03-14-2014, 10:13 AM | #21 |
FFR Player
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Re: jTWG
what so if I had said 'let's discuss jTWG' in my post this would an ok place to discuss?
Pretty sure I asked people to explain why they want things. Not sure how this entire discussion is biased because I have an opinion. Just say why you guys feel you need it. I don't think we need it. |
03-14-2014, 11:34 AM | #22 | ||
FFR Veteran
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Re: jTWG
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03-14-2014, 11:47 AM | #23 |
FFR Player
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Re: jTWG
the not so different alternative would be to have a case-by-case discussion as opposed to a schedule where people vote for the games they want to play - as we do now - and play it by ear. If someone chooses to not vote for X game or chooses not to join X game because they don't want to play something with RPG elements or something that is too complicated they simply play another game.
The issue with setting a schedule with expected types of games is that there will come a time when everyone wants to play stupid complex games and another when everyone wants to play simple games. |
03-14-2014, 11:48 AM | #24 |
FFR Player
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Re: jTWG
I like the idea of having 'easy' games available but I oppose the idea of strictly calling them jTWG and of requiring we host two 'kinds' of games as opposed to just hosting games that meet the current demand of the players.
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03-14-2014, 12:11 PM | #25 |
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Re: jTWG
That's part of the debate you might have assumed too quickly is intrinsic to hosting more accessible games. Players talk about jTWG because that's the terminology in place on FFR for calling those types of setups. I have not seen anybody thus far supporting the idea of bringing back jTWG in the form of a jTWG.
Otherwise, I like the duality you show between scheduled versus individual host process and I think it's very justified. Both our ideas are flexible since we can always interchange one with the other. But I find the latter to be more situational which is prone to slow decisions. Sometimes people just want to play and I like to have fixed conditions in those instances. |
03-14-2014, 12:48 PM | #26 | |
Admiral in the Red Army
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Re: jTWG
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I think it could help to artificially force more simple games sometimes.
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03-14-2014, 01:00 PM | #27 |
FFR Player
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Re: jTWG
Afro is saying you most of you guys want really complex games.
is that because nobody is building anything simple and putting it in the pipeline? Wouldn't that be fixed if the host recieves game submissions via PM, lengthening the time we have to submit games - and thus the number of games submitted - to have a more useful discussion over what games we'd like to play? I can't force people to give constructive criticism about the games that are offered but it'd be nice if we tweak games in during the voting process before the games are hosted. A lot of times hosts scramble to make changes before d1 ends. |
03-14-2014, 01:01 PM | #28 |
FFR Player
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Re: jTWG
Ultimately I think people sign up for games because they're what's available..
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03-14-2014, 01:10 PM | #29 |
new hand moves = dab
Join Date: Dec 2002
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Re: jTWG
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03-14-2014, 01:32 PM | #30 | |
Sectional Moderator
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Re: jTWG
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nobody here is going to get angry so there's not a need to feel vigilant in defending our stances as this community has become incredibly gregarious over the last year. we're just a bunch of peeps having fun with our favorite forum game. it gets intense in game, but everyone is extremely nice in postgame and other discussions. |
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03-14-2014, 01:57 PM | #31 |
Banned
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Re: jTWG
If there's a jTWG I'd be more than happy to participate in it. Us newer players need to gain experience in order to be good at these types of games.
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03-14-2014, 02:02 PM | #32 |
FFR Player
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Re: jTWG
like two people brought it up it was never seriously entertained until you came and made it a huge deal. Also I vote no jtwg.
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03-14-2014, 02:13 PM | #33 | |
new hand moves = dab
Join Date: Dec 2002
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Posts: 10,094
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Re: jTWG
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thanks for the input! one thing I'd say: everyone can improve by gaining experience, jTWG or no jTWG. |
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03-14-2014, 02:41 PM | #34 |
Admiral in the Red Army
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Re: jTWG
lone moderator
do we have a twg dictator? DO WE NEED TO RE-ENACT THE TWC??
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03-14-2014, 02:41 PM | #35 |
Admiral in the Red Army
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Re: jTWG
because seriously fuck that lone moderator whoever he or she may be
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05-12-2014, 01:20 PM | #36 |
new hand moves = dab
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Re: jTWG
just want to say, I'm beginning to see things differently.
I think my biggest gripe with the old jTWG system was that playing in at least one game was mandatory and that a "council" made calls on who to "move up" to TWG. fiction used the phrase caste system, and I would too. I think that system is bullshit. I would be down to start running some small games (I guess I don't care whether or not the jTWG moniker is used) suited toward new players. if it happens, I think it should be under the condition that veterans who play in those games want to be in those games and show that they have the kind of patience needed for the game's environment to be welcoming and productive. |
05-12-2014, 01:25 PM | #37 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: jTWG
+1 to dAnceguy!!!
Wouldn't mind seeing simple games on these forums. I think at the moment, TGBTWGs that are currently going are really cool learning experiences to new players. |
05-12-2014, 01:26 PM | #38 |
FFR Player
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Re: jTWG
VIVA LA REVIKUCION ALL TWG PLAYERS ARE EQUAL DOWN WITH DA cAsTe SYSTEM THAT TOWERS ABOVE US PLEBIANS
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05-12-2014, 02:55 PM | #39 | |
moonchild~
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Re: jTWG
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05-13-2014, 08:48 AM | #40 |
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Re: jTWG
I think its just a good idea to have more diversity in the styles and manner in which games are hosted. If there's interest and people sign up for them, I don't see any reason against jTWG.
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