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Old 01-22-2007, 04:59 PM   #381
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Default Re: R1 - Actual Song Difficulties V2

TGWP4: Mainly 170BPM 8th long jumps and 200+ BPM 16ths bursts, by far the easiest TGWP to PA though.
I'm thinking of raising it a bit, 64-65.

CIA: Currently it's a milestone of the easiest Challenging.

Secret Zombie Room: Also, easiest Standard.

Delirium: It's not far more difficult than CIA, at most 2-3.

Chrono Trigger: Double jacks are hard to combo, and it's insanely hard to PA, definitely not 4.

Tetris Remix: It's faster than you think.

Coat Czech: Jumps at beginning are somewhat hard. Mainly the difficulty to PA 64ths.

Kick It: Maybe the hardest tricky, or easiest difficult.

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Also, do you really think Crowdpleaser is FC'able? Or Grand Gallop? Or OMW?
Yes. Crowd FC is insanely hard though.
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Old 01-22-2007, 06:06 PM   #382
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Default Re: R1 - Actual Song Difficulties V2

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stuff
You didn't compare the songs with anything. All difficulties are relative. You just said "song x is not that hard" or "this pattern in song y is easy" but you didn't actually compare any of the songs you mentioned with any of the other songs.

I think Silence is hilariously easy to FC, but not relative to the 5's, so I still call it a 5.5.
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Old 01-22-2007, 06:14 PM   #383
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Default Re: R1 - Actual Song Difficulties V2

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TGWP4: Mainly 170BPM 8th long jumps and 200+ BPM 16ths bursts, by far the easiest TGWP to PA though.
I'm thinking of raising it a bit, 64-65.
Yes.
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Old 01-22-2007, 06:29 PM   #384
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Default Re: R1 - Actual Song Difficulties V2

TGWP4: Pretty easy. Raise it to a 66?

CIA: I've been playing FFR for 2 years and I STILL can't fc this! Definitely not a 4. At least 4.5. Yeah, it's the easiest Challenging.

Secret Zombie Room: See above except it's AAA, not FC and it's not a 2, it's 2.5.

Delirium: No way. CIA is faster than Delirium by a decent amount, so this should be only a tad harder. Because I can't fc this either, this is harder than CIA only by a small amount.

Chrono Trigger: .....................

Tetris Remix: When you think it's easy and you start relaxing, the 16ths will pull a switch on ya.

Coat Czech: 64ths? Not the easiest thing in the world.

Kick It: Yeah, it's easy to combo trills, but definitely not as hard as Horizon or the other Trickys hanging around here. This is the easiest difficult.

Get Ready 2 Rokk: 16ths at 95 bpm are same as 8ths at 190 bpm, so shouldn't this be a 3? The jacks aren't too hard either.
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Old 01-22-2007, 06:30 PM   #385
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Default Re: R1 - Actual Song Difficulties V2

Tetris also gets extra points for retardedness.
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Old 01-24-2007, 07:42 AM   #386
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Default Re: R1 - Actual Song Difficulties V2

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Move CIA from expert to advanced.
Cia Isn't an advanced song!
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Old 01-24-2007, 09:44 AM   #387
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by Shashakiro View Post
You didn't compare the songs with anything. All difficulties are relative. You just said "song x is not that hard" or "this pattern in song y is easy" but you didn't actually compare any of the songs you mentioned with any of the other songs.

I think Silence is hilariously easy to FC, but not relative to the 5's, so I still call it a 5.5.
Okay, comparisons:

Looking at CIA Rave, it's friggin' cake compared to: Torinouta, Carol Megamix, Classical Insanity...

Tetris: Much easier than Firestorm or Maple Leaf Rag...

