Old 01-3-2012, 06:03 PM   #181
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Default Re: Pseudo Skill Tokens ~2012 Remix~

The two options are 10 and 15. 5 is just way low.

Let's vote~
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Old 01-3-2012, 06:04 PM   #182
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Default Re: Pseudo Skill Tokens ~2012 Remix~

I'll go with 10, but only if it works to those who have already made a token in the past and don't just whore out the system.
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Old 01-3-2012, 06:08 PM   #183
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Default Re: Pseudo Skill Tokens ~2012 Remix~

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I'll go with 10, but only if it works to those who have already made a token in the past and don't just whore out the system.
I don't get it. What difference does it make? If someone unlocks 50 of them before making a token, why should that make them different from someone who unlocks 50 after making a token?

How about making the second token 10 unlocks, the third 11, the fourth 12, etc.?

Edit: I'm just offering a suggestion. I have no real preference so long as it's feasible.

Last edited by Ninty64; 01-3-2012 at 06:11 PM..
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Old 01-3-2012, 06:08 PM   #184
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Default Re: Pseudo Skill Tokens ~2012 Remix~

How about increasing increments of 4/5?
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Old 01-3-2012, 06:10 PM   #185
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Default Re: Pseudo Skill Tokens ~2012 Remix~

Lets split the difference and go 12.5

PS

yay another unlock. I might go for harder ones later on when I get good at the game again.



EDIT: oh cool 12 bil reach with this :3
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Old 01-3-2012, 06:14 PM   #186
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Default Re: Pseudo Skill Tokens ~2012 Remix~

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Originally Posted by Ninty64 View Post
I don't get it. What difference does it make? If someone unlocks 50 of them before making a token, why should that make them different from someone who unlocks 50 after making a token?

How about making the second token 10 unlocks, the third 11, the fourth 12, etc.?
I feel as though that they should at least make a token first, without any litigation or problems beforehand (like everyone here who already has). Then, they can chronicle their progress as they unlock each token, and once they get to 10, then they can make a new one. However, I think that if one isn't made after the 10, and people just keep trying to accumulate their token creation points, I feel as though that person shouldn't be able to create said amount. Use it, or lose it.

However, I did not think about the increasing increment logic. Good idea. But, will there be a cap to it? Because, again, what if there isn't enough tokens to get, and the next token creation is available to said person in 30-something unlocks?
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Old 01-3-2012, 06:15 PM   #187
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Default Re: Pseudo Skill Tokens ~2012 Remix~

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Originally Posted by UnkownMan View Post
I feel as though that they should at least make a token first, without any litigation or problems beforehand (like everyone here who already has). Then, they can chronicle their progress as they unlock each token, and once they get to 10, then they can make a new one. However, I think that if one isn't made after the 10, and people just keep trying to accumulate their token creation points, I feel as though that person shouldn't be able to create said amount. Use it, or lose it.
Only reason I don't like this is because some people like to unlock tokens without ever making one. :]

I'm actually fine with say, 10 unlocks gets you another token (not including your own tokens of course)

While the idea isn't awful, I don't really lean towards a progressive increase because it just doesn't seem like it would be necessary if we set the number for the next unlock at something reasonable.
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Old 01-3-2012, 06:18 PM   #188
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Default Re: Pseudo Skill Tokens ~2012 Remix~

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Only reason I don't like this is because some people like to unlock tokens without ever making one. :]

NO
Okay, maybe. But, it should be available to those with a higher ranking on the scoreboards. (Like me? No, I wouldn't be able to get the tokens and claim accumulative point. 5,402 is no good rank.) But someone with a high enough ranking should be able to do so.

My logic is FLAWLESS


Oh yeah. Is anyone willing to help me with my token design? D:
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Old 01-3-2012, 06:20 PM   #189
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Default Re: Pseudo Skill Tokens ~2012 Remix~

I'm about to just do this and call it a 5 token cap per person.

