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Old 11-18-2014, 02:08 PM   #1
KillerScythe0
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Post Gamewhore

Does anyone know when the next one will be? If not when was the last one?
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Old 11-18-2014, 02:35 PM   #2
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Default Re: Gamewhore

The last Gamewhore Competition was hosted in November 2012.

GWC 2009 was fought with Exciting Hyper Highspeed Star. GWC 2012 was fought with VS Boss Battle.

However, currently the most efficient way of accumulating grandtotal without unlocking Vertex Beta vROFL is still VS Boss Battle. I predict the next GWC to occur after some new mechanics are introduced to the game that will heavily influence the outcome of the competition, such as enabling grand total score recording on modifiers such as visual mods and rates.
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Old 11-18-2014, 03:28 PM   #3
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Default Re: Gamewhore

I'm pretty sure by the time that FlashFlashRevolution allows score recordings on songs with rates & mods is the day that grand total scoring & ranked scoring will no longer mean anything. People will just play really hard songs (like RATO) on 6x rate and just quad hold the songs for their scores.

Only way I see another GWC competition happening is when a new song is introduced to the game that becomes controversial for score farming.
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Old 11-18-2014, 03:33 PM   #4
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Default Re: Gamewhore

Wasn't there one where people made new accs and had to get to the lowest avrank? Seems like this would be the best format for another GWC, because otherwise yeah, it would just boil down to "who can play VBB for the longest time"
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Old 11-18-2014, 03:44 PM   #5
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Default Re: Gamewhore

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Originally Posted by gold stinger View Post
I'm pretty sure by the time that FlashFlashRevolution allows score recordings on songs with rates & mods is the day that grand total scoring & ranked scoring will no longer mean anything. People will just play really hard songs (like RATO) on 6x rate and just quad hold the songs for their scores.
Quadholding doesn't work in R^3 and it's the only engine supporting rates. So, there's no problem here.

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Old 11-18-2014, 03:47 PM   #6
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Default Re: Gamewhore

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Originally Posted by PrawnSkunk View Post
such as enabling grand total score recording on modifiers such as visual mods and rates.
Oh, looks like I need to find a way to play rates lag free.
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Old 11-18-2014, 05:01 PM   #7
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Default Re: Gamewhore

Good to hear some discussion and thank you PrawnSkunk for the info about past GWC. I really want to whore myself on FFR, but with School, a possible summer camp job again, and Parents saying "you are too young to not get sleep and you have school..." hooplah, I don't know when I will be able to atleast try for 1bil points in 24 hours, server time
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Old 11-18-2014, 05:14 PM   #8
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Default Re: Gamewhore

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Originally Posted by Guest15937 View Post
Wasn't there one where people made new accs and had to get to the lowest avrank? Seems like this would be the best format for another GWC, because otherwise yeah, it would just boil down to "who can play VBB for the longest time"
Making new accs and getting lowest avrank is mostly "who can tolerate playing difficulty-12 rock songs and Synth files for the longest time"

Only marginally more compelling, really.
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Old 11-18-2014, 07:15 PM   #9
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Default Re: Gamewhore

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Originally Posted by hi19hi19 View Post
Making new accs and getting lowest avrank is mostly "who can tolerate playing difficulty-12 rock songs and Synth files for the longest time"

Only marginally more compelling, really.
XD so true. I wonder if we could try a competition where we all make new accounts and try for the most unique AAAs in one day? Like getting coactive but more competitive.
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Old 11-18-2014, 09:54 PM   #10
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Default Re: Gamewhore

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XD so true. I wonder if we could try a competition where we all make new accounts and try for the most unique AAAs in one day? Like getting coactive but more competitive.
This actually isn't that bad of an idea, although it becomes "AAA songs from shortest to longest" at that point haha.

Alternatively for the GWC points-fest, you could simply enact a rule that gameplays past a certain number on a single song would not count toward grand total. So if you play VsBB 200 times, the rest of the competition you have to play other songs. But it's more work for those running the competition then, so..
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Old 11-18-2014, 10:42 PM   #11
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Default Re: Gamewhore

Also basically becomes just sorting all the songs in the game by NPS in the beginning of the file and then going down the list playing them 200 times each.

Need something where the optimal strategy is to play many different songs very few times.
I'd propose something like getting the lowest average rank in one day given you can only play each song once. No restarts allowed. (we'd need Velo to make restarts actually count as gameplays for this to work of course)
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Old 11-18-2014, 10:49 PM   #12
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Default Re: Gamewhore

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Originally Posted by hi19hi19 View Post
Making new accs and getting lowest avrank is mostly "who can tolerate playing difficulty-12 rock songs and Synth files for the longest time"

Only marginally more compelling, really.
I disagree with the rock songs idea. It's more about playing and ranking well on the oldest songs because they have the most plays. I remember having a pretty low PA score on CIA Rave and still having like 6000 rank on it. So while easy songs are, naturally, the easiest to AAA, the oldest songs will save you the most ranks per song.

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Old 11-18-2014, 11:10 PM   #13
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Default Re: Gamewhore

I'd love to see a team gamewhore competition. Groups of three working together to get lowest avrank in one day, that'd be pretty hype.
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Old 11-19-2014, 03:53 AM   #14
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Default Re: Gamewhore

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Originally Posted by hi19hi19 View Post
Also basically becomes just sorting all the songs in the game by NPS in the beginning of the file and then going down the list playing them 200 times each.

Need something where the optimal strategy is to play many different songs very few times.
I'd propose something like getting the lowest average rank in one day given you can only play each song once. No restarts allowed. (we'd need Velo to make restarts actually count as gameplays for this to work of course)
One Shot Competition

Play a sequence of files one at a time, one attempt only.
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