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Old 03-29-2020, 07:28 PM   #1
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Default TWG Turbo 30 - The Nonary Werewolf Games [Signups]



The Nonary Werewolf Games

Hello? I know you can hear me now. I know you don’t know me, but I need to tell you about this universe. Well, that’s not quite right. Universes would be more accurate.

I know the many Nonary Games have left you with a shock, and you may not know what I mean now, but I really must emphasize that any reality can occur. Even though you may be familiar with a few universes, we will never know which one we are in until you open the box. Who will be alive or dead? Do we exist in an infinite state of both? It’s time to take a look inside.

---

The Nonary Werewolf Games is a semi-open setup. 9 players can join this game.


General Mechanics
Day Start
12/12 Phases
Cardflips:
FULL
OOTC: OFF (Minus factional wolf chat)
Night talk: OFF
Post minimum: 5 per phase

Voting Mechanics
Knife in the Box: ON
No Lynch/No Kill: ON

---

Setup Information
The Nonary Werewolf Games is a semi-open setup for 9 players. Unlike most semi-open setups, The Nonary Werewolf Games has an incredibly high number of iterations.



Here is how The Nonary Werewolf Games is rolled:
-First, a row or column is determined. The host will roll a number 1-6 to determine if the setup is comprised of one of the three games (rolls 1-3) or one of the three states of Dimensional Flux (4-6).
-Dimensional Fluxes occur when universes collide and personalities from each game are misplaced. There are no duplicate participants in Dimensional Fluxes.
-After a row or column has been determined, the host rolls each player a character.
-After characters have been determined, the host rolls alignment. Here is the alignment distribution:
-2 Town Power Roles
-2 Wolf Power Roles
-5 Vanilla Town

-One town power role and one wolf power role will be permanent abilities. Permanent abilities can be used every night.
-One town power role and one wolf power role will be one-shot abilities. One-shot abilities, as the name implies, can only be used once per game.
-All abilities are based off of which character has been rolled. Refer to the charts to see each characters’ abilities for either alignment.
-The four players rolled as power roles will be informed of their character and their ability (permanent or one-shot).
-The five players rolled as Vanilla Town will only be told that they are Vanilla Town and not which character they are.
-Any character that has been rolled as Vanilla Town will be name flipped upon death.


Character lists for each setup
Nine Hours, Nine Persons, Nine Doors
1. Ace
2. Snake
3. Santa
4. Clover (999)
5. Junpei (999)
6. June
7. Seven
8. Lotus
9. Ninth Man

Virtue’s Last Reward
1. Dio
2. Phi (VLR)
3. Tenmyouij
4. Clover (VLR)
5. Sigma (VLR)
6. Luna
7. K
8. Alice
9. Quark

Zero Time Dilemma
1. Mira
2. Sigma (ZTD)
3. Junpei (ZTD)
4. Akane
5. Carlos
6. Diana
7. Q
8. Phi (ZTD)
9. Eric

Dimensional Flux 1:
1. Santa
2. June
3. Junpei (999)
4. Phi (VLR)
5. Luna
6. Alice
7. Q
8. Mira
9. Eric

Dimensional Flux 2:
1. Ace
2. Snake
3. Seven
4. Quark
5. Clover (VLR)
6. Tenmyouji
7. Phi (ZTD)
8. Diana
9. Sigma (ZTD)

Dimensional Flux 3:
1. Lotus
2. Clover (999)
3. Ninth Man
4. Sigma (VLR)
5. Dio
6. K
7. Carlos
8. Akane
9. Junpei (ZTD)



Power Roles

With only a few exceptions, powers can be rolled as either alignment within this setup. Below are the power roles in convenient alphabetical order.

Accuser: At night, a target of your choice will show up to the night kill and show up as red if checked by the Colour Cop.
Note: You may not choose the same target two nights in a row.

Brainshocker: At night, a target of your choice will have any abilities they use carried out on themselves (i.e. a Cop will instead check themself).
Note: You may not choose the same target two nights in a row.

Bus Driver: At night, select two targets. Any action placed on one target will instead be applied to the other and vice-verse.

Colour Cop: At night, select a target. You will receive a report in the morning with the colour of your target. Reports will be in this format:
Code:
In the night, you discover [Target] is [green/blue/red].
Coverup: At night, select a target. Target player will be untrackable/unwatchable and show up as green to the colour cop.
Note: You may not choose the same target two nights in a row.

Doctor: At night, select a target to prevent a single kill attempt during the night.
Note: You may not choose the same target two nights in a row.

Friendly Neighbour (1-shot only, alternate of Innocent Child): At night, select a target. In the morning, they will receive the following report:
Code:
[User] is a Friendly Neighbour. Howdy!
Gunsmith: At night, select a target to give them a gun. The recipient of the gun can use it to kill another player at any time during the next day phase by sending a message to the host with their target.
These guns are brittle and will disintegrate if not used by the end of the day phase.
The recipient will get the following report:
Code:
You have received a gun! You may fire the gun at any player of your choice once during this day phase, killing them. Message the host your target.
You find a small inscription on the barrel of the gun: Will disintegrate if not used by the end of the day phase. You’ve been warned!
Innocent Child (permanent only, alternate of Friendly Neighbour): At any time during the day, you may post the following image in the spoiler below.

The host will confirm you as the Innocent Child to the whole thread upon seeing the image. Anybody else that pastes this image will be instantly modkilled and probably face punishment.

Interceptor: At night, select a target to receive any reports sent to them.
Reports will be in the following format:
Code:
[Target] received the following report: [Report]

OR

[Target] did not receive any reports.
Note: This role cannot exist in a setup without reports.

Jailkeeper: At night, select a target to roleblock (prevent from doing a night action) and prevent them from dying.
Note: You may not choose the same target two nights in a row.

Light Sleeper: At night, any actions carried out on you will be revealed to you, but not the user of the power. Reports will be in the following format:
Code:
In the night, you have been:
[Bus driven/Colour checked/Doctored/Friendly Neighboured/Gunned/Name checked/Tracked/Watched].
Note: You will not be notified of jailkeeping actions.

Name Cop: At night, pick a target to learn the name of their character. Reports will be in the following format:
Code:
In the night, you discover [Target] is [Name].
Roleblocker: At night, select a target. That target cannot perform their role ability that night. Any role that receives a report from the host as a part of their action will be informed of any role blocking that occurs. They will receive this message:
Code:
You have been roleblocked!
Note: You may not choose the same target two nights in a row.

Role Cop: At night, select a target. In the morning, you will receive a report on the role they possess, but not how many charges of that ability. Reports will be in the following format:
Code:
In the night, you discover [Target] is a/an [Bus Driver/Colour Cop/Doctor/Friendly Neighbour/Gunsmith/Jailkeeper/Name Cop/Tracker/Vanilla Town/Vigilante/Watcher].
Strongman: At night, select a target. Any killing action on that target will pierce any protective abilities.
Note: You may not choose the same target two nights in a row.

Tracker: At night, select a target. In the morning, you will receive a report telling you any and all players your target visited in the night. Reports will be in the following format:
Code:
In the night, you discover that [Target] visited [Player/nobody].
Vigilante: At night, select a target to kill. Bang!

Watcher: At night, select a target. In the morning, you will receive a report telling you any and all players that visited your target. Reports will be in the following format:
Code:
In the night, you discover that [Player(s)/nobody] visited [Target].


Power FAQ and Notes
-Powers follow Natural Action Resolution.
-Any role that receives a report from the host as a part of their action will be informed of any role blocking that occurs. The report will show up as:
Code:
You have been roleblocked!
-Accuser, Brainshocker, Coverup, Doctor, Jailkeeper, Roleblocker, and Strongman cannot target the same player twice.
-The Interceptor role cannot exist in a setup that does not generate any reports.
-The Light Sleeper role will not be informed if they are jailkept.
-A player can visit multiple targets in one night. A player under the affect of the Accuser power will carry out their normal action (if any) and visit the night kill.
-Any investigative action that is redirected will be informed on the redirected player. (i.e. Colour Cop C checks Wolf W, but they are redirected. Colour Cop C will receive the report "Colour Cop C is [Blue]").
-There is a guide to follow when a bus driver drives another bus driver, but hopefully we won’t get into that situation. sunfan made a post breaking this down, I believe.


Role PMs

Quote:
Welcome, [Player].

The world spins.

You are here, but “here” isn’t exactly anywhere you’re familiar with. You don’t even know your own name. You are Vanilla Town.

You will win when all threats to town have been eliminated and there is at least one town aligned player alive.


Quote:
Welcome, [Player].

The world spins.

Yes, that’s it. You remember exactly who you are and why you are here.
You are [Character], the Town (Permanent/One-shot) [Role].

Your ability is: [Verbatim from the Power Roles section].

You win when all threats to town have been eliminated and there is at least one town aligned player alive.


Quote:
Welcome, [Player].

The world spins.

