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Old 03-4-2015, 08:31 PM   #9321
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

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Originally Posted by ilikexd View Post
Can you show where it's signed to this label? From searching I only see it as part of the True Blue album and not under Bemani in any way.
on second glance the album was released by konami itself
do we have permission from konami
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Old 03-4-2015, 08:37 PM   #9322
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

The thing is, I don't even know if we need permission from whoever it was released under, and if we do, in what cases we would need it. "基本的に連絡は不要ですが、商用利用の場合は必ずご連絡ください。他サークル様へ提供した楽曲は、主催サークル様の指示に従って下さい。" comes out as "Basically, contact is not required, Please contact me in case of commercial use. And the music is provided to the other circle-like, follow the instructions in the organized circle like." in Google translate.
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Old 03-4-2015, 11:44 PM   #9323
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

Sorry I'm a little, uh, not-knowing-y about all this permission and rights-transferring stuff. But because I'm managing the batch, I thought I should comment on it.
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it's signed to konami digital entertainment, therefore according to p*light's site we would need permission from them (not happening)
p*light's site explicitly mentions "circles" which pretty much means labels as far as music is concerned
Yeah, this is about right. I've seen サークル referring to school clubs and doujin groups. "An association of like-minded people." A group of people releasing music together would be a サークル, but an actual record label might fall under 企業 (business).

他サークル様へ提供した楽曲は、主催サークル様の指示に従って下さい。
For music offered to other circles, you most follow the rules of the circle's organizer.
企業に提供した楽曲に関しましては二次利用を一切禁止します。
Music offered to a business is entirely prohibited from secondary use.

JX did say "anything but songs copyrighted by a company." I guess getting a track into a Bemani game counts as offering it to a business?

True Blue is on Konami's website, and Konami is listed as the distributor on its store page. The amazon.co.jp page says its label is "SMD itaku (music)", which ... I don't know? It's the same for the beatmania IIDX 21 SPADA thing mentioned on the same Konami page. So, a track has to be offered to Konami for them to be able to release it on a CD? I think? And if we can't find what the exact agreement was, would it be better to play it safe?

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Originally Posted by SonicX. View Post
I'm send that song, so... I need the permission from Hommarju's? I think P*Light music has the permission for using his music on FFR (I got that info in the reply after send the submission of that song), but the remix is in his soundcloud account.
Yeah, that e-mail was sent by me. I didn't notice at the time that, on P*Light's soundcloud page, you can see that the Hommarju remix is a repost of the track from Hommarju's page. (You can see the icon of the two arrows in a rectangle).

But also, I only just checked the pichnopop discography, and TRIGGER★HAPPY (Hommarju Remix) was released on one of their CDs. Therefore, it falls under the same rules, so you don't need to contact the artist. Sorry for the confusion. I'll put it back on the list. It's more in the clear than the others, because it's not featured in anything from Konami.
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Old 03-4-2015, 11:54 PM   #9324
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

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I think? And if we can't find what the exact agreement was, would it be better to play it safe?
Yeah. Don't pull it just yet, though. I'm going to try to ask P*Light if he knows if the specific track is available to be used.
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Old 03-5-2015, 08:22 AM   #9325
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

To be honest, none of the SDVX FLOOR songs seem like they should be available.

When BlackY released MAXXXBURNING!!!, they had to license Max Burning!! back from KONAMI.
When C-Show released HOLIX, they had to license PANIC HOLIC back from KONAMI.
And so on for every album with a SDVX long version on it.

When artists submit songs to SDVX FLOOR, they forfeit their rights to them - so, say, For UltraPlayers probably isn't covered by Cosmo's blanket license.

It's a similar issue for Shippujinrai and Devilz Staircase/Sacrifice - OSTER is part of beatnation RHYZE now, and all those songs were made specifically for KONAMI. I don't think their old blanket license, back from when they were still purely independent, would be able to cover them. Shippujinrai and Staircase might be okay, since they were made before they actually became an in-house artist, but it depends on the nature of the licensing agreement they made with KONAMI.

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Old 03-5-2015, 06:20 PM   #9326
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

"初めまして。P*Lightと申します。
ご連絡ありがとうございます。

「One More Lovely (P*Light remix)」に関してですが、
こちらは企業に提供した楽曲にあたりますので
収録はしないで頂けますと幸いです。

お力になれず恐縮ですが、何卒ご理解の程よろしくお願い致します。

P*Light"

OML P*Light remix will have to be removed. I'll replace it with another file if I can.
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Old 03-5-2015, 10:45 PM   #9327
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

Alright, yeah. He uses the same phrase there that he does on the site's about page, 「企業に提供した楽曲」, "a track offered to a business". One More Lovely -P*Light Remix- and TRIGGER★HAPPY have been removed under these grounds.

