05-13-2012, 04:57 AM | #3481 |
>w<
Join Date: Sep 2007
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Posts: 2,584
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Ah yes... I'm sorry if I seemed biased against having a chart that's out of the ordinary for FFR; I suppose what I'm used to seeing in a typical submission could've affected my reviews.
Perhaps "continuous" would've been a better word than "generic" - the file just seemed like a chain of long, tedious jump/handstream when you could've varied it up a little more. And with a formidable length (and density!) like this, I didn't think slight changes of pace would take away too much from the difficulty you were aiming for. I'll try my best to have a more open mindset in reviewing future batches - thanks for your comments!
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05-13-2012, 08:50 AM | #3482 | |
"The Quebec Steparatist."
Join Date: Feb 2011
Age: 33
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
I seriously considered giving Data Drain a very serious job.
It's hard to think of anything that could make it worth being in game, but these were my main arguments of doing anything with it. Quote:
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Last edited by Hateandhatred; 05-13-2012 at 09:20 AM.. |
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05-13-2012, 08:55 AM | #3483 | |
ITG playing fur
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Location: USA
Posts: 3,660
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Quote:
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05-13-2012, 08:59 AM | #3484 |
"The Quebec Steparatist."
Join Date: Feb 2011
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Winter Wind Etude, Revolutionary Etude, Blooddrunk [heavy], etc.
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05-13-2012, 09:01 AM | #3485 |
ITG playing fur
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Revo isnt really stamina draining for the same reason crowdpleaser isnt.
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05-13-2012, 09:02 AM | #3486 |
"The Quebec Steparatist."
Join Date: Feb 2011
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Posts: 1,947
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
I dunno, the jacks get me at some point. Maybe I just suck too much...
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05-13-2012, 09:03 AM | #3487 |
ITG playing fur
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Location: USA
Posts: 3,660
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
It's not really stamina draining as much as "99% of people dont have the skill to jack this fast"
Stamina draining stuff is usually very possible for a lot of people for like a minute, but make it 3-4 minutes long then you have a problem
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05-13-2012, 10:05 AM | #3488 | |
lol happy
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Quote:
I was considering using it as a side game in the final round of my tournament, so I made a few different difficulties for the song. See the problem is that FFR seems to think Pants is a stamina file lolllll
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05-13-2012, 11:11 AM | #3489 | |
plain old ugly ass dumbas
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Am I the only one that really wants a full length WEYX?
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Quote:
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05-13-2012, 11:33 AM | #3490 |
Quasi-porn
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Revo and Blooddrunk don't seem stamina draining. even wwe isn't that draining after playing a lot of Nuclear Blast files. FFR could use better/more stamina files that aren't joke files at the same time.
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05-13-2012, 02:37 PM | #3491 | |
FFR Player
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Age: 31
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Quote:
Stamina charts that aren't trolly would be awesome. |
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05-13-2012, 02:46 PM | #3492 |
Dark Chancellor
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
kilga's p8107 is the only good marathon file ever
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05-13-2012, 03:14 PM | #3493 |
lol happy
Join Date: Oct 2005
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
You dare insult Zen Master Bufang and his Planet of Karmas!?
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05-13-2012, 05:15 PM | #3494 |
FFR Player
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
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05-13-2012, 05:37 PM | #3495 |
VICES
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
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05-13-2012, 06:49 PM | #3496 |
good hot
Join Date: Sep 2007
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Of course the whole WEYX is anticipated to be stepped for FFR. Really would like to see this in the game too.
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05-13-2012, 06:59 PM | #3497 |
Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
8/7/7/7/6/7
Discard 6 and 8 Left with all 7s It looks like World's End Yama Xanadu got in, and I assume is going to be left as is. The rating would have to be destroyed a good amount for it to not be accepted
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Last edited by DossarLX ODI; 05-13-2012 at 07:02 PM.. |
05-13-2012, 07:22 PM | #3498 |
Rhythm game specialist.
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
absolutely. Cutting WEYX is a travesty. The song is nowhere near as epic without the nerve-wracking length.
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05-13-2012, 07:28 PM | #3499 |
The Vast White Note
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Accepted:
Aerospace 7.75 (Bufang approved so it better have :P) Gravity Blast 8.00 (Actually I agree with the sentiments of varying colors, and will be working to do so before this goes gameward.) Rejected: Steel Monster 6.25 (Really? I didn't change it much from the lauded DF version, ah well, broader audience wot, etc)
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05-13-2012, 08:01 PM | #3500 |
Local Teenage Wastebasket
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Re: Queue/Batch Discussion Thread v2 (Submission Closed)
Commenting on F~S, might not comment on Dreamerz since I know that file was pure shit.
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