04-27-2014, 06:25 PM | #1 |
Mehhahahaue
Join Date: May 2012
Posts: 3
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Making Stepmania play more like ffr?
Was wondering if there is anyway to make Stepmania play more like FFR. Used to play Stepmania a ton but haven't played since I found FFR. After playing it again everything just feels kind of, "off". Not sure if it's just me or other people have had a similar experience.
Last edited by Zythie; 04-27-2014 at 06:36 PM.. |
04-27-2014, 06:32 PM | #2 |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
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Re: Making Stepmania play more like ffr?
Put it on judge 1. You could also massively increase the good and boo timing windows so that combo breakers are impossible other than missing.
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04-27-2014, 06:34 PM | #3 |
Nope
Join Date: Nov 2010
Location: London, ON
Age: 29
Posts: 3,772
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Re: Making Stepmania play more like ffr?
Black background, solo singles, mines off, holds off, ffr note skin
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04-27-2014, 06:35 PM | #4 |
FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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Re: Making Stepmania play more like ffr?
i guess you could say they're different games so they're meant to feel different
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04-27-2014, 06:42 PM | #5 |
FFR Player
Join Date: May 2007
Age: 33
Posts: 9,922
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Re: Making Stepmania play more like ffr?
dem stepmania feels
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04-27-2014, 06:49 PM | #6 |
FFR Player
Join Date: Dec 2007
Location: nima
Posts: 4,278
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Re: Making Stepmania play more like ffr?
too bad you can make stepmania play like ffr but not the other way around
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04-27-2014, 06:54 PM | #7 |
Join Date: Apr 2006
Posts: 3,205
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Re: Making Stepmania play more like ffr?
You can't, really; one is ms-timing and the other is frame-timing. You can change stuff cosmetically as Poison- and Izzy have suggested.
That being said, the main appeal of playing SM over FFR tends to be that SM runs more smoothly and is just overall more enjoyable to play on as a platform. |
04-27-2014, 06:59 PM | #8 |
FFR Player
Join Date: Dec 2007
Location: nima
Posts: 4,278
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Re: Making Stepmania play more like ffr?
good thing the definition of like isn't exactly the same
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04-27-2014, 07:03 PM | #9 |
Join Date: Apr 2006
Posts: 3,205
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Re: Making Stepmania play more like ffr?
That's true, but I think the "offness" being referred to is that difference. At least that's certainly what it was in my experience when switching between the two platforms.
Also, yes, other people have had trouble adjusting and readjusting when switching between FFR and SM. It definitely takes a while to get to the point where switching between the two no longer feels so difficult. There are even some players who can switch more or less freely without much consequence. |
04-27-2014, 07:14 PM | #10 |
Banned
Join Date: Aug 2013
Posts: 297
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Re: Making Stepmania play more like ffr?
IMHO, switching from FFR to SM is way easier than from SM to FFR. The only problem when switching from SM to FFR is the timing, but all you have to do is show amazing timing on FFR for it to be minimized.
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04-27-2014, 10:30 PM | #11 | |
Fractals!
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Re: Making Stepmania play more like ffr?
Quote:
You can go play on the FFRMania engine to see what I mean. |
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04-28-2014, 02:25 AM | #12 | |
POLAND
Join Date: Feb 2008
Location: Poland
Posts: 321
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Re: Making Stepmania play more like ffr?
Quote:
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05-5-2014, 10:22 AM | #13 | |
FFR Veteran
Join Date: Aug 2009
Location: Germany
Posts: 455
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Re: Making Stepmania play more like ffr?
Quote:
FFR is way easier than SM, when your timing is awesome in SM you ppbbly easily would AAA files of the same or even higher difficulties here at FFR. After playing a lot of FFR (few weeks e.g), and then switching back to SM make me suck at SM big times.
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