I've never really kept track of Bemani games and their releases, so I appreciate people who do know their stuff voicing these permission issues.

Also, the January-February batch is closed, so anything removed from it will not be able to be replaced with another file.
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Old 03-5-2015, 11:48 PM   #9328
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

Usually we go with the artist's responsibility on updating their permission status. And if they still have a problem, we can always remove said song/file from our site, but this has thankfully been an extremely rare event.

In this instance however, looks like case closed for P*Light. I'm still glad that we can step a lot of songs from the artist, more than what bms of fighters has offered at least.
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Old 03-6-2015, 01:09 AM   #9329
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

I'm confuse now, so... OML P*light remix and TRIGGER★HAPPY has been removed but the Hommarju remix not? or the three files in the batch has been removed?
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Old 03-6-2015, 01:33 AM   #9330
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

Quote:
Originally Posted by SonicX. View Post
OML P*light remix and TRIGGER★HAPPY has been removed but the Hommarju remix not?
This is correct. The rights to those two tracks were given to Konami. Hommarju's remix of TRIGGER★HAPPY does not appear in anything from Konami, so it still falls under pichnopop's terms of use, which allows us to use it.
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Old 03-20-2015, 06:21 AM   #9331
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

batsj nots?
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Old 03-26-2015, 03:26 AM   #9332
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

sick notes
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Old 04-1-2015, 08:52 AM   #9333
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

There has been zero progress on judgments for the September/October batch. No one ever signed up. People who don't try to contribute or communicate shouldn't be on the team, so I fired everyone.

The judgment team is dead. Long live the judgment team.
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Old 04-3-2015, 05:02 PM   #9334
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

so is the site dying this bad? Or do people just not give a shit about the batch :s
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Old 04-3-2015, 06:08 PM   #9335
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

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so is the site dying this bad? Or do people just not give a shit about the batch :s
More like life is getting in the way in general

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Originally Posted by Silvuh View Post
There has been zero progress on judgments for the September/October batch. No one ever signed up. People who don't try to contribute or communicate shouldn't be on the team, so I fired everyone.

The judgment team is dead. Long live the judgment team.
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Old 04-17-2015, 05:06 PM   #9336
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

It'd be cool if someone stepped one of my remixes (at least the ones you're allowed to do, but I see T. Swift covers on here so it seems fine) :3 Hint hint
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Old 04-17-2015, 05:30 PM   #9337
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

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It'd be cool if someone stepped one of my remixes (at least the ones you're allowed to do, but I see T. Swift covers on here so it seems fine) :3 Hint hint
Remixes are fine usually.

I see you did something from Yuki Kajiura.

ooooooo
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Old 04-17-2015, 07:05 PM   #9338
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

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Remixes are fine usually.

I see you did something from Yuki Kajiura.

ooooooo
I've done a couple

You Are My Love

Mezame

Magia

Sis Puella Magica!

Decretum
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Old 04-17-2015, 07:13 PM   #9339
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

WELP.

All you're missing is Symposium Magarum and Crdens Justiam or w/e the fuck it's called

That said I will probably try to chart at least one of these.

Edit: Yeah totally gonna have to chart something you did, you've done two of my favorite songs.

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Old 04-30-2015, 02:05 AM   #9340
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

Next batch is hard songs megabatch maybe? I have a couple of real monsters under construction 8)

Edit:
Quote:
Originally Posted by Silvuh View Post
There has been zero progress on judgments for the September/October batch. No one ever signed up. People who don't try to contribute or communicate shouldn't be on the team, so I fired everyone.

The judgment team is dead. Long live the judgment team.
Should we discuss how we could make file judging a bit less of a chore?
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Your strengths and weaknesses may never change, but they will still get better as you do, albeit disproportionately of course. You're bad at jumpstream, so just play jumpstream files. Play them for hours. Play ones you have to struggle to SDG, and play ones hard enough to make your hands and arms burn. Then play them some more. Then, the day after the next, play them again. If you aren't already doing this, you can't say you're stuck. Plateauing doesn't really exist, if you aren't improving it means you haven't put in the effort needed to improve, or your effort has been misapplied. It's more of a problem at really high levels, but never totally concrete.

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