Old 01-13-2019, 04:37 PM   #2581
Fallaise
FFR Player
 
Fallaise's Avatar
 
Join Date: Jan 2019
Posts: 42
Default Re: FFR Suggestions

The colored line to represent AAAs on the score graphs doesn't actually represent how long you held a AAA for, it stays gold as long as you have <1 raw good, so players can still get 4 boos before it changes
Fallaise is offline   Reply With Quote
Old 01-13-2019, 04:38 PM   #2582
Fallaise
FFR Player
 
Fallaise's Avatar
 
Join Date: Jan 2019
Posts: 42
Default Re: FFR Suggestions

ok that wasn't really a suggestion, just a bug report

i suggest correcting it

edit:
I might've gotten ahead of myself, I forgot to mention I'm still playing on flash so if its fixed on air sorry for my posts

Last edited by Fallaise; 01-13-2019 at 04:47 PM..
Fallaise is offline   Reply With Quote
Old 01-14-2019, 05:49 PM   #2583
Moonlight_X
Hates Boo Flags
FFR Veteran
 
Moonlight_X's Avatar
 
Join Date: Jan 2006
Location: Burnie, Tasmania
Age: 33
Posts: 315
Default Re: FFR Suggestions

Not sure if you are able to in the new engine, but is there an option for the score list to pop down and make a sound when you get a AAA like the old engine? I miss that, as in if I AAA'd an 11 (FMO) I used to close my eyes and hope I didn't get 1 boo or 1 great and that sound you hear with your eyes closed was a very very satisfying sound haha.
Moonlight_X is offline   Reply With Quote
Old 01-29-2019, 05:49 PM   #2584
Plan_Bsk81127
snooches
FFR Simfile AuthorFFR Veteran
 
Plan_Bsk81127's Avatar
 
Join Date: Aug 2007
Age: 32
Posts: 6,420
Send a message via AIM to Plan_Bsk81127 Send a message via Skype™ to Plan_Bsk81127
Default Re: FFR Suggestions

Is is possible to make it so one can have the ability to customize the dimensions/size of the engine window for the standalone?

I currently just stretch the window to my liking, but the trade off is I have to deal with the notes during gameplay being poor resolution. Would be nice to be able to have the window be the preferred size and not lose overall resolution of the graphics while playing.

If there is already a way and I'm just completely missing it let me know, but dont think there is haha
Plan_Bsk81127 is offline   Reply With Quote
Old 01-30-2019, 12:18 PM   #2585
Travis_Flesher
Champion
FFR Veteran
 
Travis_Flesher's Avatar
 
Join Date: May 2011
Location: Roanoke, VA
Age: 35
Posts: 787
Default Re: FFR Suggestions

Implementing solo, double, 5k, and holds would send this spaceship into the next parsec.
__________________
DragonRip

Last edited by Travis_Flesher; 01-30-2019 at 12:19 PM..
Travis_Flesher is offline   Reply With Quote
Old 01-30-2019, 12:27 PM   #2586
SK8R43
D7 Elite Keymasher
D7 Elite KeysmasherFFR Veteran
 
SK8R43's Avatar
 
Join Date: Jan 2008
Location: In My Room, 10101
Age: 33
Posts: 4,676
Default Re: FFR Suggestions

Quote:
Originally Posted by Travis_Flesher View Post
Implementing solo, double, 5k, and holds would send this spaceship into the next parsec.
And also turn ffr into SM and make the engines lag like hell. They already have so many features that they are barely stable haha
__________________
Thee Burstinator
[SIGPIC][/SIGPIC]
SK8R43 is offline   Reply With Quote
Old 01-30-2019, 02:15 PM   #2587
Rapta
🡸Index🡻Is🡹Fun!🡺
Global ModeratorMultiplayer ModeratorFFR Simfile AuthorD8 Godly KeysmasherFFR Veteran
 
