|
View Poll Results: Do you think rates > 1.0 should count for scores? | |||
Yes | 45 | 59.21% | |
Nope | 31 | 40.79% | |
Voters: 76. You may not vote on this poll |
|
Thread Tools | Display Modes |
02-22-2014, 11:05 PM | #1 |
Banned
Join Date: Nov 2013
Posts: 8,563
|
Rates higher than 1.0 should record
y/n
yes I'm starting this thread again |
02-22-2014, 11:05 PM | #2 |
soleil ardent
Join Date: May 2007
Location: New York
Age: 27
Posts: 6,512
|
Re: Rates higher than 1.0 should record
yes
__________________
|
02-22-2014, 11:08 PM | #3 |
D7 Elite Keymasher
Join Date: Jan 2008
Location: In My Room, 10101
Age: 33
Posts: 4,676
|
Re: Rates higher than 1.0 should record
yes, not like they are getting easier by being on 1.1, 1.5, 2.0, etc lol
__________________
Thee Burstinator [SIGPIC][/SIGPIC] |
02-22-2014, 11:11 PM | #4 |
FFR Player
Join Date: Feb 2014
Posts: 65
|
Re: Rates higher than 1.0 should record
Agree
|
02-22-2014, 11:17 PM | #5 |
Nescio quid faciam
Join Date: Jul 2004
Location: Edmonton, AB
Posts: 892
|
Re: Rates higher than 1.0 should record
I would agree, but it gives people on R^3 and advantage because none of the other engines can support rates. Some people can't use it due to compatibility issues.
No (Even though personally, I would like them to very much) Last edited by omega_grunt666; 02-22-2014 at 11:19 PM.. |
02-22-2014, 11:18 PM | #6 |
D7 Elite Keymasher
Join Date: Jan 2008
Location: In My Room, 10101
Age: 33
Posts: 4,676
|
Re: Rates higher than 1.0 should record
doesnt really make sense, this only affects people who DO use them. Not like people who cant are missing out on anything, right?
__________________
Thee Burstinator [SIGPIC][/SIGPIC] |
02-22-2014, 11:20 PM | #7 |
Banned
Join Date: Nov 2013
Posts: 8,563
|
Re: Rates higher than 1.0 should record
it would be an advantage if rates under 1.0 were recorded
|
02-22-2014, 11:23 PM | #8 |
Nescio quid faciam
Join Date: Jul 2004
Location: Edmonton, AB
Posts: 892
|
Re: Rates higher than 1.0 should record
Grand total farming, pattern cheating, etc.
|
02-22-2014, 11:23 PM | #9 |
D7 Elite Keymasher
Join Date: Jan 2008
Location: In My Room, 10101
Age: 33
Posts: 4,676
|
Re: Rates higher than 1.0 should record
Yeah its not really an advantage since in theory it makes the songs harder. I dont ever really use the R3 engine, but if rates recorded i probably would use it for them to practice instead of FFRMANIA. lol
__________________
Thee Burstinator [SIGPIC][/SIGPIC] |
02-22-2014, 11:29 PM | #10 |
Nescio quid faciam
Join Date: Jul 2004
Location: Edmonton, AB
Posts: 892
|
Re: Rates higher than 1.0 should record
There are situations where something like 3434/1234 could be hit with jump trills perfectly where you would normally have to tap it out. Yes a majority of patterns become much harder, but some can become easier and even though the overall difficulty of the song gets higher, the required skills to perfect the song change. So essentially its an uneven playing field, you're comparing two different difficulty songs for scores.
