05-23-2012, 10:57 AM | #41 | |
FFR Player
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Re: New Difficulty System Name Suggestions
Quote:
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05-23-2012, 10:59 AM | #42 |
D6 FFR Legacy Player
Join Date: Jan 2009
Age: 32
Posts: 4,342
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Re: New Difficulty System Name Suggestions
If I see a "Dossar Only" difficulty rating in the engine, I will quit FFR.
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05-23-2012, 11:04 AM | #43 |
PUNKTURE DERBY
Join Date: Dec 2011
Posts: 723
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Re: New Difficulty System Name Suggestions
01- Easiest
02- Novice 03- Basic 04- Fair 05- Lenient 06- Moderate 07- Tricky 08- Hard 09- Difficult 10- Advanced --- 11- Demanding 12- Challenging 13- Intense 14- Expert 15- Onerous 16- Master 17- Guru 18- Brutal 19- Divine 20- ??? My suggestions. I made every difficulty just one word to make it more diverse. Last edited by RadiantVibe; 05-23-2012 at 11:07 AM.. |
05-23-2012, 11:07 AM | #44 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: New Difficulty System Name Suggestions
My only opinion: plz don't use for stepman only or demandin/very demanding, they sound stupid lol
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05-23-2012, 11:08 AM | #45 | |
SponCon Aficionado
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Re: New Difficulty System Name Suggestions
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Very nice! Not a word you see thrown around very often these days. I would much prefer that it wasn't used, it was pretty much a placeholder for the existing difficulty as 19's in this system will encompass the current 13s and a few of the very very high 12's. No-one involved in the creation of this new system is a fan of it, and with as many awesome suggestions that I am seeing here, it will most certainly be replaced with something more adequate~ Last edited by nois-or-e; 05-23-2012 at 11:18 AM.. |
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05-23-2012, 11:14 AM | #46 |
FFR Veteran
Join Date: Apr 2005
Posts: 73
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Re: New Difficulty System Name Suggestions
I hope people realise dossar only was a joke XD
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05-23-2012, 11:16 AM | #47 |
D6 FFR Legacy Player
Join Date: Jan 2009
Age: 32
Posts: 4,342
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Re: New Difficulty System Name Suggestions
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05-23-2012, 11:19 AM | #48 |
nocturnal girl (〜✘﹏✘)〜
Join Date: Jul 2011
Location: Pennsylvania
Age: 30
Posts: 2,477
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Re: New Difficulty System Name Suggestions
01- Easiest
02- Novice 03- Apprentice 04- Adept 05- Standard 06- Intermediate 07- Tricky 08- Very Tricky / Heavy (one of the two) 09- Difficult 10- Very Difficult --- 11- Challenging 12- Advanced 13- Profesional 14- Expert 15- Master 16- Oni 17- Guru 18- Conqueror 19- Deity / Overlord (one of the two) 20- ???
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05-23-2012, 11:24 AM | #49 | |
¯\_(ツ)_/¯
Join Date: Oct 2006
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Re: New Difficulty System Name Suggestions
HAS BEEN EDITED:
Definitely liked Evascythe's better Quote:
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^FFP_D0pey btw Last edited by alloyus; 05-23-2012 at 11:27 AM.. |
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05-23-2012, 11:29 AM | #50 |
Live a wonderful life~
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Posts: 7,313
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Re: New Difficulty System Name Suggestions
So much to choose from at this point ;__;
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05-23-2012, 11:38 AM | #51 |
I am leonid
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Re: New Difficulty System Name Suggestions
20- **\o/**
or 20- (´・ω・`) |
05-23-2012, 11:49 AM | #52 |
Live a wonderful life~
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Re: New Difficulty System Name Suggestions
I guess it would be best to see which difficulty names are being brought up the most and focus more on those. Although, what you guys should have done first was determine if majority of the community would prefer not having certain names as difficulties (Example: "Very ____" names or "For ____ Only" names etc). It is far more effective to take things step by step by first seeing what the community wants/does not want before having them actually start naming difficulty names. That way the community would have more of an idea of what majority of people agreed/disagreed to and they will come up with better difficulty names based on what the community wanted.