Rapta's Avatar
 
Join Date: Dec 2010
Location: Auserd
Posts: 1,924
Default Re: FFR Suggestions

Quote:
Originally Posted by Travis_Flesher View Post
Implementing solo, double, 5k, and holds would send this spaceship into the next parsec.
I think I remember a long time ago when FFR held a public vote to include holds in the game, and people voted for no holds
__________________
Old Quotes
Quote:
Originally Posted by IwasAsquidOnce
Note the left hand pinky. It stretches out into attack mode to make etienne's hand appear larger, an intimidation technique for the arrows.
Quote:
Originally Posted by Mourningfall
[3:51 PM] Mourningfall: i spent the second half of that song getting face fucked by a fly
Quote:
Originally Posted by Xiz View Post
Hi I see rapta come play TWG next game
Quote:
Originally Posted by xXOpkillerXx View Post
Rapta thinks alot about memes and fonts. I'd be inclined to think he's town because wolves wouldn't have time to meme would they ?
Quote:
Originally Posted by Prawnskunk
if we keep releasing engines that work on 1/4 of people's computers, we'll get there
Quote:
Originally Posted by gold stinger
do u even agrabah
Quote:
Originally Posted by gold stinger
Today at 12:53 AM
I have no fucking idea how you were able to identify that specific line from meme show so you are basically an elder god of memes
Quote:
Originally Posted by Psychotik
When I think Mother’s Day, I think Venetian Snares.
Quote:
Originally Posted by Haku
have you heard someone mention eating pancakes to negate friday 13th?




Quote:
Originally Posted by Prawnskunk at 10:53:56pm on 10/26/11
OMFG VC! I want your programming fingers in or around my mouth OnO
Quote:
Originally Posted by Storn at 3:03 PM
We have so many batches open. Its like a backlog clearance sale. ALL FILES MUST GO!!
Quote:
Originally Posted by ToonE156 at 11:07 PM
You've never felt intimacy until you've practiced Jiu Jitsu ground techniques with the only girl in class
Rapta is offline   Reply With Quote
Old 01-30-2019, 06:03 PM   #2588
Antori
FFR Veteran
FFR Veteran
 
Antori's Avatar
 
Join Date: Aug 2018
Location: Agadir, morocco
Age: 24
Posts: 296
Default Re: FFR Suggestions

suggestion to have FFR staff get payed in the currency of the game
__________________
"humans are allergic to happiness" -exurb1a
"the only successful prank is the one you just dont f***ing pull" - penguinz0
"Happiness is an unachievable myth peddled by those too afraid to admit that the world's default state is misery" - exurb1a

Antori is offline   Reply With Quote
Old 01-30-2019, 11:44 PM   #2589
Dinglesberry
longing
FFR Veteran
 
Dinglesberry's Avatar
 
Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,680
Default Re: FFR Suggestions

Quote:
Originally Posted by Travis_Flesher View Post
Implementing solo, double, 5k, and holds would send this spaceship into the next parsec.
you should try keybeat, http://www.keybeat.net/

i think it came around when FFR was down for a bit and if i recall correctly it has solo and holds
Dinglesberry is offline   Reply With Quote
Old 02-8-2019, 07:16 AM   #2590
Andrew WCY
D7 Elite KeysmasherFFR Veteran
 
Join Date: May 2014
Posts: 253
Default Re: FFR Suggestions

Is it possible to implement an option to autofail if you have accumulated a set number of raw goods? This gives players more flexibility when trying to improve scores.
Andrew WCY is offline   Reply With Quote
Old 02-8-2019, 08:10 AM   #2591
Psychotik
Heckin' Cute
Difficulty ConsultantFFR Simfile AuthorFFR Veteran
 
Psychotik's Avatar
 
Join Date: Jan 2008
Location: Stepmania Cavern
Age: 32
Posts: 1,724
Default Re: FFR Suggestions

Quote:
Originally Posted by Andrew WCY View Post
Is it possible to implement an option to autofail if you have accumulated a set number of raw goods? This gives players more flexibility when trying to improve scores.
I was actually thinking about this a few days ago. This is a great idea.
__________________
Check out my Speedruns
Quote:
Originally Posted by TEEX
I want me a grrrl that will call me at 4 in the morning and ask me what my best is on Ants.
Psychotik is offline   Reply With Quote
Old 02-27-2019, 11:59 AM   #2592
JamieZee
FFR Player
 
JamieZee's Avatar
 
Join Date: Feb 2019
Age: 20
Posts: 1
Default Re: FFR Suggestions

I was thinking of a form of skill analyzer tests for determining your level without the need of another person in multiplayer.
JamieZee is offline   Reply With Quote
Old 02-27-2019, 12:11 PM   #2593
SK8R43
D7 Elite Keymasher
D7 Elite KeysmasherFFR Veteran
 
