestion 3: Make a subfilter for the new filters that filters Tokens from Public songs (And vice versa)
Multiplayer and it's rankings are built around a 2 player game and aren't easily changeable, as such, this is likely not going to change. It would be an extensible amount of work as the current multiplayer code for the game and server wasn't created by me and was the work of a previous engine developer that helped out long ago.

Filters already have a filter type for public, secret, purchased, tokens:
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Old 11-20-2016, 11:59 AM   #2390
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Default Re: FFR Suggestions

Option to change the text size of amazing/perfect/good/average/miss/boo that show on the screen when you hit/miss a note. (judge accuracy) For example let's say that the current text size is 10 you could make it half the current size by choosing 5 as the text size.
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Old 11-20-2016, 11:23 PM   #2391
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Default Re: FFR Suggestions

The rank filter seems broken ...
Also when I click "stats" in the engine, it says I have about rank 1400 on "Club," where my actual rank is in the 700s. If the engine isn't calculating rank correctly, this could be the issue.
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Old 11-20-2016, 11:49 PM   #2392
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The rank filter seems broken ...
Also when I click "stats" in the engine, it says I have about rank 1400 on "Club," where my actual rank is in the 700s. If the engine isn't calculating rank correctly, this could be the issue.
The level ranks loaded from the server by the game was forgotten and was never changed to raw scoring, the rank in game should now reflect the rank displayed on the website levelranks.
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Old 11-22-2016, 08:00 PM   #2393
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The level ranks loaded from the server by the game was forgotten and was never changed to raw scoring, the rank in game should now reflect the rank displayed on the website levelranks.
Thanks!
I'm about to play again so I'll test it out. This will keep me from having to open my level ranks on my phone like I used to do to see my worst ranks.
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Old 12-17-2016, 06:02 PM   #2394
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Default Re: FFR Suggestions

Updates that don't deserve their own front page post, ft. Velocity:


* Added first note and key setup indicators. (let us know what you think!)

* Restart/quit keys disabled on the Options and popup menus.

* Unrated songs distinguished by an empty star on the results screen.

* Fixed Reactive Tapping up/down directions.

* Fixed visual bug where combo replaced raw highscores.

* Vertex BETA vrofl unlocks upon achieving 50 billion grandtotal and viewing levelranks. Unlocked for bballa48 and Jerry DB.
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Old 12-17-2016, 10:24 PM   #2395
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Default Re: FFR Suggestions

could we get an option to resize arrows (not mini mod)?
also add FCs/AAAs to Played tab in r^3

Last edited by Xeraphus; 12-17-2016 at 10:25 PM..
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Old 12-17-2016, 10:42 PM   #2396
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could we get an option to resize arrows (not mini mod)?
also add FCs/AAAs to Played tab in r^3
Thanks for your suggestions, Xeraphus! I will look into what I can do with resizing options. I will also be reconsidering what each song flag category includes, as each tab should display the score range you expect.
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Old 03-12-2017, 11:58 AM   #2397
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Default Re: FFR Suggestions

Can the Tier Points screen show how many points you are from the next TP, and before you open up the individual song? Then you can easily see the songs you are closer to the next TP on.
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Old 04-17-2017, 12:29 PM   #2398
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Default Re: FFR Suggestions

To be able to spectate only 1 player in multiplayer.

I have coaching ideas in mind.
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Old 04-17-2017, 01:53 PM   #2399
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I have coaching ideas in mind.
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Old 04-17-2017, 04:45 PM   #2400
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Default Re: FFR Suggestions

Not sure about this, but how about a way to see the combo-based score in R^3 instead of raw score (as the song plays)?
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