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FFR Trading Card Game Complete challenges, defeat raid bosses, earn, trade and combine cards to eventually redeem for support tokens and even Vertex Beta vRofl

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Old 06-16-2017, 12:09 AM   #6281
TheSaxRunner05
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Default Re: The FFR Trading Card Game

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Originally Posted by awein999 View Post
quality pack. btw someone let me know if another pack is better now pls ty (kiss)
It depends on what you're shooting for. If you want to Open a T12 Card, Quality still has the best, although remote, odds.
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Old 06-16-2017, 12:11 AM   #6282
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Default Re: The FFR Trading Card Game

awein999

You have a new Quality Pack!

You tear open the package to reveal:

52 ShapeShifter - Tier 6
61 Otter's Dance (Hotroot Mix) - Tier 7
67 The Big Sleep - Tier 7


Sum of card values: 4350
-----------------------------------


TheSaxRunner05

You have a new Standard Plus Pack!

You tear open the package to reveal:

10 Metal Gear Solid Piano Remix - Tier 2
69 Didj PVC - Tier 7
19 Little Star - Tier 2
38 Wind Waker Unplugged - Tier 4


Sum of card values: 3350
-----------------------------------
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Old 06-16-2017, 12:16 AM   #6283
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Default Re: The FFR Trading Card Game

How about that, two cards in a pack even you've never had before
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Old 06-16-2017, 02:49 AM   #6284
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Default Re: The FFR Trading Card Game

Considering, it's probably a smart idea for me to start opening qualities until I have the 3 T12's, since that'll take like, forever.

Trading up to T12's isn't allowed but can you purchase them with fragments?
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Old 06-16-2017, 07:08 AM   #6285
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Default Re: The FFR Trading Card Game

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Considering, it's probably a smart idea for me to start opening qualities until I have the 3 T12's, since that'll take like, forever.

Trading up to T12's isn't allowed but can you purchase them with fragments?
Somehow the cap was left off when I redid the description in the OP - it's supposed to be capped at T11 for fragments.

Edit:// I'm not sure what's faster, getting your first T12 in a card pack, or collecting all public tier 11 cards honestly lol. The odds of pulling a T12 are very low, you may be better off focusing on the rest of the collection first. It's entirely up to you, though.

In general, the more cards you get in a pack, the expected value falls off sightly. So packs that fill your general collection more quickly have a lower "card value" payout than the quality pack. The recent buffs were to even this gap out a bit so the difference wasn't so stark. Before, it was still technically more beneficial to always get quality packs and then trade down for the cards you needed because of the steep decline in expected value. Now it's a much more manageable trade-off: the packs that give more cards still have less expected value from the pack, but the 'penalty' is lower than before.

Like for me, I've been going with Standard plus because my goal is to complete a genre of cards, and I need that extra card to trade with other players. It's a middle ground pack because it still has much better odds than a standard pack to pull a T12 card (6x better, whereas Quality has 7.5x the base odds to pull a T12), but you get an extra card out of it.

Part of me has been debating whether to have a pack that has a better chance at a Tier 12 card, but lower expected value than the other Tier 3 packs, but for now I just buffed the packs that give the most cards. Without that buff, the better choice would have been to always open quality and trade down for what you need. Now it's more of a calculation to your personal goals with your collection.

I hope that makes sense.
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Old 06-16-2017, 11:43 AM   #6286
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Default Re: The FFR Trading Card Game



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Old 06-16-2017, 02:15 PM   #6287
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Default Re: The FFR Trading Card Game

upgrade to gold pack
http://imgur.com/a/2qj4e
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Old 06-16-2017, 02:35 PM   #6288
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Default Re: The FFR Trading Card Game

Man everyone's posting horrible scores for this challenge
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Old 06-16-2017, 04:50 PM   #6289
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Default Re: The FFR Trading Card Game




what the fak is this a grandtotal credit grind song
(blue pack)

edit: full combo'd with boo hell now, feels grimy
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Old 06-16-2017, 04:59 PM   #6290
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Default Re: The FFR Trading Card Game

It's by a decent margin faster to pull all T11s, but that only scores you a single T12 card. If there was an achievment for collecting two of every T11 as well (awarding another T12), the expected value is probably around 3.5-3.75 T12 cards. Standard Plus will always be a better choice over Horde for completing a collection because Horde can't pull T12's ever, where as they pull T1's frequently enough to justify using them to fill out just the T1's although you'll probably gather enough fragments just to buy a decent portion of the T1 collection.

There's a stilted solution to this, which is let Horde pull up to T9, but also T12.

Now the super tricky catch here is that the Gamble Plus pack can pull T12's much faster than any pack, just based off of the random first card. If it's value is about equal to other packs, it has an expected value by the time you get all T11's of over 4 T12's. Which is pretty good.

