04-6-2015, 04:43 PM | #1 |
Role Tide
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jTWG LXXIII: An Excursion to Zimbabwe
http://wiki.mafiascum.net/index.php?title=JK9
Will be 9 players. Insta is on. (Instalynch is the term used when a majority of the remaining alive players are all simultaneously voting for the same person. That person is then lynched irregardless of the remaining time in the day.) Cardflips are on. (When a player in the game dies, their role is publicly announced by myself, not just alignment but the exact role itself. If the Tracker dies, I will say "X was the tracker.) Phantoms are off. (Phantoms are typically awarded to a player that does not vote during a day phase in which an instalynch does not occur. They're dumb.) OOT off. (No communication with other players about the game outside the thread. At all. Whatsoever. WOLVES MAY COMMUNICATE IN WOLFCHAT DURING THE NIGHT PHASE ONLY.) KitB on. (If X has 3 votes and Y also has 3 votes at the end of a phase, and they both are tied for the player with the most number of votes, I will use random.org to determine which player dies.) Daytalk for wolves off. (Wolves may only communicate with one another outside the thread during the night, not during the day.) Nighttalk on. (Players do not have to stop talking in the thread during the night. I guess towns talk in their sleep or something.) I will allow at most 2 veteran players to signup. These spots should be occupied by players who are willing to help the people who are less experienced, and typically are occupied by players that don't make other players hate themselves and their decision to join TWG. You are considered a veteran if the # of TWG games you have played in + the # of jTWG games you have played in = >10. Vanilla Town: The most common role (usually) in a TWG game. They have no special powers, and constitute the uninformed majority of a TWG game. Their goal is to kill all of the wolves before they get eaten. Jailkeeper: This is a town role that is both a medic and a roleblocker. For those who do not know what this means, the Jailkeeper targets a player in the night and the person it targeted by the wolves, that person is not killed. If this is used on the tracker, the tracker will receive "No result" as their tracking result. If used on the wolf that performs the nightkill, no kill will occur. (There is no visible difference between this and jailing the town that was nightkilled.) If used on the wolf that does not perform the nightkill, the nightkill will still go through. Tracker: Targets a player in the night and learns what player the "tracked" player targeted, if anyone. When used on a wolf that performed the nightkill, they learn who the wolf targeted. When used on the jailkeeper, they learn who the jailkeeper targeted. When used on the wolf that did not perform the nightkill, they learn that they did not target anyone. When used on a vanilla town, will always learn that they did not target anyone. When used on a wolf that sent a nightkill but was also jailed by the jailkeeper, learns that the player did not target anyone. Wolves: The scum of the game. Not town aligned, their win condition is to make the # of town players equal to the # of wolves, or make it so that nothing can prevent this from occuring. Try not to get lynched and try to get town lynched. Try to kill the roles at night. I think that covers (most) of everything. If you are unfamiliar with the basic rules of TWG, either ask me in a PM or on Skype, or read the stickied rules thread. It should easily be located in the TWG forum. Player List: 1) Lurker (Lynched D3, Wolf) 2) Cold Kitten (Killed N3, Vanilla Town) 3) Zenith (Won at Endgame, Vanilla Town) 4) Riotpolice (Killed N1, Jailkeeper) 5) Tiloco (Killed N2, Tracker) 6) gold stinger (Lynched D1, Wolf) 7) Charu (Won at Endgame, Vanilla Town) 8) Gradiant (Lynched D0, Vanilla Town) 9) Choof (Lynched D2, Vanilla Town) Yes I copy/pasted the OP from the signups thread. Will begin handing out PMs as soon as I'm done with this League game. GAME OVER
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Last edited by thesunfan; 04-12-2015 at 10:41 PM.. |
04-6-2015, 04:55 PM | #2 |
Role Tide
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Re: jTWG LXXIII: An Excursion to Zimbabwe
PMs are going out now DO NOT POST UNTIL I SAY YOU CAN
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04-6-2015, 05:06 PM | #3 |
Role Tide
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Re: jTWG LXXIII: An Excursion to Zimbabwe
all roles have been sent out
Day 0 has begun and will end at 11:59 server time on Wed, April 8th.