Yes, you are fully aware of where you are. In fact, you wanted them all to be here. You are [Character], the Wolf Permanent [Role].

Your ability is: [Verbatim from the Power Roles section].

You also possess the ability to make a factional wolf kill every night.
You may not use your ability AND perform the factional wolf kill in the same night.

Your partner is [Character], assumed in this universe by [Partner].
Your factional wolf chat is here: [link].

You win when the wolves achieve parity or nothing can prevent it from happening.


Quote:
Welcome, [Player].

The world spins.

Yes, you are fully aware of where you are. In fact, you wanted them all to be here. You are [Character], the Wolf One-shot [Role].

Your ability is: [Verbatim from the Power Roles section].
You may only use this ability once.

You also possess the ability to make a factional wolf kill every night.

Your partner is [Character], assumed in this universe by [Partner].
Your factional wolf chat is here: [link].

You win when the wolves achieve parity or nothing can prevent it from happening.



Example Rolls and Setups

Quote:
Base roll: 4
Santa, June, Junpei (999), Phi (VLR), Luna, Alice, Q, Mira, Eric

Player 1: Q
Player 2: Santa
Player 3: Luna
Player 4: June
Player 5: Alice
Player 6: Mira
Player 7: Eric
Player 8: Phi (VLR)
Player 9: Junpei (999)

Town Permanent: Player 9 (Junpei [999])
Town One-shot: Player 5 (Alice)
Wolf Permanent: Player 3 (Luna)
Wolf One-shot: Player 4 (June)

Roles: Town Permanent Jailkeeper
Town One-shot Tracker

Wolf Coverup
Wolf One-shot Bus Driver
Quote:
Base roll: 3
Q, Mira, Eric, Phi (ZTD), Diana, Sigma (ZTD), Carlos, Akane, Junpei (ZTD)

Player 1: Phi (ZTD)
Player 2: Eric
Player 3: Diana
Player 4: Akane
Player 5: Mira
Player 6: Carlos
Player 7: Q
Player 8: Sigma (ZTD)
Player 9: Junpei (ZTD)

Town Permanent: Player 4 (Akane)
Town One-shot: Player 3 (Diana)
Wolf Permanent: Player 1 (Phi [ZTD])
Wolf One-shot: Player 5 (Mira)

Roles: Town Permanent Watcher
Town One-shot Doctor

Wolf Accuser
Wolf One-shot Brainshocker
Quote:
Base roll: 5
Ace, Snake, Seven, Quark, Clover (VLR), Tenmyouji, Phi (ZTD), Diana, Sigma (ZTD)

Player 1: Clover (VLR)
Player 2: Snake
Player 3: Quark
Player 4: Ace
Player 5: Phi (ZTD)
Player 6: Sigma (ZTD)
Player 7: Tenmyouji
Player 8: Seven
Player 9: Diana

Town Permanent: Player 5 (Phi [ZTD])
Town One-shot: Player 3 (Quark)
Wolf Permanent: Player 2 (Snake)
Wolf One-shot: Player 8 (Seven)

Roles: Town Permanent Roleblocker
Town One-shot Friendly Neighbour

Wolf Role Cop
Wolf One-shot Name Cop
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I'd be too tiny to be a bouncer

Last edited by roundbox; 04-5-2020 at 02:10 PM..
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Old 03-29-2020, 07:29 PM   #2
roundbox
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Default Re: TWG Turbo 30 - The Nonary Werewolf Games [Signups]

Phase times will be at 11 AM and 11 PM server time.

Player list:
1. raeko
2. the sun fan
3. TWGma
4. Bolth mannn
5. fatfuck42
6. Hakulyte
7. flashflash account
8. Funnygurl555
9. Tokzic
------------------------
Replacements
1. Cold Kitten
2.
3.
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I'd be too tiny to be a bouncer

Last edited by roundbox; 04-3-2020 at 07:26 PM..
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Old 03-29-2020, 07:33 PM   #3
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Default Re: TWG Turbo 30 - The Nonary Werewolf Games [Signups]

in

I wanna be clover or june
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people like you are how trump gets elected
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Old 03-29-2020, 07:37 PM   #4
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in
will give townreads to anyone who understands the setup
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Old 03-29-2020, 07:40 PM   #5
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Default Re: TWG Turbo 30 - The Nonary Werewolf Games [Signups]

I'm not Superman, that's for sure. And I'm not Batman, or Spiderman, or Aquaman, or a merman, or a wolfman. I'm not a brahman, or common, or ramen. But what I am, is in (as TWGma).

