05-26-2019, 11:07 PM | #21 |
~ お ま ん こ ~
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Re: who wants to join me
based ffr
i'll keep you posted |
05-26-2019, 11:13 PM | #22 |
Local Teenage Wastebasket
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Re: who wants to join me
Also idk about writing scripts but I can try to help as FFR's resident [adult swim] obsessive
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05-27-2019, 12:02 AM | #23 | |
Beach Bum Extraordinaire
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Re: who wants to join me
Quote:
Assuming we get art I could animate frame by frame with filmora, although that sounds time consuming as fuck. Not sure about any good software that speeds the process up |
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05-27-2019, 04:34 AM | #24 |
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Re: who wants to join me
I used filmora too, and some other Japanese software
there's no real... easy way with animation, besides vector tweening which is pretty easy to spot |
05-27-2019, 04:35 AM | #25 | |||
Carry your failures proud
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Age: 23
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Re: who wants to join me
Quote:
There's a selection of software for speeding the process up, but the baseline of animation is in fact the frame-by-frame, which is just as tedious as it sounds. There's a reason why anime cuts every corner it can and still ends up as an unscalable economy.
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05-27-2019, 04:38 AM | #26 |
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Re: who wants to join me
many western animation studios outsource the shitty inbetweening work to Korea and their on-site animators key and storyboard as far as I know
unless they use flash in which case gg |
05-27-2019, 04:40 AM | #27 | |||
Carry your failures proud
Join Date: Sep 2015
Age: 23
Posts: 644
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Re: who wants to join me
Quote:
Obligatory "every good studio either draws every frame or writes their own software." I will withhold a rant about how 2D animation is so far behind where it could be because it doesn't have a fraction as many graphics researchers behind it.
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05-27-2019, 10:13 AM | #28 |
Beach Bum Extraordinaire
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Re: who wants to join me
Welp, is what it is then. I'm sure for a pitch it doesn't have to have all the inbetweens, so if it comes down to us tag-teaming this bitch on filmora then that's better then not trying I feel.
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