04-1-2015, 01:44 PM | #1 |
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PWND! [1 or 2]
so i get the feeling that, MAYBE, TENTATIVELY, this song's difficulty could POSSIBLY get bumped up a little bit? i mean it has a few more notes than other difficulty 1 songs, and number of arrows is grounds for difficulty increase, right?
let's look at some statistics. so PWND! has been around for 1 day, and it has 1 aaa and 6 fc's. so that's 1 aaa and 6 fc's per day. let's compare it to other songs in the 1-2 region Power is a 1, it has 10046 aaa's, 65995 fc's, and has been around for 2512 days. so that's 4.00 aaa's and 26.27 fc's per day. Free Space is a 1, and it has 14038 aaa's and 91876 fc's and has been around for 2842 days. so that's 4.94 aaa's and 32.33 fc's per day. these numbers are way bigger than 1 and 6. compare it to some 2's: Activity Unbroken is a 2, and it has 3433 aaa's and 24513 fc's, and has been around for 4003 days. so that's 0.86 aaa's and 6.12 fc's per day. Town Theme 1 (WIP Edition) is a 2, and it has 1217 aaa's and 4250 fc's, and has been around for 1280 days. that's 0.95 aaa's and 3.32 fc's per day. so judging from these numbers alone, PWND! would fit better as a 2 than a 1. on patterns, PWND! has a lot of places where you have to press 2 arrows on the keyboard at the same time, which is a feature much more commonly found in 2's like Prelude No. 7 than it is in most 1's (a few, and only a few, are found in Free Space or that super mario thingy). the only reason i can see for it staying a 1 is that it only has one colour of arrows, like Trip to the Moon (Club Remix), and Power (except one arrow), whereas many 2's have 2 or 3 different colours of arrows, which means that they are liable to confuse the player, like Excite Bike. however Counting Snow is a 2, and only has one colour of arrows; so there isn't much of an argument left for this staying a 1. thoughts?
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04-1-2015, 02:09 PM | #2 |
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Re: PWND! [1 or 2]
this is very important and needs to be discussed
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04-1-2015, 02:10 PM | #3 |
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Re: PWND! [1 or 2]
How did this get accepted for discussion?
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04-1-2015, 02:10 PM | #4 | |
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Re: PWND! [1 or 2]
Legendary thread status.
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04-1-2015, 02:11 PM | #5 |
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Re: PWND! [1 or 2]
There has only been 1 AAA on it where other 1-difficulty songs have 1000's of AAA's. I think it should appropriately be bumped to difficulty 2, just for the spike at the end. They give you the impression the song is over at the very end, and then they throw a ton of notes at you.
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04-1-2015, 02:11 PM | #6 |
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Re: PWND! [1 or 2]
I think both 1 & 2 are too high, any chance we could give it a 0 rating?
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04-1-2015, 02:12 PM | #7 |
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Re: PWND! [1 or 2]
This thread is legen....
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04-1-2015, 02:16 PM | #8 |
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Re: PWND! [1 or 2]
Is there any chance that we could give the song a "legen" difficulty rating? dell has a valid point.
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04-1-2015, 02:17 PM | #9 |
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Re: PWND! [1 or 2]
2 seems fine to me. I think 1 is a bit underrates, although 3 would be way too high because its definitely not THAT hard.
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04-1-2015, 02:20 PM | #10 | |
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Re: PWND! [1 or 2]
too srs, step down a bit.
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04-1-2015, 02:25 PM | #11 |
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Re: PWND! [1 or 2]
Riot, its oh so slightly harder than Power. but definitely not as hard as falling into you
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04-1-2015, 02:30 PM | #12 | |
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Re: PWND! [1 or 2]
still too srs, step down a few more feet.
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04-1-2015, 02:31 PM | #13 | |
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Re: PWND! [1 or 2]
Also, Gold Charu is here.
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04-1-2015, 02:46 PM | #14 | |
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Re: PWND! [1 or 2]
I agree, it's definitely too hard to be 1... but not hard enough to be 3, so 2 it is.
I expect moderators to react as people are getting upset in here! ;D
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04-1-2015, 02:53 PM | #15 |
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Re: PWND! [1 or 2]
On a completely serious note, PWND! is actually staying in game after april fools (let the rage ensue)
We put 1 temporarily because I didn't want any AAAs on this unlocking scarhand or derby, given that a quick setup change makes the ending significantly more manageable than playing pure spread (which makes the file arguably more difficult to AAA than some 89+s). But with some setup manipulation for the ending, it's considerably easier. I'm going to see if PWND! can be exempt from awarding any skill tokens related to AAA'ing files, given that I think some D4/D5 players could AAA this with some effort and knowing how to manipulate the ending, but it's certainly not a file that should be rated under FGO. So yeah, since this is staying, what do we rate this? Last edited by One Winged Angel; 04-1-2015 at 02:55 PM.. |
04-1-2015, 02:57 PM | #16 |
the Haku
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Re: PWND! [1 or 2]
Judging by the weather, my horoscope and the process of rolling a dice 5 times in a row, I think we're not ready to correctly assess the right difficulty to PWND! I wanted to play test and give a strong objective feedback, but it seems like my computer is infected with virus, you guys won't believe me but I saw unicorns and the arrows turned into mines which significantly made me question my ability to judge files correctly. I hope you understand my disarray. I think PWND! should become "undefined", as everyone seems to agree that they are confused about its difficulty.
Last edited by Hakulyte; 04-1-2015 at 02:58 PM.. |
04-1-2015, 03:52 PM | #17 |
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Re: PWND! [1 or 2]
On a serious note, i think it should be like an 81, maybe 82?
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04-1-2015, 03:56 PM | #18 |
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Re: PWND! [1 or 2]
I was thinking more along the lines of 70, or possibly even lower.
The only real hard part of the song is the ending, and it could get manipulated. Was thinking 67 or something. Whether that includes how off-sync the song is or not, idk. Last edited by gold stinger; 04-1-2015 at 03:57 PM.. |
04-1-2015, 04:00 PM | #19 |
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Re: PWND! [1 or 2]
No.... do you realize how brutal those jacks even are? you're lucky to even FC it(which i still havent done) and jacks are my strongest point. though who cares about me.
Sure only the ending is really "hard" but its definitely not in the 70s. Let alone 60's I guess you can semi compare it to AIM Anthem which is low, but its alot faster and closer together.
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Thee Burstinator [SIGPIC][/SIGPIC] Last edited by SK8R43; 04-1-2015 at 04:01 PM.. |
04-1-2015, 04:05 PM | #20 |
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Re: PWND! [1 or 2]
wut? Definitely not 80's material lol. I'd rate it as a 73 or 74, Runny Morning difficulty.
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