Old 04-1-2015, 04:06 PM   #21
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Default Re: PWND! [1 or 2]

SK8R you're massively undershooting it as well

you're all undershooting it dear god

to prove I'm not insane, Dossar thinks it's FSO
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Old 04-1-2015, 04:23 PM   #22
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Default Re: PWND! [1 or 2]

Runnymorning has the jack part near the beginning, this has it as the very last section. I feel that plays a slight role in it even if it is a short BNS song. Plus runny is underrated.
Idk, if ya'll feel its in the 70's then make it that low, i wont complain because honestly it doesnt matter to me but IMHO its scarhand worthy(even if it doesnt unlock the token)
Not that many people have played it yet, but theres not that many fc's on it, whether or not Raw Scoring plays a role i have no idea.
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Old 04-1-2015, 04:26 PM   #23
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Default Re: PWND! [1 or 2]

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I'm going to see if PWND! can be exempt from awarding any skill tokens related to AAA'ing files, given that I think some D4/D5 players could AAA this with some effort and knowing how to manipulate the ending, but it's certainly not a file that should be rated under FGO.
So aim anthem is gonna not unlock oni anymore too right?

Idk, if a file is easily manipulable that it shouldnt unlock the token, it shouldnt be rated that high altogether.
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Old 04-1-2015, 05:03 PM   #24
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Default Re: PWND! [1 or 2]

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Idk, if a file is easily manipulable that it shouldnt unlock the token, it shouldnt be rated that high altogether.
bleh. THIS IS WHAT I'VE BEEN TRYING TO TELL YOU GUYS ABOUT OMGWTFT0K3N FOR YEARS.
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Old 04-1-2015, 05:11 PM   #25
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Default Re: PWND! [1 or 2]

Where is this PWND! ?
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Old 04-1-2015, 05:17 PM   #26
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Default Re: PWND! [1 or 2]

i'm just gonna pluck a random number out of thin air and we can work from there

93, higher or lower?

EDIT: A side note about PWND!
Its 180bpm, if your going to compare it runny this is 20bpm faster so its at least an 80
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Old 04-1-2015, 05:20 PM   #27
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Default Re: PWND! [1 or 2]

wait for it...
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Old 04-1-2015, 05:26 PM   #28
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Default Re: PWND! [1 or 2]

dary.
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Old 04-1-2015, 05:29 PM   #29
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Default Re: PWND! [1 or 2]

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i'm just gonna pluck a random number out of thin air and we can work from there

93, higher or lower?

EDIT: A side note about PWND!
Its 180bpm, if your going to compare it runny this is 20bpm faster so its at least an 80
runny mornings is a 73, has double the notes than PWND, has multiple crap jack sections as compared to PWND having only one, and it has jumpstream & trills, which can be difficult in a blue note file if it's not properly synced.

I say 68, or 67.

edit: you're all crazy if you're thinking this is FSO material. Club, AIM anthem, and runny morning are all harder.
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Old 04-1-2015, 05:33 PM   #30
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Default Re: PWND! [1 or 2]

I don't get the comparison to Runny at all

There is a massive difficulty difference between Runny's jack patterns and PWND! Runny's longer jack section around 400c or wherever is essentially a single jack on the right hand and a trill on the left. PWND!'s ending with a pure spread setup forces the right hand to alternate between 4 and [34], which, at this bpm, is monstrously difficult to do so accurately.

If PWND! ultimately receives a numerical rating instead of just [dumb], it's at least a mid 80.
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Old 04-1-2015, 05:41 PM   #31
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Default Re: PWND! [1 or 2]

If you can't get the comparison with it to runny, then how about the comparison to AIM anthem or Club? Those are extremely long & rigorous jack pattern files, both labeled as a 70. Club & anthem both have the same jack patterns that are present in PWND, but are slower and over a longer period of time (aka nearly the entire file).
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Old 04-1-2015, 05:41 PM   #32
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Default Re: PWND! [1 or 2]

In my honest opinion, PWND should be 86-88.

That's just me though.
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Old 04-1-2015, 05:45 PM   #33
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Default Re: PWND! [1 or 2]

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If you can't get the comparison with it to runny, then how about the comparison to AIM anthem or Club? Those are extremely long & rigorous jack pattern files, both labeled as a 70. Club & anthem both have the same jack patterns that are present in PWND, but are slower and over a longer period of time (aka nearly the entire file).
Just because 560 notes of low VC material precedes a 30 note extremely difficult ending, doesn't mean the rating should be diluted to a low FMO. There is nothing in either of those files that's anywhere near as difficult to PA as the ending of PWND!

Isolate the ending of PWND! and see if you can AAA it in under 20 tries playing spread. I couldn't, and I'd be willing to bet many other D7 players couldn't as well.
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Old 04-1-2015, 05:46 PM   #34
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Default Re: PWND! [1 or 2]

I'm still riding on the bout that you shouldn't be able to unlock scarhand or even oni with this song. It should slide right in shy under the requirement for oni, simply based on dumb luck, manipulated setups, and that this isn't the first jack file that'd piss someone off.
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Old 04-1-2015, 05:47 PM   #35
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Default Re: PWND! [1 or 2]

lol okay guys
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Old 04-1-2015, 05:56 PM   #36
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Default Re: PWND! [1 or 2]

It seemed pretty similar to revo etude, just shorter section rather than the entire last half of a file. Think the bpms are close too? The difference in length makes me think it could be several points lower, 88-schmolbluk range
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Old 04-1-2015, 06:01 PM   #37
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Default Re: PWND! [1 or 2]

So i'm not crazy for saying its in the 80's, good to know. The ending is extremely brutal, to PA and FC cleanly
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Old 04-1-2015, 06:02 PM   #38
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Default Re: PWND! [1 or 2]

If a file is rated in whatever range though, it should unlock the token that corresponds to that difficulty range
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Old 04-1-2015, 06:03 PM   #39
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Default Re: PWND! [1 or 2]

Okay I retract my statement about being put at 86-88 because loleventhat'stoolow

How about 89-92 kthanks
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Old 04-1-2015, 07:48 PM   #40
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Default Re: PWND! [1 or 2]

My guess is mid/high 80s, maybe like 87? Strictly for AAA difficulty. If anything that's undershooting, wouldn't be surprised to see people suggesting up into the mid 90s, it's just really dumb.

Feels on par with the ending of Music for Bmah, but it's a one-handed anchor so it's way harder for spread, but in turn there's literally nothing else in the file and you can make it into a 2-handed anchor with a key setup switch. Basically the rating on this boils down to "are people actually going to bother to remap keys to make it a 2-handed anchor" in which case it drops down into Runnymorning territory.


Kind of stupid this is staying in the game but oh well. If anything, this file should be the one to motivate the (much needed) change where legacy files don't count for anything: leaderboards, skill token unlocks, etc.
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