Throw in the fact you can't trade T12's and you could get 4 of the same and you could have a problem though.
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Old 06-16-2017, 05:01 PM   #6291
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Default Re: The FFR Trading Card Game

I might become a gambler now :^)
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Originally Posted by [11:38 PM] Hakulyte
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Old 06-16-2017, 07:41 PM   #6292
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Default Re: The FFR Trading Card Game

quality pl0z


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Old 06-16-2017, 11:22 PM   #6293
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Default Re: The FFR Trading Card Game

rushyrulz

You have a new Quality Pack!

You tear open the package to reveal:

57 Hungarian Dance #7 - Tier 6
83 Fukyouwa Astral Kai - Tier 9
57 R8U Another - Tier 6


Sum of card values: 9800
-----------------------------------


You have completed the Lucky Achievement and will be awarded 25k credits.
You have completed the Seeing Double Achievement and will be awarded 10k credits.
avadram

You have a new Gold Pack!

You tear open the package to reveal:

40 Big Dog - Tier 5
77 Funny Function - Tier 8


Sum of card values: 3400
-----------------------------------


DDR_Anna

You have a new Blue Pack!

You tear open the package to reveal:

16 Sunless Daybreak [Standard] - Tier 2
14 Tricky Concert - Tier 2
34 Tomorrow Untrodden - Tier 4
31 Monster Mash [Heavy] - Tier 4


Sum of card values: 2400
-----------------------------------


badman7772

You have a new Quality Pack!

You tear open the package to reveal:

48 Sepia - Tier 5
33 False Strawberry - Tier 4
75 Nekuro no Makkuro Kuro Majutsu - Tier 8


Sum of card values: 4050
-----------------------------------
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Old 06-16-2017, 11:23 PM   #6294
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Default Re: The FFR Trading Card Game

Fundraiser Pack -
Precarious

You have a new Standard Plus Pack!

You tear open the package to reveal:

29 DESIRE DRIVE (LLS HARDCORE REMIX) [Standard] - Tier 3
17 No One - Tier 2
53 Heroes On Your Lawn At Night - Tier 6
11 Amity - Tier 2


Sum of card values: 2850
-----------------------------------
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Old 06-17-2017, 11:43 AM   #6295
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Default Re: The FFR Trading Card Game

I was thinking about adding some packs that are only available through special challenges, or from gaining 1 Billion additional GT. I was considering calling them "Even Packs." Thoughts on these?

Event Packs
Genre Pack: Contains 4 cards from a genre of your choice, with a Tier 8 Cap. This pack is unweighted (Each potential card has equal chance of being pulled). Dance and Dance 2 are combined.
Copenhagen Pack: Rolls two Tier 2 Silver Packs, you enter the universe where the higher value pack was opened.
2500 Pack: Receive 5 Tier 1 Cards
T12 or Bust: Contains 2 unweighted cards, either T1-8, or T12. Contains the best odds for a T12 card, but the vast majority of these packs will have a low card value total.
Bribery Pack: "Gift" a Tier 5 card (900 Value) to the house, and open a Gamble Plus pack guaranteed to pull an even decider card.
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Old 06-17-2017, 11:52 AM   #6296
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Default Re: The FFR Trading Card Game

more like T12 or busted mirite

Another Idea: Have packs opened for weekend challenges and other special events have a double chance of containing T8+ cards
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Old 06-17-2017, 12:02 PM   #6297
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Default Re: The FFR Trading Card Game

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more like T12 or busted mirite

Another Idea: Have packs opened for weekend challenges and other special events have a double chance of containing T8+ cards
I'm not sure how I would implement this per se.

Considering the sheer number of cards available, and the 10,000 cards that have been distributed since the start of the TCG without a T12 card opened, I'm ok with a bit of "power creep."
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Old 06-17-2017, 04:51 PM   #6298
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Default Re: The FFR Trading Card Game

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I'm not sure how I would implement this per se.

Considering the sheer number of cards available, and the 10,000 cards that have been distributed since the start of the TCG without a T12 card opened, I'm ok with a bit of "power creep."
I mean like I guess I shouldn't complain because you're giving out more cards and more T12 chances but like, the EV of T12 pull rate per unit time of the new T12 pack is like, still pretty low unless you're hammering out 1 billion per week which isn't impossible, or the special challenges happen regularly enough.
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Old 06-17-2017, 05:04 PM   #6299
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I'm not sure how I would implement this per se.

Considering the sheer number of cards available, and the 10,000 cards that have been distributed since the start of the TCG without a T12 card opened, I'm ok with a bit of "power creep."
I would make a weekend unwrapper, duh
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Old 06-18-2017, 11:50 PM   #6300
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Default Re: The FFR Trading Card Game

http://imgur.com/a/m6t8h

Assuming I could use isolation..
Gamble plus + reroll. No time for token
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