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View Poll Results: Which would you rather have?
ACC: Perf/Good/Avg/Miss/Boo 236 60.36%
ACC: Marv/Perf/Good/Avg/Miss/Boo 122 31.20%
DIFF: Single Difficulty per Song (Absolute!) 171 43.73%
DIFF: Multiple Difficulty per Song (On one menu) 177 45.27%
ARR: 4 Arrows Only 251 64.19%
ARR: 4 or 6 arrows on some songs 96 24.55%
MULT: 2 Player Multiplayer Only 70 17.90%
MULT: 2 or MORE Player Multiplayer 273 69.82%
MINES - You must give a very good reason below! 32 8.18%
HOLDS - You must give a very good reason below! 95 24.30%
Multiple Choice Poll. Voters: 391. You may not vote on this poll

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Old 08-2-2011, 09:43 PM   #121
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Default Re: BlackWebb Wishlist [Vote Now!]

Hold release would be pimp
You could make failing to release a hold on time a non combo breaker like ffr boos, so it's something you have to learn for AAAs but not for more casual play
also my hold****festfiles would become so much harder >:D
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Old 08-2-2011, 09:54 PM   #122
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Default Re: BlackWebb Wishlist [Vote Now!]

Actually yeah that's a good idea - Make it penalize like a boo if you miss it a little bit, and only have it break combo if you miss it really badly.
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Old 08-2-2011, 10:08 PM   #123
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Default Re: BlackWebb Wishlist [Vote Now!]

7~8 keys please
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Old 08-2-2011, 10:13 PM   #124
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Default Re: BlackWebb Wishlist [Vote Now!]

A-Z mode anyone?
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Old 08-2-2011, 10:35 PM   #125
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Default Re: BlackWebb Wishlist [Vote Now!]

Quote:
Originally Posted by leonid View Post
7~8 keys please
7 + 8 = 15
15 / 2 = 7.5
~7.5 keys please
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Old 08-2-2011, 10:45 PM   #126
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Default Re: BlackWebb Wishlist [Vote Now!]

7 keys + incorporate the use of the mouse in some way. like having to move the mouse slightly at times. kinda like beatmania.
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Old 08-2-2011, 10:48 PM   #127
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Default Re: BlackWebb Wishlist [Vote Now!]

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Originally Posted by m0de View Post
7 keys + incorporate the use of the mouse in some way. like having to move the mouse slightly at times. kinda like beatmania.
Incorporate the use of space-bar for bass lines. And install a mic for singing. And with an upgraded multiplayer, well have our selves some rockband sht.
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Old 08-2-2011, 11:03 PM   #128
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Default Re: BlackWebb Wishlist [Vote Now!]

This is FFR. Let's keep it as FFR. Not another StepMania clone; not another KBO, not another ThirdStyle, just FFR.

/2 pennies
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Old 08-2-2011, 11:06 PM   #129
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Default Re: BlackWebb Wishlist [Vote Now!]

BlackWebb is supposed to go beyond FFR though. Some new features would be nice as long as they're reasonable.

I still personally believe that there's no harm in making holds/mines optional, so that way you can satisfy those who want it without affecting those who don't.
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Old 08-2-2011, 11:09 PM   #130
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Default Re: BlackWebb Wishlist [Vote Now!]

10 key please!






YOKED!

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Old 08-3-2011, 03:00 AM   #131
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Default Re: BlackWebb Wishlist [Vote Now!]

Please keep ffr original. Marv acc, holds, mines, etc do not belong in ffr. If people want them they can just play stepmania... don't turn ffr into a different looking stepmania.
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Old 08-3-2011, 06:15 AM   #132
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Default Re: BlackWebb Wishlist [Vote Now!]

Quote:
Originally Posted by justin_ator View Post
A-Z mode anyone?
implement TYPESTYLE
Quote:
Originally Posted by Patashu
Typestyle would launch on a separate page, something like http://thirdstyle.com/typestyle
It would import the same music and stepchart library as thirdstyle, however the in game interface would be flipped on its side, something like this:



The notes of the chart and difficulty are transformed into the letters of words picked at random from the dictionary, forming a nonsense stream of consciousness. Jumps and chords would be transformed into capital letters. Holds would be transformed into elements of punctuation, holds + jumps would be transformed into elements of punctuation requiring the shift key to use. (if this punctuation would interrupt a word, the word continues after it)

The top row now holds elements from the highest row (1, 0, ), ~...), the second row elements from the second row (w, O, ]...), the third row and fourth row similarly. Alternatively, you can specify that you're using a dvorak or colemak keyboard and it'd adjust appropriately.
An alternative mode of displaying characters sorts them continuously from leftmost = very top, rightmost = very bottom, so as you typed keys going from left to right it'd slowly shift up and down the rows. I think it would look pretty cool anyway
And there'd be a third display mode that just lines them all up in the middle since that's more 'natural' and all

Oh, and the letters would still be colour-coded the same way the arrows would be of course

Thoughts:

This would be one of a kind imo, there aren't any heavily rhythm based typing games and there's a community you could potentially attract with this, places like typeracer that are heavily competitive.
Plus it makes it a more limber experience with your hands flying all over hopefully and hard would mean HARD AS FUC

Should the chart be generated differently each time or generated once according to some seed? If there's multiplayer then it should definitely be generated the same way for everyone in that room.