SK8R43's Avatar
 
Join Date: Jan 2008
Location: In My Room, 10101
Age: 33
Posts: 4,676
Default Re: FFR Suggestions

Quote:
Originally Posted by JamieZee View Post
I was thinking of a form of skill analyzer tests for determining your level without the need of another person in multiplayer.
http://www.flashflashrevolution.com/...rname=JamieZee
__________________
Thee Burstinator
[SIGPIC][/SIGPIC]
SK8R43 is offline   Reply With Quote
Old 02-27-2019, 02:48 PM   #2594
Andy_M
FFR Player
 
Andy_M's Avatar
 
Join Date: May 2017
Posts: 23
Thumbs up Re: FFR Suggestions

Quote:
Originally Posted by JamieZee View Post
I was thinking of a form of skill analyzer tests for determining your level without the need of another person in multiplayer.
Quote:
Originally Posted by SK8R43 View Post
The dashboard and skill rating is genius, it could also recommend an active rival based on skill rating and player personality.
Andy_M is offline   Reply With Quote
Old 03-2-2019, 08:20 AM   #2595
avadram
Custom User Title
FFR Veteran
 
avadram's Avatar
 
Join Date: Dec 2015
Posts: 103
Default Re: FFR Suggestions

Quote:
Originally Posted by Andrew WCY View Post
Is it possible to implement an option to autofail if you have accumulated a set number of raw goods? This gives players more flexibility when trying to improve scores.
I think I suggested this some time ago. I would like such an option myself.
__________________

avadram is offline   Reply With Quote
Old 03-7-2019, 09:46 PM   #2596
Moonlight_X
Hates Boo Flags
FFR Veteran
 
Moonlight_X's Avatar
 
Join Date: Jan 2006
Location: Burnie, Tasmania
Age: 33
Posts: 315
Cool Re: FFR Suggestions

An option to sort the songs by how many AAA's they have on them in total would be an interesting idea. Would help to try harder on the ones that already have a bunch of AAA's on them
Moonlight_X is offline   Reply With Quote
Old 03-8-2019, 06:37 PM   #2597
rushyrulz
Digital Dancing!
Retired StaffFFR Simfile AuthorFFR Music ProducerD7 Elite KeysmasherFFR Veteran
 
rushyrulz's Avatar
 
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,979
Default Re: FFR Suggestions

CIA Rave
__________________


rushyrulz is offline   Reply With Quote
Old 03-9-2019, 09:50 AM   #2598
TheSaxRunner05
The Doctor
FFR Veteran
 
TheSaxRunner05's Avatar
 
Join Date: Apr 2006
Age: 35
Posts: 6,145
Default Re: FFR Suggestions

Quote:
Originally Posted by Moonlight_X View Post
An option to sort the songs by how many AAA's they have on them in total would be an interesting idea. Would help to try harder on the ones that already have a bunch of AAA's on them
Level ranks pretty much do this already. The results will be heavily skewed to the oldest songs.
__________________


TheSaxRunner05 is offline   Reply With Quote
Old 03-9-2019, 07:41 PM   #2599
Moonlight_X
Hates Boo Flags
FFR Veteran
 
Moonlight_X's Avatar
 
Join Date: Jan 2006
Location: Burnie, Tasmania
Age: 33
Posts: 315
Default Re: FFR Suggestions

Yeah, that is most played l am talking about AAAs + in game as well. So you can sort only showing songs that havn’t been AAA’d yet + sort by the ones with the most AAAs that you have yet to get. It would help to push harder on those more AAA’d ones IMO.
Moonlight_X is offline   Reply With Quote
Old 03-10-2019, 03:22 AM   #2600
Blackskull305
Sippin' tea in yo hood
D7 Elite KeysmasherFFR Veteran
 
Blackskull305's Avatar
 
Join Date: Feb 2007
Location: Saskatchewan
Posts: 200
Default Re: FFR Suggestions

You should be able to stack premade song queues (e.g., Dance2 and unplayed) also you should add difficulty ranges to the premade queues. For example, I want to play all very challenging unplayed.
Blackskull305 is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 03:39 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution