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Old 09-8-2017, 10:39 PM   #1
FreezinIce
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Post Turbo XVIII - Time Travel Turbo (Redux) - Postgame

Setup was Time Travel Turbo (Redux)

===

11 Players

1 [Shorted] Timecop OR 1 Time Traveler

1 Time Tinkerer OR 1 Phase Shifter

1 One Shot Assassin OR Paradoxer

6 Vanilla Town

===

1 Almost-One Shot Scrambler OR 1 Almost-One Shot Overloader

1 Mastermind OR 1 Information Broker

==============



[Shorted] Timecop: You're a Cop. Who travels through time. The battery powering your time traveling device seems to have trouble holding a charge.
> Can check the alignment of one player per night by spending 2 charges. Town or Anti-Town are possible results. An action performed against the Timecop by the person the Cop is checking will fail. Begins the game with 1 charge (Max 4). You gain 1 charge every day that you place a vote, and every anti-town seering result that you get refunds 1 charge of the 2 you spent.


Time Traveler: An enigmatic wanderer who can't seem to stay in one place for very long
> Choose an action to perform: Track someone in a previous night phase, watch someone during the current night phase, or place a vote on someone that will be registered at the end of the next day. This vote will not show up on the end of day votecount, and will break a kitb in your favor.


Time Tinkerer: Always messing around with forces beyond your imagination. It's a habit of yours.
> Can guard a player each night. While guarding you are immune to being night killed yourself, but if the person you target would die, you die instead. If you are targeted by a strongman kill, you die. If they get killed via Strongman kill, you both die.


Phase Shifter: A ghost of a human being, your existence spans alternate realities.
> Every night you may choose odd or even. You will phase into that dimension for the night. While in the Odd dimension, all night actions targeting you from players who are registered on the player list with Even numbers will fail. While in the Even dimension, all night actions targeting you from players who are registered on the player list with Odd numbers will fail. If you survive a kill in this manner, your power will fail the following night.


Paradoxer: You struggle with the knowledge that your very existence is a quirk of time.
> Until Night 2, you are a vengeful town, who will kill the player you are voting for if you are lynched. On Night 2, you may make a choice to switch roles from Paradoxer to Ataxian. If you make this change, you lose your vengeful power but instead gain one-time saboteur status (once, if you are targeted by a scum team night action, the action is instead redirected to the person you voted for the previous day phase).

One Shot Assassin: A killer aligned with the forces of good, for reasons only you know. You do your best work in the shadows.
> Every night, you will be given a list containing the bottom 50% of posters in the game. You may once per game select a name from that list to kill. The day phase after you make a kill, you enter a heightened state of awareness. This results in your vote being worth 1.1 for that day phase only.


==============


Almost-One Shot Scrambler: An ace in the information age, your hacking prowess transcends even the laws of time.
> Once per game, you may roleblock a player at night. If you successfully block their night action, this power is recharged and you may use it again
(You may only gain a charge this way once per person).


Almost-One Shot Overloader: You have split yourself up, and your time clones do your work in every era.
> You may choose to activate your power at night: The next day, your final vote target will have a +.1 vote modifier for the rest of the game. During the following day phase after activating this power if your vote target dies, this power is recharged and you may use it again.


Mastermind: A genius criminal who has expanded their ventures into the unregulated bowels of time.
> You may choose to activate this power by targeting another player and specifying a role. For the current night and the next day, if that player dies, you will die as well. On the following night, you switch roles and activity records with that player. They will seer as anti-town, and you will seer as town. Any trackable actions you perform from now on will be swapped with them, and vice versa. When they die, they will flip as the role you chose. When you die, you will flip as your original role and their role will be clarified if they are already dead.


Information Broker: Everything has a price. And its your job to find out just how much some people are willing to pay.
> Begins the game with a one time Ninja OR Strongman Kill, as well as the knowledge if the game contains a Paradoxer. Every night you may choose 2 players. If either of them performs a night action, you will be informed, but not of which one did it. You cannot personally send a kill if you perform this action.





=======


Town Wins!


PLAYER LIST

1. inDheart - Vanilla Town, Survived to win!
2. Hakulyte - Time Traveler, Killed N2
3. DaBackpack - Vanilla Town, Survived to win!
4. ShadoWolfe - Vanilla Town, Killed N1
5. XelNya - One Shot Assassin, Survived to win!
6. Wayward Vagabond - Time Tinkerer, Survived to win!
7. Charu - Vanilla Town, Lynched D1
8. Blindreper1179 - Vanilla Town, Survived to win!
9. the sun fan - Mastermind , Lynched D2
10. Tokzic - Almost-One Shot Overloader , Conceded and lost
11. DarkManticoreX2 - Vanilla Town, Survived to win!


=======

Night Actions:

N1:

Sunfan kills shado
Tokzic gives manti +.1 vote
Sunfan targets blind with mastermind ability, and chooses the role information broker
WV guards Hakulyte
Hakulyte watches ShadoWolfe in the Present.

N2:
Tokzic kills Hakulyte
WV guards Xelnya
Hakulyte watches Xelnya in the Present

=======

Host Comments:

A very strange game.

Town has a very strong d1 and almost puts a kebab in Tokzic. But a last minute attack by Sunfan targeting Charu convinces DaBackpack to move from Tokzic to Charu. A somewhat tough break for poor Charu, as he gets dropped in a box with Tokzic and dies for it.

During the night, Sunfan executes the kill which suprised me because i thought he would want to lay low until his power activated. He had his reasons im sure but it ends up costing him his life in a strange twist. Haku mistakes his watching power for tracking, and chooses to watch Shado (when he actually wanted to track him, which is impossible). I wake up the next day groggy and sleep deprived and give him the tracking results for shado instead of the watch results by mistake. This doesnt end up mattering (as Shado was VT) but you can pinpoint the moment i fix my mistake because thats when Haku goes hard against Sunfan in the thread. Sunfan really doesnt have much options at this point and goes for the fakeclaim, but (understandably) he wasn't prepared for it and gets outed when he misquotes the target list from the previous day.

Night 2 WV cant exactly do much to help haku out due to his guarding last night so he goes for the next best thing and guards Xelnya. Xelnya is on the fence about shooting but sends his shot too late so i dont accept it. Tokzic goes for the obvious Haku kill. Haku watches Xelnya because he doesnt trust himself to place the time travel vote correctly.

Day 2 was somewhat slow. Sunfan bailing out Tokzic the previous day was a ticking time bomb that was waiting to explode the second someone went back to do wagon analysis, but even without it town was doing a good job building a circle and acting towny. DaBackpack finally finds the critical bit of info and Tokzic sees the writing on the wall. He concedes.

=======
MVP

DaBackpack & Hakulyte

DaBackpack: Good reads, was on the verge of unravelling the game before the scum team conceded.
Hakulyte: Game changing (accidental) watch, lots of good pressure and work done

=======

Deadchat - https://discord.gg/KMF7Hdf
Wolfchat - https://discord.gg/gCYsFmp
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Lynch all liars is good meta. Period.
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I find it mega sketch when someone focuses on themselves. Looks like they're on defense instead of offense mode
Quote:
Originally Posted by Red
My guess at this point is that there aren't actually any wolves, and all the humans are just going to kill each other until only a few are left. Then the remaining survivors will realize they are the real monsters.
Quote:
Originally Posted by TWG Ike View Post
SCUM THEATER AA SCUM CHARU WOLF ALIEN ROUNDBOX IS TOWN AND FRAMED



Last edited by FreezinIce; 09-8-2017 at 11:06 PM..
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Old 09-8-2017, 10:39 PM   #2
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

game is imba with 9-2 should be 7-2
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Old 09-8-2017, 10:43 PM   #3
FreezinIce
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

MVP probably goes to DaBackpack. His switch onto Charu wasn't great but his reads were solid and he found the bit of info that would've put the game away had it gone on (Sunfan making Charu wagon to save Tokzic). There were many solid players this game to be fair so i might have to think about this one.
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AHHHHHHHHH SKEET SKEET SKEET SKEET
Quote:
Originally Posted by Charu View Post
Piece of shit is what you are


Quote:
Originally Posted by Afrobean
Lynch all liars is good meta. Period.
Quote:
Originally Posted by Funnygurl555 View Post
I find it mega sketch when someone focuses on themselves. Looks like they're on defense instead of offense mode
Quote:
Originally Posted by Red
My guess at this point is that there aren't actually any wolves, and all the humans are just going to kill each other until only a few are left. Then the remaining survivors will realize they are the real monsters.
Quote:
Originally Posted by TWG Ike View Post
SCUM THEATER AA SCUM CHARU WOLF ALIEN ROUNDBOX IS TOWN AND FRAMED



Last edited by FreezinIce; 09-8-2017 at 11:04 PM..
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Old 09-8-2017, 10:44 PM   #4
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

Quote:
Originally Posted by AragakiAyase View Post
game is imba with 9-2 should be 7-2
It was originally going to be 10 players but the PR ratio was not great so i added another player. If i ever run it again ill fix the power role balance and ratios for sure
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Originally Posted by mellon_collie View Post
AHHHHHHHHH SKEET SKEET SKEET SKEET
Quote:
Originally Posted by Charu View Post
Piece of shit is what you are


Quote:
Originally Posted by Afrobean
Lynch all liars is good meta. Period.
Quote:
Originally Posted by Funnygurl555 View Post
I find it mega sketch when someone focuses on themselves. Looks like they're on defense instead of offense mode
Quote:
Originally Posted by Red
My guess at this point is that there aren't actually any wolves, and all the humans are just going to kill each other until only a few are left. Then the remaining survivors will realize they are the real monsters.
Quote:
Originally Posted by TWG Ike View Post
SCUM THEATER AA SCUM CHARU WOLF ALIEN ROUNDBOX IS TOWN AND FRAMED


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Old 09-8-2017, 10:46 PM   #5
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

wv for best hidden pr
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Old 09-8-2017, 10:47 PM   #6
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

Holy shit this already ended

gg friends I'm glad I filled my role to perfection
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Old 09-8-2017, 10:48 PM   #7
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

Quote:
Originally Posted by AragakiAyase View Post
game is imba with 9-2 should be 7-2
or 10-3, given the amount of PRs
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I followed the "by the book" play, but I was reading the "not to do" page.
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" I'd suck a dick in a dark, dark alley."
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Old 09-8-2017, 10:48 PM   #8
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

Quote:
Originally Posted by AragakiAyase View Post
game is imba with 9-2 should be 7-2
some combination of this (maybe 8-2 if you don't want the assassin to mess with lynch numbers), time traveler nerf, etc

assassin OR paradoxer as they're written can lead to some voting shenanigans to lynch between two claims, apparently

wolf success seems also a bit dependent on what they roll because the blocker and broker "feel" stronger than their counterparts
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Old 09-8-2017, 10:49 PM   #9
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

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or 10-3, given the amount of PRs
i wouldve liked that but no way was it going to fill
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AHHHHHHHHH SKEET SKEET SKEET SKEET
Quote:
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Piece of shit is what you are


Quote:
Originally Posted by Afrobean
Lynch all liars is good meta. Period.
Quote:
Originally Posted by Funnygurl555 View Post
I find it mega sketch when someone focuses on themselves. Looks like they're on defense instead of offense mode
Quote:
Originally Posted by Red
My guess at this point is that there aren't actually any wolves, and all the humans are just going to kill each other until only a few are left. Then the remaining survivors will realize they are the real monsters.
Quote:
Originally Posted by TWG Ike View Post
SCUM THEATER AA SCUM CHARU WOLF ALIEN ROUNDBOX IS TOWN AND FRAMED



Last edited by FreezinIce; 09-8-2017 at 11:01 PM..
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Old 09-8-2017, 10:49 PM   #10
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

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no one wouldve guessed that i was savey man


i guessed you were savey man
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Old 09-8-2017, 11:02 PM   #11
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

What the... I didn't expect the game to be over so quickly!!!
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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 09-8-2017, 11:02 PM   #12
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

FUCK YOU BACKPACK!!!

This game could've been so SOOOOOOOO good if ya didn't lynch me!
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Originally Posted by JohnRedWolf87 View Post
Charu the red-nosed Snivy
Had a very shiny nose
And if you ever saw it
You could even say it glows

All of the other Snivies
Used to laugh and call him names
They never let poor Charu
Join in any Snivy games

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Originally Posted by Vendetta21 View Post
All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 09-8-2017, 11:03 PM   #13
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

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FUCK YOU BACKPACK!!!

This game could've been so SOOOOOOOO good if ya didn't lynch me!
sorry charu
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there are 743 matches for hedgehog suicide on deviantart
that's kind of a sad statistic
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Old 09-8-2017, 11:03 PM   #14
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

after thinking more i think dabackpack and haku should share mvp. Haku did a lot of work after his big awkward post and even if the watch was accidental it was still pivotal
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AHHHHHHHHH SKEET SKEET SKEET SKEET
Quote:
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Piece of shit is what you are


Quote:
Originally Posted by Afrobean
Lynch all liars is good meta. Period.
Quote:
Originally Posted by Funnygurl555 View Post
I find it mega sketch when someone focuses on themselves. Looks like they're on defense instead of offense mode
Quote:
Originally Posted by Red
My guess at this point is that there aren't actually any wolves, and all the humans are just going to kill each other until only a few are left. Then the remaining survivors will realize they are the real monsters.
Quote:
Originally Posted by TWG Ike View Post
SCUM THEATER AA SCUM CHARU WOLF ALIEN ROUNDBOX IS TOWN AND FRAMED


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Old 09-8-2017, 11:04 PM   #15
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

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Originally Posted by Charu View Post
FUCK YOU BACKPACK!!!

This game could've been so SOOOOOOOO good if ya didn't lynch me!
that one turbo would have been great if you didn't lynch me when I rolled cop
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Old 09-8-2017, 11:06 PM   #16
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

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that one turbo would have been great if you didn't lynch me when I rolled cop
Dude, that turbo is still GOAT, I don't even care. It's so good, and the blunder probably made it super special.
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Quote:
Originally Posted by JohnRedWolf87 View Post
Charu the red-nosed Snivy
Had a very shiny nose
And if you ever saw it
You could even say it glows

All of the other Snivies
Used to laugh and call him names
They never let poor Charu
Join in any Snivy games

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Quote:
Originally Posted by Vendetta21 View Post
All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 09-8-2017, 11:06 PM   #17
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

Quote:
Originally Posted by FreezinIce View Post
after thinking more i think dabackpack and haku should share mvp. Haku did a lot of work after his big awkward post and even if the watch was accidental it was still pivotal
yeah haku saved the game
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there are 743 matches for hedgehog suicide on deviantart
that's kind of a sad statistic
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Old 09-8-2017, 11:07 PM   #18
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

Quote:
Originally Posted by Tokzic View Post


i guessed you were savey man

Heh. I'd guessed you were wolf (:
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Quote:
Originally Posted by Hakulyte
I followed the "by the book" play, but I was reading the "not to do" page.
Quote:
Originally Posted by XelNya View Post
" I'd suck a dick in a dark, dark alley."
Quote:
Originally Posted by YoshL View Post
"i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
Quote:
Originally Posted by mellon_collie
"I love Wolfe's duck avi so much. Shado's Duck Shrine is the best!!
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Old 09-8-2017, 11:07 PM   #19
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

there were some great things in this game

savey man

town circle
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Old 09-8-2017, 11:07 PM   #20
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Default Re: Turbo XVIII - Time Travel Turbo (Redux) - Postgame

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Originally Posted by DaBackpack View Post
sorry charu
For your punishment, you must listen to Knuckles Theme from both SA1 and SA2 at the same time with 5 other instances each in a tab.

Go
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Quote:
Originally Posted by JohnRedWolf87 View Post
Charu the red-nosed Snivy
Had a very shiny nose
And if you ever saw it
You could even say it glows

All of the other Snivies
Used to laugh and call him names
They never let poor Charu
Join in any Snivy games

(Click the arrow to see the rest)


Quote:
Originally Posted by Vendetta21 View Post
All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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