At least...that is what I would have done anyway but carry on hehe PS: I have not been typing long sentences in english for a while so I apologise in advance if I did not make any sense.
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=============================== The idea that RDCP 3 may come out in the future is a fun thought to have~ =============================== Last edited by i love you; 05-23-2012 at 11:52 AM.. |
05-23-2012, 12:11 PM | #53 |
FFR Veteran
Join Date: Apr 2005
Posts: 73
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Re: New Difficulty System Name Suggestions
ok here is a real attempt to change and add some ideas, for some reason it wont copy color. i got ride of some and moved a lot down and also added two of my own. sorry if somebody else already said insane but im pretty sure my 19 is unique lol.
01- Easiest 02- Beginner 03- Very Easy 04- Easy 05- Moderate 06- Standard 07- Tricky 08- Very Tricky 09- Heavy 10- Challenging --- 11- Very Challenging 12- Demanding 13- Very Demanding 14- For Experts only 15- For Masters only 16- For Gurus only 17- Ridiculous 18- Insane* 19- FFR Junkies only * 20- ??? |
05-23-2012, 12:16 PM | #54 |
idontmash.ipressextrakeys
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Re: New Difficulty System Name Suggestions
I kinda agree with you rebound because i am not real keen on having very or F _ O names in the game. To me they just sound so unoriginal when there is plenty of other words that can be used as we have seen. I dont particularly have a list to submit but i think what subin wrote about the different levels kinda correlating to ranks was interesting and gives a sense of accomplishment as you get better. I also agree with silvuh on the higher end ones because of the views he stated. And lastly i agree with not adding anything that has to do with standard/heavy/oni because like someone else said the ranges vary so much. my 2 ¢
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05-23-2012, 12:17 PM | #55 |
VICES
Join Date: Aug 2006
Location: Germany
Age: 30
Posts: 10,031
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Re: New Difficulty System Name Suggestions
I would say I'm one of the few who is indifferent as long is the numeric rating is intact, the naming scheme can be whatever.
Glad to finally see the Difficulty Reform happening :') |
05-23-2012, 12:29 PM | #56 |
stepmania archaeologist
Join Date: Aug 2005
Age: 34
Posts: 4,090
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Re: New Difficulty System Name Suggestions
I'm not gonna suggest a new list of names, and here's why.
For many years, people have talked about songs in terms of the old names - VD, C, VC, FMO, FGO, whatever. I think those old discussions should still make some sense with the new system. If the old names still apply to the new system, it will be easy for everyone to understand and we won't need tons of explanations about how to convert from an old VC into the new system. So my suggestion is simple: figure out which new difficulties roughly correspond with the old ones, and then just bring the names over. It's fine if something like VC or FMO spans more than one difficulty number.
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05-23-2012, 12:42 PM | #57 |
Retired Staff
All the things
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Re: New Difficulty System Name Suggestions
I kinda was thinking the same thing as this.
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05-23-2012, 12:42 PM | #58 | |
Enjoy life!
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Re: New Difficulty System Name Suggestions
Quote:
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http://www.flashflashrevolution.com/...d.php?t=149106 |
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05-23-2012, 12:44 PM | #59 |
D6 FFR Legacy Player
Join Date: Jan 2009
Age: 32
Posts: 4,342
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Re: New Difficulty System Name Suggestions
I agree with this. I do however request a name change for the "F_O" and "very" difficulties for reasons stated already.
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05-23-2012, 12:48 PM | #60 | |
D7 Elite Keymasher
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Re: New Difficulty System Name Suggestions
Quote:
I also agree that the F_O system should be changed. Giving each difficulty a specific/unique name kind of gives meaning to where you stand in terms of your own level/skill, like what Xayphon said, the leveling up idea, it has an "accomplished" feeling to it. Creates more motivation so to speak. Last edited by TK_unreal; 05-23-2012 at 12:53 PM.. |
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