Its not that I don't want them to record, I would love to get credits/GTS while still being able to train speed. But it would be unfair to everyone who doesn't use this engine. It would be nice to have 3 scoreboards, Raw, Combo, Rates after the site change. I think that could make it work. |
02-22-2014, 11:31 PM | #11 |
Banned
Join Date: Nov 2013
Posts: 8,563
|
Re: Rates higher than 1.0 should record
the nice thing about rates is that patterns stay the same
as for grand total farming, that's a valid reason but... I don't think grand total has ever mattered to anyone, outside of dendrite v2 and I think vROFL this would happen to such a small amount of songs that it'd be fairly irrelevant |
02-22-2014, 11:31 PM | #12 |
D7 Elite Keymasher
Join Date: Jan 2008
Location: In My Room, 10101
Age: 33
Posts: 4,676
|
Re: Rates higher than 1.0 should record
Yes some become alot easier, BUT also the rest of the patterns in the song will become harder, its not like every pattern will become easier in the song so it makes it an easy aaa. :P
I mean rates make the song faster, the patterns become squished, harder to read/hit, so making a few easier is cancelled out by making the rest harder lol
__________________
Thee Burstinator [SIGPIC][/SIGPIC] |
02-22-2014, 11:32 PM | #13 |
D6 Challeneged
Join Date: Aug 2012
Age: 31
Posts: 1,267
|
Re: Rates higher than 1.0 should record
No credits no GTS, and then yes I agree
|
02-22-2014, 11:34 PM | #14 |
D7 Elite Keymasher
Join Date: Jan 2008
Location: In My Room, 10101
Age: 33
Posts: 4,676
|
Re: Rates higher than 1.0 should record
Sounds fair lets do diss
__________________
Thee Burstinator [SIGPIC][/SIGPIC] |
02-22-2014, 11:34 PM | #15 |
Banned
Join Date: Nov 2013
Posts: 8,563
|
Re: Rates higher than 1.0 should record
|
02-22-2014, 11:57 PM | #16 |
stepmania archaeologist
Join Date: Aug 2005
Age: 34
Posts: 4,090
|
Re: Rates higher than 1.0 should record
Voting no. The songs are all *meant* to be played normally, so if playing them on rate gives you any kind of advantage it should thus be forbidden - and if it doesn't give you an advantage I don't know why you'd want it. It's different than something like mirror or different noteskins because the file fundamentally changes, and because nobody in Stepmania would consider a ratemodded score to be equivalent to a non-rate score. Honestly, if you can't get a score on normal rate, then you just don't deserve to have that particular score in your levelranks. And if you don't want to play through all the files, you don't deserve the low levelrank that everyone else had to get by actually playing through the files.
I do think it'd be nice if songs on rates gave credits, though, just so you can get something for your work. For grandtotal I'd say it should either not record, or it should be divided by song rate, to prevent rates making it easier to whore for vrofl. So yeah, basically what choof said in the previous post, although I don't see any necessity to divide credits (they don't really matter).
__________________
Best AAA: Policy In The Sky [Oni] (81) Best SDG: PANTS (86) Best FC: Future Invasion (93) |
02-22-2014, 11:59 PM | #17 |
D6 Challeneged
Join Date: Aug 2012
Age: 31
Posts: 1,267
|
Re: Rates higher than 1.0 should record
For about a year now I played 65-78 only, now Im doing 75-88 only, if I go on like this then go back and rate 65-74's I'd get a higher score then I presently have on them or maybe AAA's, but quite frankly I wouldnt care to play them off rate so I might be irate when I can't have those scores recorded.
|
02-23-2014, 12:07 AM | #18 | ||||||
Banned
Join Date: Nov 2013
Posts: 8,563
|
Re: Rates higher than 1.0 should record
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
|
||||||
02-23-2014, 12:46 AM | #19 |
Join Date: Apr 2006
Posts: 3,205
|
Re: Rates higher than 1.0 should record
i don't have a strong opinion either way and both sides have valid arguments
|
02-23-2014, 01:08 AM | #20 | |||
stepmania archaeologist
Join Date: Aug 2005
Age: 34
Posts: 4,090
|
Re: Rates higher than 1.0 should record
Quote:
Quote:
Quote:
And besides, the files are still bad on rates. They're just faster.
__________________
Best AAA: Policy In The Sky [Oni] (81) Best SDG: PANTS (86) Best FC: Future Invasion (93) |
|||
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|