07-16-2007, 05:55 PM | #41 |
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Re: Super Smash Brothers Brawl: Release Date Announced
Online maybe announced but im guessing they are gonna have it like pokemon or strikers with no vo, so people can't start throwing racial slurs at you everytime you kill em through the interwebs
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07-16-2007, 06:15 PM | #42 |
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Re: Super Smash Brothers Brawl: Release Date Announced
the only thing i don't like abut on-line play is the people who use action replay codes, in mario kart DS a guy used infinite blue shells
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07-16-2007, 06:49 PM | #43 | |
let it snow~
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Re: Super Smash Brothers Brawl: Release Date Announced
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Now, if you said "let's code in a means by which to soften falls to enable a quick comeback" and "let's code in an aerial dodge that can go any direction" and put those two together, then you'd have an argument. You can't tell me the developers of the game invented / condone / use wavedashing. Especially without proof. |
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07-16-2007, 06:53 PM | #44 |
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Re: Super Smash Brothers Brawl: Release Date Announced
now that i know what wavedash is i don't think i would use it so much. because i use many dash attacks (sheik dash attack is my favorite)
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07-16-2007, 09:00 PM | #45 | |
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Re: Super Smash Brothers Brawl: Release Date Announced
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Hell, what if spamming Link's Up+B became the new thing? Did they INTEND to make it that powerful(FOR THE SAKE OF THIS EXAMPLE)? Probably not. But if it's that powerful, are people gonna spam it? Of course. Really, if they didn't intend to do this, they would've made it so that you either don't slide when you hit the ground, or something works differently when you hit the ground, such as need a little recovery time like after using a heavy move such as Link's Down+A move. If they intended to have it used this way is arguable, but they certainly didn't make it possible on accident.
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07-16-2007, 09:58 PM | #46 |
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Re: Super Smash Brothers Brawl: Release Date Announced
well if doesn't matter if they intended or not. the problem is if its gonna be in brawl and that none of us know at this moment
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07-16-2007, 10:17 PM | #47 | |
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Re: Super Smash Brothers Brawl: Release Date Announced
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Oh yeah, they added more characters. Check the screens. They added Dr. Wright (got no idea), Metaknight, Koopa(????), and some guy from F-Zero. Metaknight's been added but he's not in the official site. http://www.gamespot.com/wii/action/s...s%3Ball&page=2 http://www.gamespot.com/wii/action/s...tag=images;all |
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07-16-2007, 10:19 PM | #48 | |
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Re: Super Smash Brothers Brawl: Release Date Announced
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07-16-2007, 10:25 PM | #49 |
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Re: Super Smash Brothers Brawl: Release Date Announced
Ohhhh... I was thinking on why the hell they were going in lawlz. That's pretty neat, I guess.
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07-16-2007, 10:30 PM | #50 |
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Re: Super Smash Brothers Brawl: Release Date Announced
it is pretty neat is one of the best new features. now even if the character you wanted to see is not playable you still can see him in full 3D and helping you (or your enemy XD)
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07-16-2007, 10:30 PM | #51 | |
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Re: Super Smash Brothers Brawl: Release Date Announced
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To everyone calling WD a glitch, answer this question. If they did not mean for WD to be in SSB64 and SSBM. Then why didn't they remove it from SSBM after the glitch was discovered in SSB64? |
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07-16-2007, 10:34 PM | #52 |
let it snow~
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Re: Super Smash Brothers Brawl: Release Date Announced
Because it was coded into the engine and removing it would require a complete overhaul?
Difficult~ HAY SO IF THE HITBOXES WERE SCREWED UP IN COUNTER STRIKE THEN WHY DIDN'T THEY FIX THEM IN CS:S GUYS ps you couldn't air dodge in SSB. Also, I need proof that they confirmed the rumor was false. I've never heard anything about it to date and I read video game news several times a day on various websites. |
07-16-2007, 10:50 PM | #53 |
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Re: Super Smash Brothers Brawl: Release Date Announced
http://www.thetanooki.com/2007/03/04...s-and-desires/
http://www.1up.com/do/newsStory?cId=3151290 Wheres the news story about Ganon, that one I've never heard of. Stuff like this is all false. Everything that Sakurai has confirmed is on the new SSB:B website. Last edited by slickskater29; 07-16-2007 at 10:54 PM.. |
07-16-2007, 10:51 PM | #54 |
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Re: Super Smash Brothers Brawl: Release Date Announced
woow what bunch of lies, but well thanks there is an official site
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07-16-2007, 11:20 PM | #55 | |
let it snow~
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Re: Super Smash Brothers Brawl: Release Date Announced
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07-16-2007, 11:49 PM | #56 | |
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Re: Super Smash Brothers Brawl: Release Date Announced
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07-17-2007, 01:58 AM | #57 |
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Re: Super Smash Brothers Brawl: Release Date Announced
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07-17-2007, 05:17 AM | #58 |
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Re: Super Smash Brothers Brawl: Release Date Announced
Just a note on wavedashing, if they indeed set it up so that wavedashing was part of the codeing, then woudent they have mentioned it in the players manuel or any of the players guide? None of these mention wavedashing or L-canceling, i think it would be too farfetched to call it a exploitable glitch since it does no damage and pretty much just helps you move from 1 place to the other quickly.
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07-17-2007, 11:03 AM | #59 |
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Re: Super Smash Brothers Brawl: Release Date Announced
only 2? you got to be kidding can you send me the link of the interview?
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07-18-2007, 01:01 AM | #60 | |
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Re: Super Smash Brothers Brawl: Release Date Announced
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You can also ask that same question about snaking in mariokart games wouldnt they just tell you? |
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