Unlike thirdstyle, typestyle would need ffr-style boo penalties to punish you for hitting wrong keys. After all those would ruin your message if you were really typing random words to music for fun

Any letter closer than 100ms (80ms?) to the one before it should be picked not to form a minijack because that would be ridiculous

Top row of the keyboard should only be enabled after a certain difficulty, e.g. only on medium and hard? Should raw numbers ever be used and if so when?

an alternate way of turning taps -> letters would be to keep them on the row of the keyboard akin to the column they were on originally, but then you'd get random artificial feeling gibberish instead of being able to construct words so maybe not.
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Old 08-3-2011, 08:07 AM   #133
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Default Re: BlackWebb Wishlist [Vote Now!]

typestyle seems too difficult for casual players to get into and enjoy

there's a reason why piano/keyboard like games are less popular than simpler 4k - 7k games like IIDX/o2jam/sm/ffr

there's a limit to how much one can enjoy casual (and even competitive) gaming, and taking all the keys on a keyboard (in rows) into account.. and even incorporating different typestyles (dvorak seems most prominent) is just too confusing for a casual gaming community like that of ffr's

just saying :P
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Old 08-3-2011, 08:20 AM   #134
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Default Re: BlackWebb Wishlist [Vote Now!]

7 keys + shift for scratch let's do it
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Old 08-3-2011, 12:06 PM   #135
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Default Re: BlackWebb Wishlist [Vote Now!]

I vote holds.
A stepfile with no holds is not as fun as one with them, so in all respect, holds, I think, are mandetory and should not be taken out of the equation.
If you think about it, a holds make for great complexity and would really add to the difficulty, insanity, and craziness of a stepfile, which, I believe, is why hods are essential.

That is all.
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Old 08-4-2011, 10:08 PM   #136
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Default Re: BlackWebb Wishlist [Vote Now!]

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Originally Posted by ULTIMEGA View Post
I vote holds.
A stepfile with no holds is not as fun as one with them, so in all respect, holds, I think, are mandetory and should not be taken out of the equation.
If you think about it, a holds make for great complexity and would really add to the difficulty, insanity, and craziness of a stepfile, which, I believe, is why hods are essential.

That is all.

I couldn't agree more! Also vote holds!
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Old 08-5-2011, 12:21 AM   #137
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Default Re: BlackWebb Wishlist [Vote Now!]

Okay, so I actually played a few games with holds just for funzies because I thought I liked them.

Turns out that I hate them. I think their a cheap trick and pulling off a combo with a hold in it doesn't feel nearly as satisfying as pulling off a difficult pattern.
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Old 08-5-2011, 12:52 AM   #138
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Default Re: BlackWebb Wishlist [Vote Now!]

Lately, it seems like more and more often holds get abused like in the old Honor file from KBMP2...it's either outright overkill or a bunch of 32nd measures that just look nice but don't really serve a purpose. Mines aren't as bad, but then there's the practice of putting them in total douche spots like the Torajirou Bowser's Castle file in I forget what pack it was. That will happen and then people will complain about it. Holds and mines have their place and it's not here. We tried doing that stuff in R2, remember?

I say implement them, but keep it separate. As in, separate scorecharts for BW only files. FFR is good enough as it is and turning it into SM would destroy its simple beauty.

Also, I'd like to say that if the majority does favor multiple charts, it shouldn't be forced, and for the sake of our sanity no more widget files.
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Old 08-5-2011, 01:44 AM   #139
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Default Re: BlackWebb Wishlist [Vote Now!]

Widgets were a great idea in theory, but the fact that the charts had to have appeal to those unused to the rigors of rhythm gaming, the multiple difficulties, and the bands saying WE WANT THIS NAO -> rushed files -> painful results, even if those representing FFR had said "Okay, give us X amount of time to get some decent levels together."

Simartists don't work well on a deadline. :X
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Old 08-5-2011, 03:22 AM   #140
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Default Re: BlackWebb Wishlist [Vote Now!]

You sound like you know what you're talking about.
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