Old 02-1-2011, 06:05 PM   #421
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Default Re: The 100 Doors: [Game On]

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Originally Posted by pmonibuv1 View Post
pmonibuv1
================
"69 has been pulled and 91 i forgot :3"
Archie - "haaaang on there fella. Look, I'm almost 100% sure that almost half the doors called have been pulled already. Who says that that the door doesn't change with the clock? I mean, this room is strange as it is, so it's probably not good to assume anything."
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Old 02-1-2011, 06:06 PM   #422
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Default Re: The 100 Doors: [Game On]

pmonibuv1
================
"thats for later. also, its 11 days for 11 doors. we have 16 doors left. we have to find 1 more clue. so search around.
EDIT: 1 9 21 27 33 39 49 51 57 63 69 77 81 87 91 93 99 are the doors left in that case"
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FGO AAA's (2): Time To Eye, The Bird's Concrete Nosedive

[SIGPIC][/SIGPIC]



Last edited by pmonibuv1; 02-1-2011 at 06:14 PM..
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Old 02-1-2011, 06:29 PM   #423
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Default Re: The 100 Doors: [Game On]

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"Anyone think the shovel could be of any use?"
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Old 02-1-2011, 06:35 PM   #424
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Default Re: The 100 Doors: [Game On]

pmonibuv1
================
Takes the hammer, the saw, and the shovel and brings it over to the eastern concrete wall. Takes each tool and tries to damage/break the wall in hopes of finding something behind it like Archie did with the plywood and plaster wall.


lol vandalism. also, nope. failed attempt.
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FGO AAA's (2): Time To Eye, The Bird's Concrete Nosedive

[SIGPIC][/SIGPIC]



Last edited by pmonibuv1; 02-1-2011 at 06:40 PM..
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Old 02-1-2011, 06:44 PM   #425
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Default Re: The 100 Doors: [Game On]

FuzenAkuma
===============
Takes the shovel and attempts to dig in a dirt section of the floor and fails

"Damn, digging has the same effect as taking legos out of the floor..."

Last edited by FuzenAkuma; 02-1-2011 at 06:52 PM..
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Old 02-1-2011, 07:13 PM   #426
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Default Re: The 100 Doors: [Game On]

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Still playing with legos while watching the others trying to find clues. Looks at Emma clearly for the first time "eww! old lady..." Takes hammer and hits lego blocks... Thinking of trying a door.
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hands are dead from jacking...
that doesn't sound right...

lool
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Old 02-1-2011, 07:40 PM   #427
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Default Re: The 100 Doors: [Game On]

pmonibuv1
================
Finds clue in the room
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FGO AAA's (2): Time To Eye, The Bird's Concrete Nosedive

[SIGPIC][/SIGPIC]


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Old 02-1-2011, 07:44 PM   #428
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Default Re: The 100 Doors: [Game On]

Wakes up from the tempur pedic patch.

"Woah, what's that I hear that we're down to 16 doors?"
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Old 02-1-2011, 07:46 PM   #429
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Default Re: The 100 Doors: [Game On]

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================
"1 9 21 27 33 39 49 51 57 63 69 77 81 87 91 93 99"
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FGO AAA's (2): Time To Eye, The Bird's Concrete Nosedive

[SIGPIC][/SIGPIC]


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Old 02-1-2011, 09:32 PM   #430
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Default Re: The 100 Doors: [Game On]

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walks along the brick wall from west to east, tapping it with the shovel, hoping to find something odd or out of place
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Old 02-1-2011, 10:35 PM   #431
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Default Re: The 100 Doors: [Game On]

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I examine the hidden room found by Archie to see if he missed anything that might be of use.
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Old 02-1-2011, 10:37 PM   #432
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Default Re: The 100 Doors: [Game On]

Gets up, stands in the center of the room and looks around the whole room hopelessly.
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Old 02-2-2011, 02:16 AM   #433
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Default Re: The 100 Doors: [Game On]

pmonibuv1
=================
Takes shovel and taps the concrete wall to try and hear for hollow spots that might contain items.
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FMO AAA's (55): Rottel-Da-Station, Church Bells, Arrogant Cobbler, Grocery Escape Plan, Disconnected Hardkore, Minute Waltz v2, Battle Theme #37, Flight of the Bumblebee, Midnight Dragon, Jeanie and Caroline, Blue-Violet, Puzzle, Kyrie, 300, Largiloquent Dithyramb, Brandish Headless, Going On Spring Wind, Novo Mundo, Gacha Gacha Hertz Figu atto Radio, Starwolf, Melonman's OP, Summer Time Perfume, Perfect Cherry Storm, Hajnal, Epidermis, Strangeprogram, Thrash, Lawn Wake I (LW EP Edit), Choprite, AIM Anthem, Dance and Zeal, Kanon Medley ~Metal Wings~, Clockwork, JULIA, Heavenly Spores, Distorted God, Radio Heads, Epilogue, Spoils, Ripoff, Since 1983, A FLOWER GARDEN, The earth blew up, Phalanx, Chronograph, Black Key Etude, Trinity, super mario bros theme (original NES is awesome), Jack-The-Ripper, Poppin' Shower, cheerful forest, Trisection v2, Devilz Staircase, Colibri, Club

FGO AAA's (2): Time To Eye, The Bird's Concrete Nosedive

[SIGPIC][/SIGPIC]


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Old 02-2-2011, 02:21 AM   #434
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Default Re: The 100 Doors: [Game On]

justin_ator
==========
Stands up quietly from the corner and walks over to the general group.

"I'm not following all of this information close enough to give you guys clues, but if you need an extra person for anything like trying a door I suppose I could be of service."
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Old 02-2-2011, 02:37 AM   #435
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Default Re: The 100 Doors: [Game On]

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Searches the concrete wall for any cracks that can hold the shovel and be chiseled off.

Also, wouldn't it technically still be the 100 doors if there's numbers 1-99, but also the door to Archie's shack? =P

Last edited by T-Force; 02-2-2011 at 02:44 AM..
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Old 02-2-2011, 02:44 AM   #436
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Default Re: The 100 Doors: [Game On]

Wakes up from his high...and listens to pmon for information...he seems to know what hes doing
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Old 02-2-2011, 05:17 AM   #437
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Default Re: The 100 Doors: [Game On]

Plays with legos and intentlly watches everyones movements
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Old 02-2-2011, 06:46 AM   #438
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Default Re: The 100 Doors: [Game On]

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Walks around, hoping I could come up with an idea.
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Old 02-2-2011, 09:51 AM   #439
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Also, wouldn't it technically still be the 100 doors if there's numbers 1-99, but also the door to Archie's shack? =P
This has already been mentioned, I got 1000 credits for noticing the mistake
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Old 02-2-2011, 12:27 PM   #440
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"10, doors left eh.... Asians are so smart, and rushy with his quick thinking and use of items, I wonder what my skill is in this situation are(a clue from YOSHl would help). Well, I guess i'll go talk to archie to see if he has seen anything odd or suspicious while we've all been gathered over here. It's hard to keep and eye on him, Emma, and Bud all at once. I wonder if they're in on this..."
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