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Old 10-6-2012, 06:43 PM   #121
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Default Re: Psychopath Thread

YES! Just solved confusion! (61) !_!

Onto line of sight! (62)
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Old 10-6-2012, 09:58 PM   #122
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Default Re: Psychopath Thread

I hate myself. Stuck 2 short and completely baffled by 65 >_> lmao
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Old 10-6-2012, 10:05 PM   #123
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Default Re: Psychopath Thread

Why 54 had to be followed by 55. ;-;
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Old 10-6-2012, 10:24 PM   #124
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I hate myself. Stuck 2 short and completely baffled by 65 >_> lmao
I feel your pain...

I am also two short. I have no idea what I missed...

EDIT: FUC YEAH!!!! SOLVED BITCHES HEHE! It seems like that i was taking a completely wrong path at one point.

Taking a break now XD
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Old 10-6-2012, 11:26 PM   #125
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Default Re: Psychopath Thread

Does anyone have any hints for level 42? I'm 8 moves away and I can't figure out what to do.
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Old 10-6-2012, 11:42 PM   #126
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Does anyone have any hints for level 42? I'm 8 moves away and I can't figure out what to do.
Never be in such a rush to get to the finish that you block off a large shortcut!


And giving up on 65 for now >_> Guess I'll have to try a different approach. I keep trying to go based on memory but it's not working.
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Old 10-6-2012, 11:47 PM   #127
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Default Re: Psychopath Thread

Onto 62

61 wasn't too bad -- just another one of those "unlock stuff in the right order" levels without anything crazy
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Old 10-6-2012, 11:52 PM   #128
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Default Re: Psychopath Thread

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Onto 62

61 wasn't too bad -- just another one of those "unlock stuff in the right order" levels without anything crazy
That's the general trend from 56-61 really, and then I feel 62-64 probably should have came after 52, followed by maybe a couple of the easier 56-61 levels, after which 54 and 55 should have been introduced.

The skill jump from 52-53-54 is so ridiculous that by the time you beat 53 and 54 things are pretty easy for awhile.


I wish the editor still saved levels. I really have an itch to make some >_>
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Old 10-7-2012, 12:21 AM   #129
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Default Re: Psychopath Thread

Aaaghh, sleepiness kicking in

Will tackle 62 tomorrow
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Old 10-7-2012, 12:28 AM   #130
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Default Re: Psychopath Thread

Darn it 2 away. I want to solve this before I go to bed.
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Old 10-7-2012, 12:42 AM   #131
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Default Re: Psychopath Thread

Just got to 62 myself. I'd say that Confusion was one of the easiest in a while, took me only 6 tries or so.
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Old 10-7-2012, 12:56 AM   #132
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Default Re: Psychopath Thread

YYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAA got 42!!!! Time for bed.
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Old 10-7-2012, 01:59 AM   #133
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Default Re: Psychopath Thread

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Originally Posted by Reach View Post
That's the general trend from 56-61 really, and then I feel 62-64 probably should have came after 52, followed by maybe a couple of the easier 56-61 levels, after which 54 and 55 should have been introduced.

The skill jump from 52-53-54 is so ridiculous that by the time you beat 53 and 54 things are pretty easy for awhile.


I wish the editor still saved levels. I really have an itch to make some >_>
Make them on PP2, there's even holes and directional movables
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Old 10-7-2012, 04:32 AM   #134
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Is lovedky's name supposed to be interpreted as "Loved KY?" If so, I wonder what sort of event could have transpired in order for them to no longer enjoy it.
lovedky was for love-ducky if i recall correctly.
Though your interpretation was far more entertaining :P


And yeah all you people who want to make levels, do it in PP2!
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Old 10-7-2012, 08:42 AM   #135
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Default Re: Psychopath Thread

I've made PP2 levels before, but was never a fan of holes or directional movables. They allowed levels to get unnecessarily complicated imo.

I'll probably just stick to the classic boxes
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Old 10-7-2012, 10:41 AM   #136
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Default Re: Psychopath Thread

62 was actually really easy, wtf. Very minimal planning needed. All those pink blocks wedged into those tight, windy corridors worried me at first, but they turned out to be straightforward. No nasty surprises.

Onto 63
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Old 10-7-2012, 10:59 AM   #137
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Default Re: Psychopath Thread

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62 was actually really easy, wtf. Very minimal planning needed. All those pink blocks wedged into those tight, windy corridors worried me at first, but they turned out to be straightforward. No nasty surprises.

Onto 63
62, 63 and 64 are the easiest levels by far post 52. I wouldn't anticipate any problems.

It took me a few tries to beat 63 this run but I beat the other two first try.

2ez

Still stuck on 65. Think I'll try to forget about it for awhile and come back to it fresh.
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Old 10-7-2012, 12:23 PM   #138
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I've made PP2 levels before, but was never a fan of holes or directional movables. They allowed levels to get unnecessarily complicated imo.

I'll probably just stick to the classic boxes
Can't wait, will be nice to play some reach levels again

Yeah the early 60s (and 59) are really easy compared to the rest in that range...they're a nice interlude between the middle 50s and the last stretch.
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Old 10-7-2012, 12:32 PM   #139
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Default Re: Psychopath Thread

63 in the bag, 64 looks like another flashflood of random blocks
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Old 10-7-2012, 12:38 PM   #140
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Default Re: Psychopath Thread

Ok I tried level 61 after a year or two and I'm still stuck with my same 2-off solution. ugh

Any general tips for it for those who had 2-off before?
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