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FFR Trading Card Game Complete challenges, defeat raid bosses, earn, trade and combine cards to eventually redeem for support tokens and even Vertex Beta vRofl

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Old 07-3-2019, 11:07 PM   #7501
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Default Re: The FFR Trading Card Game

Alright it's midnight my time anyway. If you've submitted at least one attack so far (So are Antori, OWA, TheSaxRunner, Precarious, Rushy, kainivy and UltimateMike) you can post a song name in the thread or ping me in discord.

1. Has to be a song not yet submitted as an attack
2. Once you submit it for this, -nobody- can submit it as an attack
3. I'll post the song, and the multiplier that a AAA on that song would get.

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Old 07-3-2019, 11:38 PM   #7502
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Default Re: The FFR Trading Card Game

And for people not in the discord, since I now go to sleep on the first raid boss to actually live through a day, I revealed hint number 4

Hint #4: To get the multiplier, some kind of numbers are having some kind of operation(s) performed on them

(Which means, to be clearest, that there is actually some kind and number of mathematical operations being carried out on [something] that at some point spits out an actual value from 0 to 14 which gets added to the base x1 for all attacks to give you the up to x15 multiplier, as opposed to basically consulting some chart of ranges mapping onto multipliers)

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Old 07-4-2019, 09:53 AM   #7503
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Default Re: The FFR Trading Card Game

weekly challenge: tier 2 silver pack


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Old 07-4-2019, 10:24 AM   #7504
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Default Re: The FFR Trading Card Game

Alright so, two things happened.

One is that I accidentally made a...small...error in describing what my system did but as near as I can tell from everybody's posts and theories, it didn't actually cause anybody to go down incorrect rabbit holes.

The other thing is that Rushyrulz is our winner at figuring out the weakness of the boss, even though he thought he didn't get it because he messed up basic addition and thought he didn't get it.

Step 1 - Convert the song title into numbers A=1, B=2 etc
Step 2 - Sum the numbers
Step 3 - Express the sum modulo 15

I inadvertently described mod 15 as making numbers from 0-15 instead of 'making 15 numbers' which means counting 0 as a number so it's actually 0-14, meaning the max multiplier is actually x15 not x16 but since nobody until Rushy was doing anything with modulo, and he was actually doing mod15 anyway, and I don't think anybody said anything to imply they were working backwards from "specifically gives results of 0-15" I -HOPE- I didn't make anybody just smash something in rage.
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Old 07-4-2019, 10:25 AM   #7505
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Default Re: The FFR Trading Card Game

I threw an idea out there (converting letters to numbers), Rushy ran with it (Mod 15) and it's (to the best of my knowledge) correct?

1) sum of Numerical sun of letter values in song title (A=1 Z=26)
2) Mod 15 +1
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Old 07-4-2019, 10:25 AM   #7506
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Default Re: The FFR Trading Card Game

Weakness:
Convert letters to numbers, (A=1, B=2, etc.) sum them up and take that number mod 15
add 1 to get final multiplier.

oh there are 2 posts already. Ok well I'll just leave this here out of shame
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Old 07-4-2019, 11:34 AM   #7507
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Default Re: The FFR Trading Card Game

three scores for raid boss:


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Old 07-4-2019, 12:55 PM   #7508
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Default Re: The FFR Trading Card Game

posting 35 best potential files here
Code:
Song Name			Note Count	Multiplier	Damage if AAA
Winter Wind Etude		2407		15		1805250
World's Most Wanted Wiener	2376		15		1782000
Nekuro no Makkuro Kuro Majutsu	2437		14		1705900
Temple [Shnabubula]		2219		15		1664250
Slashmaid (instrumental)	2495		13		1621750
Goblin				2152		15		1614000
The Big Crunch			2279		14		1595300
Southern Cross			2123		15		1592250
Thrash				2089		15		1566750
Storm Raid Battle		2372		13		1541800
Venus Fire			2055		15		1541250
The Candy Corn Witch		2197		14		1537900
Twilight Jewel			2194		14		1535800
Guile of the Rime King		2042		15		1531500
Palace of Destruction		2348		13		1526200
Wizdomiot			2032		15		1524000
Vortex				2028		15		1521000
Mirage Garden (Long Version)	2330		13		1514500
Crow's Ghost			2329		13		1513850
CirnoRHTL			2314		13		1504100
Serious Shit			2314		13		1504100
The Divine Suicide of K [Heavy]	2495		12		1497000
Metro				2472		12		1483200
_.Pulse				2272		13		1476800
Aim Burst			2085		14		1459500
Run Through The Stream Of Time	2241		13		1456650
The Scales of Strangeness	1925		15		1443750
Double Helix			2210		13		1436500
Brandish Headless		2044		14		1430800
to luv me i *** for u (Reprise)	2194		13		1426100
WonderWing			2143		13		1392950
{I Don't Need You Anymore}	1960		14		1372000
Sanctuary of pantheon		2273		12		1363800
Setsujou! Hyakka Ryouran!	1817		15		1362750
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Old 07-4-2019, 01:34 PM   #7509
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Default Re: The FFR Trading Card Game

