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Old 02-12-2008, 06:50 PM   #41
Loot You
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Default Re: Running out of things to improve

Quote:
Originally Posted by aaaa
2 8 ROAR (Rage Mix) 1,063,300*
4 12 Crowdpleaser 1,904,700*
6 11 Lawn Wake IV 1,641,430*
7 9 The Games We Played, Part 5 1,958,925*
8 12 Piano Etude (Demon Fire) 2,611,880*
8 12 Grand Gallop Chromatique 3,623,385*
8 11 BB Evolution 4,077,480*
9 10 Nova Pulser 1,180,825*
11 12 One Minute Waltz 1,530,985*
12 12 Molto Vivace 1,806,805*
12 11 Epidermis 1,978,780*
14 10 Degenerates 2,625,425*
16 12 RunnyMorning (SGX MIX) 1,652,140*
16 12 Frictional Nevada 2,040,895*
16 10 {I Don't Need You Anymore} 3,037,705*
17 11 Turkish March 1,635,425*
18 10 Shanghai Girl of Meiji 17 2,973,900*
21 12 Revolutionary Etude 1,927,305
21 11 Exciting Hyper Highspeed Star 2,070,790*
21 12 Pants 4,576,605*
22 10 Jelly Roll Blues 1,205,075*
22 11 Strangeprogram 2,232,310*
23 10 The Games We Played, Part 3 2,015,725*
25 8 Lethal Injection 1,663,380*
27 12 Caprice 2,005,865*
28 9 Coat Czech 1,038,225*
29 11 Final Fantasy Last Battle Festival 5,648,035*
30 11 Midnight Dragon 2,162,365*
32 10 Chlorophyll 1,850,680*
33 9 Megane De Ne! 2,154,225*
33 10 Cosmic Orchestra 2,464,225*
37 10 Nanairopanda 1,829,725*
39 9 Pupil of Frenzy 2,225,250*
40 11 Rottel-da-station 1,881,955*
41 11 Sympathizer 2,987,575*
42 10 Adult's Sketchbook 1,346,400*
42 8 Crazy Hair Day 1,402,475*
42 9 Radius ~Hacker No Yabou~ 1,631,875*
42 8 Sakura no Kenshi 1,878,325*
42 9 Rondo Alla Turca 2,400,575*
45 11 AIM Anthem 1,114,920*
45 10 Classical Insanity 1,706,275*
46 9 Shind Bad 1,482,525*
46 10 The Epidemic of Unexpected Relapses [Hard] 1,978,505*
49 11 Southern Cross 3,288,725*
50 10 Pretty Green Onions 2,485,060*
50 11 Choprite 2,779,865*
51 10 {Frozen} 2,228,350*
52 11 Silence 2,295,725*
54 9 Dimensions 2,697,485*
56 10 R176 1,546,330*
59 11 None Would Escape 2,122,805*
63 10 Air 3,005,900*
64 9 Legendary Etude 2,053,630*
64 10 Blue Noah 3,818,505*
66 10 Hero's Theme (w.i.p.) 1,705,840*
66 10 Epic 1,820,975*
67 3 Jackhammer Madness 1,420,220*
68 7 4F73R M3 (FFR edit) 1,375,575*
71 10 Dot Matrix Hero 1,549,175*
71 9 Torinouta (Noise Rave Mix) 1,778,850*
77 10 Szamar Madar 1,694,875*
78 8 Take Me Back 1,143,625*
78 10 Splash Beats 1,303,450*
80 11 Vertex BETA 2,717,810*
85 11 Flight of the Bumblebee 1,314,700*
87 9 Party 4u - HolyNightRemix V2 1,022,750*
87 9 Rondo Alla Turca V2 2,358,450*
98 10 For FFR 1,336,690*
103 10 Final Step 2,965,100*
120 11 Balloon Fever 1,501,040*
144 10 Klung Kung 2,581,825*
144 8 MAX Forever 4,197,025*
170 11 HELLBEAT 769,210*
Average: 8.2434782608696
fix
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Old 02-12-2008, 06:51 PM   #42
bmah
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Default Re: Running out of things to improve

You can never run out of things to improve.

e.g. Take Me Back
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Old 02-12-2008, 06:56 PM   #43
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Default Re: Running out of things to improve

yeah take me back is really easy. my right hand is retarded and it can still get those trills. oh and yeah, dude you're better than me now. definitely. also, i don't play anymore, but yeah still.
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Old 02-12-2008, 07:05 PM   #44
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Default Re: Running out of things to improve

go AAA for ffr. If you got 2 good on bb evo then AAA for ffr lumph.
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Old 02-12-2008, 07:08 PM   #45
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Default Re: Running out of things to improve



ps Take Me Back is really easy. I'd suggest that if you can't do the trills one handed, switch to another playing style, or figure out some way to compensate for that part.
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Old 02-12-2008, 07:17 PM   #46
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Default Re: Running out of things to improve

67 3 Jackhammer Madness 1,420,220*

lmfao. xD
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Old 02-12-2008, 10:57 PM   #47
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Default Re: Running out of things to improve

fix up your hellbeat
mine is even beter than yours by 30 ranks lol
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Old 02-12-2008, 11:07 PM   #48
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Default Re: Running out of things to improve

I cant do the trill
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