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Old 03-29-2020, 08:15 PM   #6
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in

Quote:
Originally Posted by the sun fan View Post
will give townreads to anyone who understands the setup


Fuck
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Old 03-29-2020, 08:29 PM   #7
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Oh hell yeah!

in
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Old 03-29-2020, 08:55 PM   #8
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in

[reading setup intensifies]
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Old 03-29-2020, 09:17 PM   #9
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Quote:
Originally Posted by Hakulyte View Post
in

[reading setup intensifies]
This OP is the final boss of OPs
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I'd be too tiny to be a bouncer
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Old 03-29-2020, 10:51 PM   #10
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Quote:
Originally Posted by T-Force View Post
I'm not Superman, that's for sure. And I'm not Batman, or Spiderman, or Aquaman, or a merman, or a wolfman. I'm not a brahman, or common, or ramen. But what I am, is in (as TWGma).
: O
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is funny eaman?
Can you like not use those stupid names right now? Took me long enough to get these screen names straight in my head
Quote:
Originally Posted by the sun fan View Post
GET DUNKED FUNNY
(eaman is her name irl, friend)

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Old 03-30-2020, 12:38 AM   #11
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in
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-----

Quote:
Originally Posted by FreezinIce View Post
FFA playing 4D chess in Gemity while us mortals are stuck on this gay earth

Quote:
Originally Posted by QueenAshy View Post
I’ve demonstrated self-awareness
Quote:
Originally Posted by MinaciousGrace View Post
i was pretty close to letting this slide tbh, but honestly your utter lack of understanding of the situation irritates me more than anything else at this point
Quote:
Originally Posted by MinaciousGrace View Post
seriously everything i wrote went way over your head if your reading comprehension is so far below third grade level while people may care about your opinion you should refrain from giving it because it's worthless
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Old 03-30-2020, 12:39 AM   #12
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Quote:
Originally Posted by the sun fan View Post
in
will give townreads to anyone who understands the setup
this is a trap
you're just getting wolves to fall for the reading the setup scumtell
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aka mikey

-----

Quote:
Originally Posted by FreezinIce View Post
FFA playing 4D chess in Gemity while us mortals are stuck on this gay earth

Quote:
Originally Posted by QueenAshy View Post
I’ve demonstrated self-awareness
Quote:
Originally Posted by MinaciousGrace View Post
i was pretty close to letting this slide tbh, but honestly your utter lack of understanding of the situation irritates me more than anything else at this point
Quote:
Originally Posted by MinaciousGrace View Post
seriously everything i wrote went way over your head if your reading comprehension is so far below third grade level while people may care about your opinion you should refrain from giving it because it's worthless
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Old 03-30-2020, 12:57 AM   #13
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in
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Quote:
Originally Posted by MixMasterLar View Post
is funny eaman?
Can you like not use those stupid names right now? Took me long enough to get these screen names straight in my head
Quote:
Originally Posted by the sun fan View Post
GET DUNKED FUNNY
(eaman is her name irl, friend)

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Old 03-30-2020, 12:58 AM   #14
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i'll try w/ the activity ;_______;
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Quote:
Originally Posted by MixMasterLar View Post
is funny eaman?
Can you like not use those stupid names right now? Took me long enough to get these screen names straight in my head
Quote:
Originally Posted by the sun fan View Post
GET DUNKED FUNNY
(eaman is her name irl, friend)

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Old 03-30-2020, 09:31 AM   #15
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Is this like... a random chance of three possible Matrix 6 setups with a town/wolf role given depending on who rolls town/wolf? (But only to 2 town and 2 wolves)

Am I understanding this correctly?
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Charu the red-nosed Snivy
Had a very shiny nose
And if you ever saw it
You could even say it glows

All of the other Snivies
Used to laugh and call him names
They never let poor Charu
Join in any Snivy games

(Click the arrow to see the rest)


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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.

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Old 03-30-2020, 09:42 AM   #16
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out
I'd be missing every single EOD
I look forward to spectating
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Old 03-30-2020, 12:51 PM   #17
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When would day end?
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Old 03-30-2020, 01:19 PM   #18
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Quote:
Originally Posted by roundbox View Post
Phase times will be at 11 AM and 11 PM server time.
..
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Old 03-30-2020, 01:22 PM   #19
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Oh it was in the second post. I was checking only the op and no other post ooooppss
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Old 03-30-2020, 01:37 PM   #20
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Quote:
Originally Posted by Wayward Vagabond View Post
Oh it was in the second post. I was checking only the op and no other post ooooppss
nah, don't worry, no one reads anything anyways
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