Quote:
Originally Posted by devonin View Post
Alright so, two things happened.

One is that I accidentally made a...small...error in describing what my system did but as near as I can tell from everybody's posts and theories, it didn't actually cause anybody to go down incorrect rabbit holes.

The other thing is that Rushyrulz is our winner at figuring out the weakness of the boss, even though he thought he didn't get it because he messed up basic addition and thought he didn't get it.

Step 1 - Convert the song title into numbers A=1, B=2 etc
Step 2 - Sum the numbers
Step 3 - Express the sum modulo 15

I inadvertently described mod 15 as making numbers from 0-15 instead of 'making 15 numbers' which means counting 0 as a number so it's actually 0-14, meaning the max multiplier is actually x15 not x16 but since nobody until Rushy was doing anything with modulo, and he was actually doing mod15 anyway, and I don't think anybody said anything to imply they were working backwards from "specifically gives results of 0-15" I -HOPE- I didn't make anybody just smash something in rage.
Completely straight up no bullshitting, I tried EXACTLY this last night thinking some sort of modulus needed to be used in order to ensure that multiplier range, but I used mod 16 given the range that was established and....clearly that didn't work.

I hadn't been very vocal about my thought process in the thread, I'm aware, but this is basically the first thing I tried after coming back here and looking at all the new data + hints. (and then spent the better portion of an hour using mod 16 in combination with some stats that hadn't been considered on the spreadsheet TSR posted)

So yeah, I'm long past any point in my life where I'm smashing things in rage, but I'm that guy lol.
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Old 07-4-2019, 01:41 PM   #7510
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Default Re: The FFR Trading Card Game

he should be close to dead after awein's scores
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Old 07-4-2019, 03:37 PM   #7511
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Default Re: The FFR Trading Card Game

Is it dead yet?

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Old 07-4-2019, 07:16 PM   #7512
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Default Re: The FFR Trading Card Game

Yes it is dead now.
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Old 07-4-2019, 07:17 PM   #7513
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Default Re: The FFR Trading Card Game

Quote:
Originally Posted by One Winged Angel View Post
Completely straight up no bullshitting, I tried EXACTLY this last night thinking some sort of modulus needed to be used in order to ensure that multiplier range, but I used mod 16 given the range that was established and....clearly that didn't work.

I hadn't been very vocal about my thought process in the thread, I'm aware, but this is basically the first thing I tried after coming back here and looking at all the new data + hints. (and then spent the better portion of an hour using mod 16 in combination with some stats that hadn't been considered on the spreadsheet TSR posted)

So yeah, I'm long past any point in my life where I'm smashing things in rage, but I'm that guy lol.
Sorry
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Old 07-4-2019, 09:59 PM   #7514
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Default Re: The FFR Trading Card Game

I don't mean to discredit rushy getting this though, kudos to him. Just a little frustrated that I dismissed what the solution ended up being very early upon revisiting the thread after more submissions rolled in.

I do find it pretty funny however that he was using mod 15 when he technically shouldn't have been yet mod 15 was what was used to discern the multipliers lmao
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Old 07-4-2019, 10:57 PM   #7515
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Default Re: The FFR Trading Card Game

Yeah and you missed the part where he dismissed mod 15 because he failed to do regular addition properly also.

I do find the fact that he and I made the same mistake (Thinking of mod 15 as generating results up to 15, and not 14) makes me feel better about my mistake.
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Old 07-5-2019, 08:39 AM   #7516
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Default Re: The FFR Trading Card Game

I used mod 15 because I was operating under the assumption that the minimum multiplier was x2 instead of x1

also apparently adding things manually is hard because I fucked up somewhere on Blue Noah when I suggested it to awein oops. Probably typoed a number in the fervor of bum rushing everything into the calculator
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Old 07-5-2019, 01:41 PM   #7517
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Default Re: The FFR Trading Card Game

TheSaxRunner05

You have a new Token Pack!

