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Old 08-3-2019, 11:47 PM   #1
devonin
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Default FFR TCG Archive

FFR TCG REGULAR WEEKLY CHALLENGE ARCHIVE



Code:
Challenge #10

Tier 1: Pass 4 songs, each stepped by a different step artist.
Tier 2: Pass 6 songs, each stepped by a different step artist.
Tier 3: Pass 8 songs, each stepped by a different step artist
Code:
Challenge 11
Tier 1: FC a song with a difficulty of your best AAA - 10 (or harder) with less than 30 boos, using 4 of the following mods.
Tier 2: FC a song with a difficulty of your best AAA - 10 (or harder) with less than 30 boos, using 5 of the following mods.
Tier 3: FC a song with a difficulty of your best AAA - 10 (or harder) with less than 30 boos, using 6 of the following mods.
Code:
Challenge 12

Your mission for this challenge is to create a unique sentence/story/poem using song titles from FFR, using a minimum of 5 songs (pass them all, obviously). 
There isn't a Tier 1 or Tier 2 component to this challenge, but lower tier packs may be awarded upon request, of course. Let your creative juices flow!
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Challenge #13

There are thirteen song genres in FFR:
Dance, Dance 2, Funk, Arcade, Rock, Classic, Misc, Secret, Purchased, Token, Hip-Hop, Skill Token, Legacy

Tier 1: Pass a song from eight of these genres.
Tier 2: Pass a song from ten of these genres.
Tier 3: Pass a song from all thirteen of these genres.
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Challenge #14

Tier 1: Full combo a song with a difficulty that is greater than or equal to your best AAA minus 10 on 1.1x rate, with less than 30 boos.
Tier 2: Full combo a song with a difficulty that is greater than or equal to your best AAA minus 10 on 1.2x rate, with less than 30 boos.
Tier 3: Full combo a song with a difficulty that is greater than or equal to your best AAA minus 10 on 1.3x rate, with less than 30 boos.
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Challenge #15

T1: Full combo 3 songs with difficulty equal to or greater than your best AAA minus 10 using Scramble, Shuffle, and Random mods turned on with less than 30 boos.
T2: Full combo 4 songs with difficulty equal to or greater than your best AAA minus 10 using Scramble, Shuffle, and Random mods turned on with less than 30 boos.
T3: Full combo 5 songs with difficulty equal to or greater than your best AAA minus 10 using Scramble, Shuffle, and Random mods turned on with less than 30 boos.

If you FC 5 songs equal or GREATER than your best AAA, you will receive a random Tier 6 token card!
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Challenge #16

Tier 1: Get 3 of the following flags on any song(s) with 500 or more notes.
Tier 2: Get 4 of the following flags on any song(s) with 500 or more notes.
Tier 3: Get 5 of the following flags on any song(s) with 500 or more notes.

Blackflag (1-0-0-0)
Avflag (0-1-0-0)
Missflag (0-0-1-0)
Booflag (0-0-0-1)
Rainbowflag (1-1-1-1)
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Challenge #17

Register for the FFR TCG Tournament. The challenge required to enter is in this thread here. Upon meeting entry requirements, you may pick any pack you want as you register.
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Challenge #18

We had you play Nucleus to qualify for our tournament, now we're gonna have you do it again! (this time for real, though )

Play Nucleus

Tier 1: Post a screenshot of a score of greater than 15,000 with 1 second or greater left on the clock.
Tier 2: Post a screenshot of a score of greater than 24,000 with 1 second or greater left on the clock.
Tier 3: Post a screenshot of a score greater than 30,000 with 1 second or greater left on the clock.
The top 5 scores will receive a random Tier 7 token card.
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Challenge #19

Bet you saw a Spin It Up Challenge coming. If you did, you can relax as you are correct. 

Tier 1 - Pass any Difficulty 6 (out of 8) song on Spin It Up.
Tier 2 - Pass any Difficulty 7 (out of 8) song on Spin It Up.
Tier 3 - Pass any Difficulty 8 (out of 8) song on Spin It Up.



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Challenge 20

Post scores of your 5 favorite FFR songs for any normal pack (T1, 2, or 3) of your choice. Songs like Excite Bike and Pita are not your favorite songs, trust me.
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Challenge #21

Tier 1: AAA 3 different songs with a difficulty of your best AAA minus 10 or higher.
Tier 2: AAA 4 different songs with a difficulty of your best AAA minus 10 or higher.
Tier 3: AAA 5 different songs with a difficulty of your best AAA minus 10 or higher. 

You can repeat AAA's for this challenge, but to get the most out of it, try to get as many new AAA's as you can.
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Challenge 22

Tier 1: Pass any song(s) that is at least 1 minute long and get 5 of the following grades.
Tier 2: Pass any song(s) that is at least 1 minute long and get 6 of the following grades.
Tier 3: Pass any song(s) that is at least 1 minute long and get 7 of the following grades.

AAA, AA, A, B, C, D, E

Bonus: Include AAAA (all Amazing accuracy) and you will be awarded a random Tier 6 Token card.
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Challenge 23

The following FFR engines are required for this challenge (Velocity Engine .swf links included):

Flash Flash Revolution
FFRMania
Dragon's Fury
Team Blaze
rushyrulz's Engine

Code:
R^3 url's:
FFRMania - http://45.55.174.83/r3.xml
Dragon's Fury - http://keysmashingisawesome.com/r3.xml
Team Blaze - http://benguin.net/r3.xml
rushyrulz's engine - http://rushyrulz.cuccfree.com/r3.xml
Tier 1: Full combo 1 different song with at least 250 notes on each of the above engines
Tier 2: Full combo 2 different songs with at least 250 notes on each of the above engines
Tier 3: Full combo 3 different songs with at least 250 notes on each of the above engines

Note: Any non-R^3 scores require proof of login on an FFR page or they won't count.
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Challenge 24

Tier 1: Pass any 1 600+ note song with 24 non-perfect marks (with at least 3 of each goods, averages, misses, and boos.)
Tier 2: Pass any 2 600+ note songs with 24 non-perfect marks (with at least 3 of each goods, averages, misses, and boos.)
Tier 3: Pass any 3 600+ note songs with 24 non-perfect marks (with at least 3 of each goods, averages, misses, and boos.)
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Challenge 25

As you all may know there are 12 different tiers/rarity's.

Tier 1: Pass 8 different songs with different tiers.
Tier 2: Pass 10 different songs with different tiers.
Tier 3: Pass 12 different songs with different tiers.

Example. Passing a 0, 1, 11, 21, 31, etc.
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Challenge 26

Tier 1: Obtain 35200 raw score points in 1 different song with 800+ notes.
Tier 2: Obtain 35200 raw score points in 2 different songs with 800+ notes.
Tier 3: Obtain 35200 raw score points in 3 different songs with 800+ notes.

Note: You don't have to pass songs this time. Just looking for exactly 35200.
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Challenge 27

FFRMania added over 1000 more songs to it's engine, so you guys might wanna check it out!

R^3 XML: http://45.55.174.83/r3.xml

Tier 1: Pass 1 different song and full combo 1 additional different song from the FFRMania Engine.
Tier 1: Pass 2 different songs and full combo 2 additional different songs from the FFRMania Engine.
Tier 1: Pass 3 different songs and full combo 3 additional different songs from the FFRMania Engine.

You cannot play the same file twice. Playing the [Heavy] version and a [Challenge] version or something like that is fine.
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Challenge 28

There are 7 divisions in FFR, D1 through D7. Crediting Walrusizer for this challenge idea cause of his D0 Exite Bike score a little bit ago.

Tier 1: Pass and get a D and earn x credits where x = a division number for D1-D5.
Tier 2: Pass and get a D and earn x credits where x = a division number for D1-D6.
Tier 3: Pass and get a D and earn x credits where x = a division number for D1-D7.

I'll let you guys repeat usage of songs this time.
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Challenge 29

Tier 1: Hit at least 10,000 arrows in a single day.
Tier 2: Hit at least 20,000 arrows in a single day.
Tier 3: Hit at least 30,000 arrows in a single day.

Not creative....at all, but simple to do. Mash for all I care.



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Challenge 30

Play against 3 different players playing 3 different songs on multiplayer (9 songs total). Both players must pass the songs. If you cannot do multiplayer, contact me (badman7772) and we will work something out.

There are no tier goals this challenge. Complete this challenge and you can pick any tier pack.
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Challenge 31

Tier 1: Get a total combo in 10 or less songs in a row to be at least a combined 6,000 combo
Tier 2: Get a total combo in 10 or less songs in a row to be at least a combined 8,000 combo
Tier 3: Get a total combo in 10 or less songs in a row to be at least a combined 10,000 combo

This means no misses at all for up to 10 songs straight getting the desired combo!

You also need to submit your last 10 games played list in your FFR profile so that total scores match.

BONUS: If you manage to pull out at least a 20,000 combo, I will award you a Tier 7 Token Card.

