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Old 12-27-2015, 09:16 AM   #1
AragakiAyase
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Default TWG CXLV: A Bad Joke - The 10th Edition - Post Game

Signups:
1. dAnceguy117 Mafia JOAT, CONCEDED AT END
2. Funnygurl555 1-Shot Tracker, WON AT END
3. rzr Tracker, WON AT END
4. T-Force Mafia Goon, lynched Day 1
5. Red Blaster Serial Killer, (mistakenly) killed Night 2
6. DaBackpack 1-Shot Bus Driver, killed Night 1
7. storn42 Vanilla Townie, lynched Day 0
8. botchi246 Charu Jailkeeper, WON AT END
9. Vendetta21 Vigilante, WON AT END
10. j-rodd123 Vanilla Townie, killed Night 2
11. Xiz Role Cop, Killed Night 1
12. roundbox Vengeful, WON AT END
13. _Zenith_ Vanilla Townie, killed Night 2

Wolf quicktopic: http://www.quicktopic.com/51/H/NyrsSjwHnRxMN

Setup was RKIKPIT

Night actions:


N0 actions:
Red Blaster chooses Strongman/Ninja

N1 actions:
DBP drives danceguy and roundbox
Charu jails V
Red Blaster kills DBP
V kills Xiz
Danceguy kills Xiz (strongman)
Xiz seers jrodd
Funnygurl tracks Red Blaster

N2 actions:
Charu jails Red Blaster
Red Blaster kills Zenith
danceguy kills jrodd (Ninja)
V kills Red Blaster
rzr tracks Charu



Before anything else, I'd just like to say: I'm very sorry for screwing up the night actions. I went over them so many times because I was paranoid of messing it up, and somehow it still slipped that jailkeeper protects as well as roleblocks so V's kill on Red Blaster night 2 shouldn't have gone through.

That said, it was a pretty interesting game to watch. Wolves got pinged out pretty early although dbp played a very nice Day 0, so rip being cleared early from now on lmao. MVP would probably be funnygurl for tracking Red Blaster N1, figuring out that storn was town, and going for T-Force/Danceguy. I'll put up other comments later (and feel free to rip me for screwing up).
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Old 12-27-2015, 09:16 AM   #2
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

Also the flavor text:

JK = just kidding (bad joke)
9++ = 10 -> 10th Edition
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Old 12-27-2015, 09:16 AM   #3
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

lmfao i skipped an entire page of content and just now saw danceguy concede... hahaha look at that two hours of investigative journalism only to reach the conclusion that had already been made
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Old 12-27-2015, 09:18 AM   #4
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

for danceguy:
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Old 12-27-2015, 09:19 AM   #5
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

lmfao that t-force sacrifice dance
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Old 12-27-2015, 09:23 AM   #6
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

like the T-force sacrifice was a mechanically correct play but you fell into an impossible endgame where by some sheer miracle every single vanilla townie died
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Old 12-27-2015, 09:24 AM   #7
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

Also I'm pretty sure I rolled the max # of power roles, only 3 VT was pretty ridiculous.
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Old 12-27-2015, 09:30 AM   #8
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

you were 1 short of max
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Old 12-27-2015, 09:30 AM   #9
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

if you had rolled max there would be no SK tho, and i now understand why there is no SK at 7T, and that's because the game can be nearly automatically solved by everyone mass claiming
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Old 12-27-2015, 09:31 AM   #10
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

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for danceguy:
I hate everything
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Old 12-27-2015, 09:33 AM   #11
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

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you were 1 short of max
By PR I mean non-VT rolls, converting the 1 T to another letter removes SK and adds another PR so still 3 VT
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Old 12-27-2015, 09:36 AM   #12
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

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like the T-force sacrifice was a mechanically correct play but you fell into an impossible endgame where by some sheer miracle every single vanilla townie died
I killed someone (jrodd) who could've been a VT instead of killing an outed blue. not totally sure if that's mechanically correct, I think so tho.

the tforce sacrifice reminded me of one of your wolf games where you conceded, I was definitely actually hoping tforce wouldn't die there, buuut we still would've been shot at that night / gotten squashed the same way at endgame. too many good claims
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Old 12-27-2015, 09:39 AM   #13
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

That was funny - town cleared itself more than finding wolves. Good game guys, I'd give Red bonus points lol. That was very fast though
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Old 12-27-2015, 09:45 AM   #14
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

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Originally Posted by dAnceguy117 View Post
I killed someone (jrodd) who could've been a VT instead of killing an outed blue. not totally sure if that's mechanically correct, I think so tho.

the tforce sacrifice reminded me of one of your wolf games where you conceded, I was definitely actually hoping tforce wouldn't die there, buuut we still would've been shot at that night / gotten squashed the same way at endgame. too many good claims
yeah that's what i mean by mechanically correct, it did not look like he was going to die and it was a subtle shifting of numbers that fucked you, so yeah i see why that was your strongest play to win the game, it's what i probably would have done
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Old 12-27-2015, 09:47 AM   #15
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

and tbh that last phase was really disappointing i hate purely mechanical wins
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Old 12-27-2015, 09:47 AM   #16
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

i hate them because even though i won i dont have much rioom to brag and rub it in someones face
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Old 12-27-2015, 09:50 AM   #17
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

and just for reference, with red blaster jailkeepered there should have only been 1 kill that night.

and with natural order resolution if i killed red blaster he shouldnt have killed someone

had the night been processed correctly danceguy could still have won the game
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Old 12-27-2015, 09:51 AM   #18
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

jailing red blaster was an astonishingly bad play from charu rofl
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Old 12-27-2015, 09:51 AM   #19
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

I think if Dap hadn't have been killed he probably would've led town in later days, a lot of people had you town read at eod so that played a hand in my killing you. Also the way you dug into storn I had inclination to believe you were a blue so yeah.

Zenith was just too much of a ??? and was pushing for my lynch way too hard so he had to go.
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Old 12-27-2015, 09:53 AM   #20
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Default Re: TWG CXLV: A Bad Joke - The 10th Edition - Post Game

i totally got you to eat the bait and slip that you were sk hahaha
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