You tear open the package to reveal:

8 Disconnected [Inspector K] - Tier 1
29 Crow Song - Tier 3
1 Eien Meikyu - Tier 1


-----------------------------------


devonin

You have a new Token Pack!

You tear open the package to reveal:

38 Tsugaru 180 New Version - Tier 4
12 Ride of the Black Rider - Tier 2
7 Crying soul - Tier 1


-----------------------------------


awein999

You have a new Silver Pack!

You tear open the package to reveal:

22 Beaker Sunset - Tier 3
32 Horizon II (Seven's Dawn) - Tier 4
45 Sleep, Part 2 - Tier 5


Sum of card values: 2150
-----------------------------------


rushyrulz

You have a new Standard Plus Pack!

You tear open the package to reveal:

12 Aquarium - Tier 2
24 Transparent White - Tier 3
28 Back to the Gate - Tier 3
11 Pollyanna - Tier 2


Sum of card values: 2300
-----------------------------------


kainivy

You have a new Standard Plus Pack!

You tear open the package to reveal:

64 Ascii Art Core - Tier 7
31 Battle Squadron Menu (Juno Reaktor Mix) - Tier 4
56 Musicmaker RX - Tier 6
24 grass-green holiday - Tier 3


Sum of card values: 4000
-----------------------------------


Ultimate Mike7

You have a new Standard Plus Pack!

You tear open the package to reveal:

24 Learn 2 Play - Tier 3
32 -Y - Tier 4
11 The Return F SuperDouble - Tier 2
26 Legend of Zelda Remix - Tier 3


Sum of card values: 2400
-----------------------------------


OWA

You have a new Standard Plus Pack!

You tear open the package to reveal:

43 I'm Alive (Jarvis Remix) - Tier 5
19 Rainbow Road [nanobii] - Tier 2
42 Tribal Revival - Tier 5
18 Infection - Tier 2


Sum of card values: 2900
-----------------------------------


TheSaxRunner05

You have a new Standard Plus Pack!

You tear open the package to reveal:

71 Dragonsbane - Tier 8
37 Strength - Tier 4
36 Improvisation et Chien - Tier 4
72 Banned Forever - Tier 8


Sum of card values: 6300
-----------------------------------


Antori

You have a new Standard Plus Pack!

You tear open the package to reveal:

22 Tron From Hell - Tier 3
33 Blue (Ashix Remix) - Tier 4
37 Do-Re-Mi-Fa-Rondo - Tier 4
25 My Beautiful Rescue - Tier 3


Sum of card values: 2500
-----------------------------------


Devonin

You have a new Standard Plus Pack!

You tear open the package to reveal:

35 Emerald Hill (Metaljonus Mix) - Tier 4
76 Temple [Shnabubula] - Tier 8
24 story of dreamers - Tier 3
78 0x69 - Tier 8


Sum of card values: 6250
-----------------------------------


Precarious

You have a new Standard Plus Pack!

You tear open the package to reveal:

28 Your Grace [Heavy] - Tier 3
21 Yeah Yeah Beats - Tier 3
77 Phalanx - Tier 8
33 False Strawberry - Tier 4


Sum of card values: 4350
-----------------------------------


You have completed the Counting Cards Achievement and will be awarded 5k credits.
awein999

You have a new Standard Plus Pack!

You tear open the package to reveal:

44 Night Messenger - Tier 5
16 The star hill - Tier 2
53 Chariot - Tier 6
16 Libertine - Tier 2


Sum of card values: 3150
-----------------------------------


You have completed the Seeing Double Achievement and will be awarded 10k credits.
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Old 07-5-2019, 01:43 PM   #7518
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Default Re: The FFR Trading Card Game

Raidboss has been looted!
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Old 07-5-2019, 02:33 PM   #7519
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Default Re: The FFR Trading Card Game

pls don't forget my packs for the quest submission this week ty, the second objective is in a separate post

(also the two paths I could take at this point don't have challenges listed for either of them)
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Old 07-5-2019, 03:31 PM   #7520
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I figured that was the case but I'm not sure what I can be fulfilling in addition for this objective in particular when it's as restrictive as it is with what judgments are allowed in the first place. Maybe an accuracy thing then? Idk

I'll submit this regardless
I didn't have a score to look at when I said the first thing, so I was speaking more generally. What I can say, is on the task lists, sometimes certain words or numbers are bolded as to a hint at the bonus.

I need to come up with those, I'll post those and the one Awein needs before the week's out. I have to do some brainstorming and playtesting.
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