SZR: Much simpler than Fett's Vette, Boss Machine...
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Old 01-24-2007, 10:46 AM   #388
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Default Re: R1 - Actual Song Difficulties V2

rofl. in all those examples except MLR, the song is already rated lower than all the ones you mention...and MLR is definitely easier than tetris IMO

Find a song it's rated HIGHER than that it's harder than, and give reasons.
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Old 01-27-2007, 07:19 PM   #389
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Default Re: R1 - Actual Song Difficulties V2

Uh yeah I just played Coactive again, definitely a low 4...harder than RiP at the very least, definitely harder than any 3.5.
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Old 01-27-2007, 07:28 PM   #390
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Default Re: R1 - Actual Song Difficulties V2

Yea, it's 4.

I think it's right under MLR, beginning is even harder though.
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Old 01-28-2007, 12:38 PM   #391
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Default Re: R1 - Actual Song Difficulties V2

Contra-distinction is sitting a 6 and Horizon is at a 5. Horizon is faster, a more constant rhythme, and has triplets. Contra should at least be lowered to a 5.
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Old 01-28-2007, 01:27 PM   #392
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Default Re: R1 - Actual Song Difficulties V2

contra is difficult because it is offsync. also the background makes it VERY difficult to see the arrows properly. not to mention the slow trills combined with the offsync is quite difficult.

hence why it is a 3, vs horizon... which is much more straight forward, on sync, etc etc... is a 2.5
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Old 01-28-2007, 01:42 PM   #393
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Default Re: R1 - Actual Song Difficulties V2

I think both are already rated as Tricky(3/6), and they are in the right place.
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Old 01-28-2007, 11:44 PM   #394
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Default Re: R1 - Actual Song Difficulties V2

Standard- 29 (S) Burnout (450 Notes / BPM 150)

Tricky- 37 (M) Horizon (573 Notes / BPM 146)

Why is Burnout easier than Horizon? Sure, Burnout has much less notes than Horizon, but it's still not fair. Burnout's short streams in the middle make it harder to clear than Horizon because I have a friend who started FFR and he still can't clear Burnout. However, he cleared Horizon on the first time with a whopping 120 combo.

I suggest Burnout be put at around 36 or 37 and Horizon demoted to a 30.
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Old 01-29-2007, 12:57 AM   #395
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Default Re: R1 - Actual Song Difficulties V2

I'd say Z is a 4.5. Maybe in between Carol Megamix and Famouz.
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Old 01-29-2007, 06:39 AM   #396
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Default Re: R1 - Actual Song Difficulties V2

Z is 4.5 and somewhere between 62-64, it's ok.
and moved up TGWP 3 and 4.

horizon is definitely harder than burnout IMO.
16ths in horizon are faster than 12ths on burnout, and those 12ths are the only difficult place on Burnout.
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Old 01-30-2007, 09:13 PM   #397
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Default Re: R1 - Actual Song Difficulties V2

Dang ... I can't read doubles 100% accurately for too long, so TGWP 4 is the hardest one of the five for me. The other four I can get a pretty high ranking ... but I'm stuck in around the 500's on 4. >.<
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Old 01-31-2007, 01:23 PM   #398
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Default Re: R1 - Actual Song Difficulties V2

ATTENTION: We are in need of people to submit their evaluations of the new Token songs. This is just my opinion, but it would be nice to mention important things like the approximate BPM, weird or prominent patterns or rhythms, how well the steps and song are synchronized, and other such errata that were important in how you arrived at your rating. DON'T tell us how you unlocked it, we just want to know how difficult it is.
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Old 01-31-2007, 01:30 PM   #399
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Default Re: R1 - Actual Song Difficulties V2

Difficulties for token songs are in-game.

You could have a separate section for the BPM and stuff I suppose, but I don't think they should be included in the main song list, seeing as they aren't really standard fare as far as songs go.
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Old 01-31-2007, 06:46 PM   #400
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Default Re: R1 - Actual Song Difficulties V2

You're right that token songs aren't exactly standard songs for the game since they have to be unlocked by performing specific actions. However, it would be nice to have a list of the songs and difficulties, just like we have for all the rest of them. Even if we can't say how to get them here, I'd at least like to know how many there are and what information about them is allowed to be made public.
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