First token: Free
Second token: 10 unlocks
Third token: 25 unlocks
Fourth token: 50 unlocks
Fifth token: 100 unlocks

It will become easier to get up there when everyone has 2-3 tokens of their own each.
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Old 01-3-2012, 06:20 PM   #190
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Default Re: Pseudo Skill Tokens ~2012 Remix~

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[size=7][color=Red]NO
[color=Black][size=2]Okay, maybe. But, it should be available to those with a higher ranking on the scoreboards. (Like me? No, I wouldn't be able to get the tokens and claim accumulative point. 5,402 is no good rank.) But someone with a high enough ranking should be able to do so.

Okay, so people who have never stepped a Token or Skill Token file for FFR need to give back their tokens and skill tokens
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Old 01-3-2012, 06:21 PM   #191
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Default Re: Pseudo Skill Tokens ~2012 Remix~

bah first try on trying to get iironiics token and I fall short at the end hitting a random good >.>

Ill get it eventually
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Old 01-3-2012, 06:21 PM   #192
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Default Re: Pseudo Skill Tokens ~2012 Remix~

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Originally Posted by rushyrulz View Post
I'm about to just do this and call it a 5 token cap per person.

First token: Free
Second token: 10 unlocks
Third token: 25 unlocks
Fourth token: 50 unlocks
Fifth token: 100 unlocks

It will become easier to get up there when everyone has 2-3 tokens of their own each.
This is essentially what I was going to say, in a nutshell.
I like this. +1
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Old 01-3-2012, 06:25 PM   #193
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Default Re: Pseudo Skill Tokens ~2012 Remix~

I still don't like the idea of having the creator being capable of unlocking the token. It's like giving yourself a free ride for bragging rights in my opinion lmfao. Kind of defeats the purpose eh?

But then again, I also am not in favor of highly arbitrary requirements. Just because a token is difficult to unlock doesn't necessarily mean it's going to be looked as a godlike token.
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Old 01-3-2012, 06:28 PM   #194
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Default Re: Pseudo Skill Tokens ~2012 Remix~

For you Wilson \o/

2nd try (much easier to do when you lower your speed mod hehe)
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Old 01-3-2012, 06:34 PM   #195
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Default Re: Pseudo Skill Tokens ~2012 Remix~

Well if they make it they have to be able to do it, so in a sense they already have the token to begin with.
edit: but yeah I see where you're coming from iironiic
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Old 01-3-2012, 06:35 PM   #196
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Default Re: Pseudo Skill Tokens ~2012 Remix~

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I still don't like the idea of having the creator being capable of unlocking the token. It's like giving yourself a free ride for bragging rights in my opinion lmfao. Kind of defeats the purpose eh?

But then again, I also am not in favor of highly arbitrary requirements. Just because a token is difficult to unlock doesn't necessarily mean it's going to be looked as a godlike token.
Wouldn't they automatically get the token anyway, though? I mean, it is their token. They wouldn't even need to do anything. Of course, they won't get a reward, but I think that they should get the token, as long as it isn't batshit insane to get. (Hence why they have to have the proof they CAN do it before they can give it.)

EDIT: Shouldn't that be censored? o.o
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Old 01-3-2012, 06:39 PM   #197
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Default Re: Pseudo Skill Tokens ~2012 Remix~

That's no fun then ): I made my requirement without thinking I was capable of doing it and surely enough, I did it. Oh well. Feel free to ignore my two cents.

Also, nice job Brandon (: Next time post a replay
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Old 01-3-2012, 06:39 PM   #198
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Default Re: Pseudo Skill Tokens ~2012 Remix~

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that's no fun then ): I made my requirement without thinking i was capable of doing it and surely enough, i did it. Oh well. Feel free to ignore my two cents.
Then you got it twice.
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Old 01-3-2012, 06:44 PM   #199
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Default Re: Pseudo Skill Tokens ~2012 Remix~

Token #16 *

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Get an SDG (or AAA) score on Zodiac while playing diagonal scroll.
Unlocks: [file in progress]
Number of Unlocks:


alright, here is my proof. Quite honestly I chose this before I knew if I could do it, and I pulled it off. I consider it unlocked for me. If you guys would rather not say that each user has unlocked his or her token[s], that's fine by me, but I'm going to have mine with the rest of the token unlocks I get.
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Old 01-3-2012, 06:46 PM   #200
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Default Re: Pseudo Skill Tokens ~2012 Remix~

Was bored so I did two, Ill get my real requirement for my token once I can get the score

9:




14:

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