02-22-2013, 07:44 AM | #1 |
FFR Player
Join Date: May 2012
Posts: 362
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jTWiG LXIII: Good Morning Benjamin SIGN UPS
This game is open signups.
Anyone may join so long as they read or have read the following threads: Current TWG ruleset TWG Beginners guide You must also have some form of Instant Messaging to communicate with other members in the game. Personally I recommend AIM 7.5.14.8 but any AIM compatible instant messaging program will suffice. This game will be for 14 players. It will contain the following: Team Human!! (11 players) As the majority, your goal is to organize and overcome the lack of knowledge you start out with to capture the wolves. A Seer: The seer is akin to a village shaman of sorts. Each night the Seer will concentrate on a specific member of the village and have a “vision” of that member. This vision will reveal to the seer whether the player they have picked is a werewolf or a human (With one exception, see Master Wolf).The player who is the Seer will PM the host the name of the (living) player they would like to have a vision of, and the host will PM the results back to them at the end of the night. Both of these actions will happen over the “night” phase. A Drunken Seer: Uses his actions just like a normal Seer would. The Drunken Seer receives results that are plain wrong. Greens will be Red, Red will be Greens. Other Blues will have random results. Coroner: This player receives information about the roles of the dead players every night, in Example: "Krauthammer was GREEN!". The Coroner doesn't need to send a PM, the results are automatic. 6 Humans Regular Humans are the heart and soul of a TWG game. They don't have any special powers but their own deductive reasoning skills, however they are the center of the game because they are the most populace group. The Wolves will need to whittle down the human group in an attempt to outnumber them and win dominance over the town. Team Werewolf!! (3 players) As the minority, you have the early advantage. Your goal is to keep the humans in the dark to your identity. Wolf Assassin: This Wolf doesn't know his partners. The Wolf Assassin will have the option to send a kill every night. If the Assassin sends a kill, the PM sent by the other two wolves will be null and the Assassin's victim will die. Wolf Seer: This Wolf has the abilities of the human Seer, and will receive correct results. Wolf The Wolves are the basic members of team werewolf. Other then participating in the nightly kill they have no additional abilities. -------------------------------------------------------------- ADDITIONAL RULES There is no cardflipping. Drunken Seer will believe he is a normal Seer My AIM is nflorezrojas@gmail.com. I'm here for any questions you may have. 1. DarkManticoreX2 (DarkManticoreX2) 2. Sage of the Forest (????) 3. j-rodd123 (jarrodpsutka@hotmail.com) 4. Little Bear (Wee.micky@hotmail.com) 5. Viccica (MMViccica) 6. Gun92 (james92hofmann@hotmail.com) 7. rzr (astickytree) 8. Bynary Fission (BynaryFission) 9. cedolad (cedoladtwg) 10. Netjet! (ShadowFFR) 11. dAnceguy117 (dogscannotbedefeated(at)gmail(dot)com) 12. James May (midigami44) REPLACEMENTS: Last edited by Krauthammer; 03-5-2013 at 04:19 PM.. |
02-22-2013, 08:27 AM | #2 | |
TWG Overlord
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
First. AIm Darkmanticorex2
Wrecked, what now.
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02-22-2013, 08:40 AM | #3 |
⁽ ´ཀ`⁾
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
MIDTERMS ARE OVER im down for this. aim same name
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02-22-2013, 09:19 AM | #4 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
in jarrodpsutka@hotmail.com
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02-22-2013, 10:39 AM | #5 |
new hand moves = dab
Join Date: Dec 2002
Location: he/they
Age: 33
Posts: 10,094
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
List me as a replacement, please. I'll be the team benchwarmer
AIM - dogscannotbedefeated(at)gmail(dot)com Last edited by dAnceguy117; 02-22-2013 at 10:41 AM.. |
02-22-2013, 11:54 AM | #6 |
FFR Player
Join Date: Oct 2012
Age: 30
Posts: 3,799
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
in as replacement
midigami44
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02-22-2013, 11:57 AM | #7 | |
TWG Overlord
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
Kraut, If you get a chance, use the player signup template I used in this thread. Just Quote it and refit things into the right slots. We might need a few more people, since lumpho's banned and two players want to be replacements.
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02-22-2013, 12:51 PM | #8 |
FFR Player
Join Date: Jan 2013
Posts: 79
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
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02-22-2013, 03:25 PM | #9 | |
FFR Player
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
in
MMViccica
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Quote:
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02-22-2013, 04:19 PM | #10 |
The Paragon of Perfection
Join Date: Aug 2006
Posts: 4,826
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
Ill give it a whirl. In. james92hofmann@hotmail.com
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02-23-2013, 01:31 AM | #11 |
TWG Veteran
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I wanna fsu aim is astickytree.
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02-23-2013, 04:24 PM | #12 |
The Paragon of Perfection
Join Date: Aug 2006
Posts: 4,826
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
Bump cause we need it.
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02-23-2013, 04:50 PM | #13 |
new hand moves = dab
Join Date: Dec 2002
Location: he/they
Age: 33
Posts: 10,094
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
Time to get my recruiting game on?
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02-23-2013, 05:35 PM | #14 |
FFR Player
Join Date: May 2012
Posts: 362
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
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02-23-2013, 08:36 PM | #15 | |
Retired One-Hander
Join Date: Jan 2008
Location: Seattle, Washington
Age: 31
Posts: 2,425
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
Okay, I have a question. I was re-reading the ruleset for the game (I haven't played since '08), and I noticed that this rule was in place:
Quote:
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02-23-2013, 08:58 PM | #16 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
yea go ahead and join dude, it's no big deal
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02-23-2013, 09:14 PM | #17 |
new hand moves = dab
Join Date: Dec 2002
Location: he/they
Age: 33
Posts: 10,094
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
If nothing else, I can just ask to be removed as a replacement. Thanks for joining
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02-23-2013, 09:21 PM | #18 |
Retired One-Hander
Join Date: Jan 2008
Location: Seattle, Washington
Age: 31
Posts: 2,425
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
Well, *I* know I wouldn't talk about the game outside of the proper channels - but I would prefer to hear from one of the higher-ups, just to be extra certain. Besides, it would be cool if you were in the game too - I don't want you to have to leave just because of me.
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02-23-2013, 09:48 PM | #19 |
FFR Player
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
just don't address it irl and it's fine
I don't mind either way. Word of mouth is just another element in the game to consider. |
02-23-2013, 09:51 PM | #20 | |
TWG Overlord
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Re: jTWiG LXIII: Good Morning Benjamin SIGN UPS
So long as you two won't see each other during the game, there is no violation. The rule is to prevent an outside advantage from occurring.
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