Old 01-26-2017, 06:05 PM   #581
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

oh
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Old 01-26-2017, 06:06 PM   #582
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

In for reroll.
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Old 01-26-2017, 06:10 PM   #583
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

5/10 players needed to reroll, hit me up if you still haven't.
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Old 01-26-2017, 06:13 PM   #584
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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i outright refuse to play in the reroll
the frustration at a lack of shit to do was real
also nice job killing me team fuck all of you
I really don't appreciate being told "fuck you" in post game even when it's you. you said nothing in wolf chat last night except that you were on cool down from your power which we already knew.... next time maybe pop in the chat <3

GG y'all! I have nothing negative to say about this game. it was a confusing setup and I think Tokzic's blunder is completely understandable.

I'm in for the reroll
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Old 01-26-2017, 06:15 PM   #585
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

maybe PM people who played the first time around just to be sure you don't miss someone?
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Old 01-26-2017, 06:15 PM   #586
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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Actually, Tokzic, did you include Vanilla wolves as a possible outcome of RNG in this game ?
Since none showed up, and they were apparently an option, I'd like to verify that you included them in the roll for the game that just ended.
^^
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"i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
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Old 01-26-2017, 06:17 PM   #587
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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^^
My balancing for this game does involve RNG, but it isn't quite 1:1 with the potential roles like you are implying it is here.
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Old 01-26-2017, 06:21 PM   #588
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

Yeah I'm sure gamoxicshadut here took his time to theorycraft the possibilities and weighed it out before making the assignments (though I did think the pink powa wasn't gonna happen at all)

Host mistakes happen and I've done it too so fuck it move on dunno if I can play gl
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Old 01-26-2017, 06:28 PM   #589
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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My balancing for this game does involve RNG, but it isn't quite 1:1 with the potential roles like you are implying it is here.
That's fine. It's actually typically more than 1:1 for vanilla roles but I'm not complaining lol your game your rules and it's always seemed more balanced with the wolf PRs.
What I am doing is asking if VW was even an outcome or potential output when you rolled it (which, I assume, was done with RNG).
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" I'd suck a dick in a dark, dark alley."
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"i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
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"I love Wolfe's duck avi so much. Shado's Duck Shrine is the best!!
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Old 01-26-2017, 06:35 PM   #590
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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That's fine. It's actually typically more than 1:1 for vanilla roles but I'm not complaining lol your game your rules and it's always seemed more balanced with the wolf PRs.
What I am doing is asking if VW was even an outcome or potential output when you rolled it (which, I assume, was done with RNG).
Without spoiling anything, the answer to this question varies between yes and no depending on number of players and other roles rolled.
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Old 01-26-2017, 07:14 PM   #591
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

I'm in. Might be absent every now and then (like what happened yesterday), but I'll try not to miss any more EoDs.
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I followed the "by the book" play, but I was reading the "not to do" page.
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" I'd suck a dick in a dark, dark alley."
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Originally Posted by YoshL View Post
"i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
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"I love Wolfe's duck avi so much. Shado's Duck Shrine is the best!!
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Old 01-26-2017, 07:38 PM   #592
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

wait lol is game over
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Old 01-26-2017, 07:41 PM   #593
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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wait lol is game over
it's getting rerolled, you can sign up for the reroll if you like
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Old 01-26-2017, 07:42 PM   #594
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

i wish i could. i'm on vacation starting feb 2, don't want to commit !
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Old 01-26-2017, 10:52 PM   #595
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

It's a shame I really liked our wolf team. Oh well was fun for the 1 day or whatever lol.
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Old 01-26-2017, 11:17 PM   #596
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

damn my spidey sense was tingling about jrodd too that's disappointing but i had no read on the other wolves
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Old 01-26-2017, 11:19 PM   #597
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

but i think a reroll would probably be good given that now we understand the set-up a little more clearly and i don't kill someone for a semantics error that should have been clarified in the setup post lmao
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Old 01-27-2017, 01:23 AM   #598
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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but i think a reroll would probably be good given that now we understand the set-up a little more clearly and i don't kill someone for a semantics error that should have been clarified in the setup post lmao
I probably deserve a decent chunk of the blame for that. I rode you pretty damn hard.
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