03-27-2013, 03:25 PM | #61 |
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Re: jTWG LXIV The Indians of 10
I really doubt Sage is a wolf. This doesn't strike me as a kill from him, definitely not. I suggest we turn our attention away from him.
Okay, from what I have been able to observe, these are the players right now I think are the least likely to be the wolf: Krauthammer, Zoshi, Syhto, Sage of the Forest, Manticore. As I see it, it is possible that the Zoshi kill comes from an experienced player who wants to disorientate the players. I think that Jrodd or Travman fits the bill. Maybe rzr. Of these three, I'm leaning towards travman |
03-27-2013, 03:28 PM | #62 |
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Join Date: May 2012
Posts: 362
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Re: jTWG LXIV The Indians of 10
Also if you're voting Sage you better have a goddamn reason that isn't "insta lol" or "what they said lol"
At least make the effort of creating a good enough post! |
03-27-2013, 03:31 PM | #63 | |
moonchild~
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Re: jTWG LXIV The Indians of 10
Quote:
I stand by my word.
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03-27-2013, 04:12 PM | #64 | ||
TWG Overlord
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Re: jTWG LXIV The Indians of 10
Quote:
No thoughts on Cedo or Bynary?
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03-27-2013, 04:19 PM | #65 |
moonchild~
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Re: jTWG LXIV The Indians of 10
Or himself lol
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03-27-2013, 04:24 PM | #66 |
FFR Veteran
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Re: jTWG LXIV The Indians of 10
I've talked to Cedo, rzr, bynary, and trav. Nothing has been said yet that would warrant any suspicion. The only thing that has been discussed is manti not dying N1. Personally I believe the wolf just didn't kill him to try to get a free lynch the next day 'cuz lolmantiiswolfifhedoesntdie
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03-27-2013, 04:27 PM | #67 |
FFR Veteran
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Re: jTWG LXIV The Indians of 10
My vote stands on sage because he's the only one who knew zoshi and thats all I have to go off of so far.
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03-27-2013, 04:50 PM | #68 |
moonchild~
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Re: jTWG LXIV The Indians of 10
So before we start looking for the wolf, shouldn't get the vigi to come out? I mean at least so we can make an educated guess at who to target? Instead of blindly lynching?
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03-27-2013, 06:00 PM | #69 |
The Paragon of Perfection
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Re: jTWG LXIV The Indians of 10
Someone count it up for me pretty please. I'm not home but I want people to know where everything stands. Story may have to wait till tomorrow too.
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03-27-2013, 06:05 PM | #70 |
moonchild~
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Re: jTWG LXIV The Indians of 10
3 votes for Sage
1 vote for Manti 1 vote for Travman. 1 safety on Krauthammer 1 safety on rzr pretty sure that's it.
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03-27-2013, 06:10 PM | #71 | |
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Re: jTWG LXIV The Indians of 10
Quote:
Kinda disappointing. Also eh I couldn't avoid including the dead player or myself. It is...a slight quirk from me. And no, the Vigi shouldn't come yet. |
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03-27-2013, 06:12 PM | #72 |
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Re: jTWG LXIV The Indians of 10
Also Vigi remember you must use that power tonight.
If you don't, you would have done nothing to help the team. Listen to your mind or heart or whatever and kill wisely! |
03-27-2013, 06:26 PM | #73 | |
TWG Overlord
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Re: jTWG LXIV The Indians of 10
Vigi should only come out if he's about to be lynched. No reason to bring unwanted attention to him.
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03-27-2013, 06:30 PM | #74 |
moonchild~
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Re: jTWG LXIV The Indians of 10
Well I'm just saying, even if he does come out tonight, he's pretty much immune right? He can send his kill with an educated guess, and can still survive the next night phase without worrying about getting wolved.
...right?
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03-27-2013, 06:41 PM | #75 |
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Re: jTWG LXIV The Indians of 10
Why would they not worry about being wolved? The vigi kill isn't replacing the wolf kill, and killing a confirmed human is a pretty easy decision
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03-27-2013, 06:47 PM | #76 |
FFR Veteran
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Re: jTWG LXIV The Indians of 10
Why would it matter. The wolf would be stupid to kill the vigi. If the vigi submits and kills a human thats -1 human for the wolf not including his wolfing. And if he doesn't submit thats still -1.
If the wolf targets the vigi, the vigi could just not submit and there's only one kill that night. I only see a benefit to the vigi coming out so the majority can make a decision. |
03-27-2013, 06:49 PM | #77 |
moonchild~
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Re: jTWG LXIV The Indians of 10
well that's what I'm confused about. Wouldn't you rather have a more informed decision when sending the vigi kill? If we get everyone together and find the wolf, then we can end this n2.
Plus anyway if the wolf sends a kill they're always killing a confirmed human. derp.
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03-27-2013, 06:50 PM | #78 |
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Posts: 362
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Re: jTWG LXIV The Indians of 10
More like the wolf would be stupid not to kill the Vigi.
After all it would be a confirmed human. And if the Vigi hits another human, it is two threats less for the wolf. Also I'm worried by the amount of votes. There better not be phantoms! Phase ends today! ...I think. |
03-27-2013, 06:51 PM | #79 |
FFR Veteran
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Re: jTWG LXIV The Indians of 10
and confirmed human? lol we're all confirmed humans besides the wolf
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03-27-2013, 06:51 PM | #80 |
moonchild~
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Re: jTWG LXIV The Indians of 10
If the Vigi is left alive, the chance of them hitting the wolf is 1/9. If he doesn't come out and make a good kill, that's two human kills right there for the wolf.
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