Old 09-11-2013, 02:43 PM   #401
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Default resizeable arrow notes

I'm coming from the velocity engine and was trying r^3 engine and would like to have the option to adjust the size of the arrow notes.

Is this possible or is my idea just a crazy one?
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Old 09-11-2013, 03:06 PM   #402
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

That's actually a neat idea
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Old 09-14-2013, 07:52 PM   #403
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

I'm thinking about PMing people through the friends tab or maybe search for songs by author.
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Old 09-14-2013, 11:33 PM   #404
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

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search for songs by author.
This would be awesome.
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Old 09-22-2013, 12:33 AM   #405
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

I've noticed that the combined stats of all the songs you played when you used the queue don't seem to display anymore. Also I was just playing EHHS and I clicked the button to play it again and then the screen turned to this and stayed that way; no idea why.
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Old 09-27-2013, 11:35 PM   #406
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

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Okay, my issue is NOT lag, and is NOT window size, just to make that perfectly clear.

Playing this game, to fix close/constricted/hard to read parts of the chart can be fixed by changing the scroll speed to be faster. This needs a careful balance with the ability to read specific notes quickly. So too fast, and it becomes too hard to read the chart in a different way.

Playing Stepmania, it has more "height" to show the notes/give warning without sacrificing the scrolling speed.

Is there a way to show more notes on the FFR game window without making the scroll speed slower?
I was told this would be a good place to bring this up. This is a function I would like to see.

My original thread: http://www.flashflashrevolution.com/...92#post3983292
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Old 10-11-2013, 05:03 PM   #407
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Exclamation Re: Beta Engine: R^3 [Updated 7/26/13] HELP!!!!

So I have been trying to figure this out but nothing seems to be working. Everytime I play FFR R^3 and play a song right when its done loading its says Shockwave player has crash! Can anyone help me? Please reply!
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Old 10-11-2013, 06:07 PM   #408
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Default Re: Beta Engine: R^3 [Updated 7/26/13]





Last edited by Velocity; 10-11-2013 at 06:11 PM..
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Old 10-11-2013, 08:14 PM   #409
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

That queue system looks awesome, I will probably start using the queue feature once that comes out!
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Old 10-12-2013, 05:02 PM   #410
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

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unplayed queue
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Old 10-12-2013, 05:05 PM   #411
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

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Not bad, finally importing all that hard work language collecting for R^2?
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Old 10-12-2013, 05:32 PM   #412
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

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Not bad, finally importing all that hard work language collecting for R^2?
I wrote a tool to let anyone add/edit language data.

So anyone can add languages to the game.
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Old 10-12-2013, 05:46 PM   #413
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

So I can write a "Rage at this Game" language, and title Legacy genre as "Complete Shit"?
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Old 10-12-2013, 06:25 PM   #414
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

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So I can write a "Rage at this Game" language, and title Legacy genre as "Complete Shit"?
If you wanted. Though I will be checking who added/edited what and giving out bans if it breaks any rules.
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Old 10-12-2013, 06:45 PM   #415
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

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So I can write a "Rage at this Game" language, and title Legacy genre as "Complete Shit"?
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If you wanted. Though I will be checking who added/edited what and giving out bans if it breaks any rules.
Make one about porn.

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Old 10-17-2013, 11:09 PM   #416
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

So, I'm trying out R^3 to see if the higher frame rate will make it easier to read dense stuff since I have such major issues with it and I'm having major lag issues like most everyone. I'm using flash 11.7.700.224 standalone at 60 FPS and I've already put up the flash memory limit to unlimited (as previously mentioned by popsicle_3000). Anything I'm missing? Do I need to use an older version or something?
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Old 10-17-2013, 11:11 PM   #417
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

Well Flash 10 works a lot better on my computer than Flash 11, so try that maybe?
Wish rates worked on Flash 9 though, smoothest flash player for me, almost completely lag free.
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Old 10-17-2013, 11:14 PM   #418
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

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Why hasn't this happened yet? And any news on adding a search by author feature or possibly a show FPS button?
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Old 10-17-2013, 11:24 PM   #419
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

I got an idea that I would really like but I don't know if anyone else supports it or not. An option to make it so that there's some way to tell if you were early or late when you get a good. So it could just say Early Good or Late Good instead of just Good or something like that. I still get too many goods where I don't know if I was too early or too late so it's hard for me to improve my timing.
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Old 10-21-2013, 03:16 PM   #420
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Default Re: Beta Engine: R^3 [Updated 7/26/13]

Play enough and you should be able to tell if you're late or early
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