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04-6-2015, 05:08 PM | #4 |
Banned
Join Date: Nov 2013
Posts: 8,563
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Re: jTWG LXXIII: An Excursion to Zimbabwe
oatmeal
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04-6-2015, 05:08 PM | #5 |
Accuracy Player
Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
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Re: jTWG LXXIII: An Excursion to Zimbabwe
Finally I can break free of these chains and speak!
Hear ye' Hear ye'!!
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04-6-2015, 05:09 PM | #6 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: jTWG LXXIII: An Excursion to Zimbabwe
Hi everyone, I'm Charu, you're residential poster that will occasionally sprout random things like how choof is a wolf.
k bye |
04-6-2015, 05:09 PM | #7 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: jTWG LXXIII: An Excursion to Zimbabwe
Hi everyone, I'm Charu, your residential poster that will occasionally sprout random things like how choof is a wolf.
k bye |
04-6-2015, 05:10 PM | #8 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: jTWG LXXIII: An Excursion to Zimbabwe
your*
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04-6-2015, 05:10 PM | #9 |
Celestial Harbor
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Re: jTWG LXXIII: An Excursion to Zimbabwe
dabackpack
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04-6-2015, 05:10 PM | #10 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: jTWG LXXIII: An Excursion to Zimbabwe
Jesus christ can this site not have dial-up speed?
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04-6-2015, 05:11 PM | #11 |
ur worst nitemare
Join Date: Jan 2003
Age: 32
Posts: 1,626
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Re: jTWG LXXIII: An Excursion to Zimbabwe
"Zimbabwe"
How many memes can we fit into one game? We shall soon find out.
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some feathery f**k |
04-6-2015, 05:11 PM | #12 |
ur worst nitemare
Join Date: Jan 2003
Age: 32
Posts: 1,626
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Re: jTWG LXXIII: An Excursion to Zimbabwe
"Zimbabwe"
How many memes can we fit into one game? We shall soon find out.
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some feathery f**k |
04-6-2015, 05:12 PM | #13 |
ur worst nitemare
Join Date: Jan 2003
Age: 32
Posts: 1,626
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Re: jTWG LXXIII: An Excursion to Zimbabwe
Also, how many double posts?
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some feathery f**k |
04-6-2015, 05:13 PM | #14 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: jTWG LXXIII: An Excursion to Zimbabwe
Really, this slow ass shit speed is going to have a mental effect on me. EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
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04-6-2015, 05:15 PM | #15 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: jTWG LXXIII: An Excursion to Zimbabwe
btw, kill Tiloco on the grounds his avatar makes me think of something HOT
Wanna know what's hot? A wolf out in the sun in the desert! |
04-6-2015, 05:15 PM | #16 |
Accuracy Player
Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
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Re: jTWG LXXIII: An Excursion to Zimbabwe
So is it okay to post role PM?
I want to .saveface so I don't get mislynched you know! trying to meme, didn't meme
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04-6-2015, 05:16 PM | #17 |
Accuracy Player
Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
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Re: jTWG LXXIII: An Excursion to Zimbabwe
Can we all become Charu for the remainder of the game?
DOHOHOHOHO
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04-6-2015, 05:20 PM | #18 |
Banned
Join Date: Nov 2013
Posts: 8,563
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Re: jTWG LXXIII: An Excursion to Zimbabwe
Already off to a great start, requesting replacement
sike |
04-6-2015, 05:21 PM | #19 |
Banned
Join Date: Nov 2013
Posts: 8,563
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Re: jTWG LXXIII: An Excursion to Zimbabwe
Yo let's play with an idea called "flash wagon"
let's put lurker to L-1 and see what happens lurker |
04-6-2015, 05:23 PM | #20 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: jTWG LXXIII: An Excursion to Zimbabwe
I mean, if you want, do it, BUT I'LL KILL YOU ALL IF YOU DO!!!
MWAHAHAHAAHAHAAHAHAAHAHAAAAAAAAAA |
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