SUPER BONUS: I'm sure nobody in their right minds would even try to do this, but if you use all 10 of your slots on 
The Games We Played (Full Edition) and FC it all 10 times in a row, I will award you a Tier 9 Token card on top of the Tier 7 one!
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Challenge 32

The world needs more J-pop

Tier 1: Pass 3 Mosaic.wav songs
Tier 2: Pass 5 Mosaic.wav songs
Tier 3: Pass 8 Mosaic.wav songs
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Challenge 33

Tier 1: Pass 6 different songs stepped by Synthlight
Tier 2: Pass 8 different songs stepped by Synthlight
Tier 3: Pass 10 different songs stepped by Synthlight
(If you complete the Tier 3 challenge, you may choose to receive a Token Pack instead)
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Challenge 34

Tier 1: Get at least 50 of each Goods, Averages, Misses, and Boo's while passing the song
Tier 2: Get at least 100 of each Goods, Averages, Misses, and Boo's while passing the song
Tier 3: Get at least 150 of each Goods, Averages, Misses, and Boo's while passing the song
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Challenge 35A

Pass 5 different songs on rates above 1.0x and 5 different songs on rates below 1x. You may not play the same song for both fast and slow rates. 
If you cannot play rates, send me a PM and you will receive an alternative challenge. There are no tier goals this challenge. Completion will let you pick any tier pack.

Challenge 35B

You may complete this challenge along with 35A and receive a second tier pack.

Click here to play the Onigirl DDR game.

Pass this Onigirl song! I'm sure you guys will recognize the song. If not, you never played FFR before.
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Challenge 36

Tier 1: Full Combo 3 songs using 1.0x speed mod on the minimum difficulty of your division in the leaderboards times 10.
Tier 2: Full Combo 4 songs using 1.0x speed mod on the minimum difficulty of your division in the leaderboards times 10.
Tier 3: Full Combo 5 songs using 1.0x speed mod on the minimum difficulty of your division in the leaderboards times 10
.

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Challenge 37

Tier 1: Split Combo different 2 songs.
Tier 2: Split Combo different 3 songs.
Tier 3: Split Combo different 4 songs.

Split combo is missing EXACTLY halfway through the file, resulting in getting your max combo twice. You can only miss up to TWO notes for each song in this challenge, and if you do two, they gotta be in a row.
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Challenge 38

Tier 3: Pass 5 songs which have "Pokemon" or is related to Pokemon in some way in the title.
Tier 2: Pass 4 songs " "
Tier 1: Pass 3 songs " "

you may branch out to other engines too. That's fine.
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Challenge 39 

Tier 1: Pass 3 songs using all 5 visual mods (including the new halved noteskin) on a difficulty equal or greater than your best AAA. 
Tier 2: Pass 4 songs with the above criteria.
Tier 3: Pass 5 songs with the above criteria
.



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Challenge 40

Tier 1: Meet the criteria for 3 out of the 5 requirements below.
Tier 2: Meet the criteria for 4 out of the 5 requirements below.
Tier 3: Meet the criteria for 5 out of the 5 requirements below.

-Pass a song with exactly 40 perfects
-Pass a song with exactly 40 goods
-Pass a song with exactly 40 averages
-Pass a song with exactly 40 misses
-Pass a song with exactly 40 boo's

Only one requirement can be met per song. However, if you get 40-40-40-40-40 (you do not have to pass) on any song on top of the 5 requirements above, you will be awarded a Token pack. 
So 6 songs (including the bonus) will get you a Token and Tier 3 pack.
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Challenge 41

Tier 1: Pass 2 songs where your Perfects (and Amazings combined) equal your Good count.
Tier 2: Pass 3 songs where your Perfects (and Amazings combined) equal your Good count.
Tier 3: Pass 4 songs where your Perfects (and Amazings combined) equal your Good count.
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Challenge 42

Pass songs so that your perfect-good-average-miss-boo count is in ascending order.
Example: 3-5-7-9-11 is acceptable and so is 10-24-52-77-78. However, a score of 2-5-7-4-10 is not.

Tier 1: Pass 1 song with the above criterion.
Tier 2: Pass 2 songs with the above criterion. 
Tier 3 Pass 3 songs with the above criterion.
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Challenge 43

Ok since Halloween is coming and I will be very busy most of Friday and ALL of Saturday, the challenge shall go out early. Anyway, you may want to read this challenge carefully to avoid mistakes.

The current Token challenge deciphering letters in the PA spread represented "Wi-Fi." The 23 was a W, the 9 was an I, and the 6 was an F. 

This leads to your objective. Play any song and make a word using 4 to 6 letters from perfect to boo (amazings if using R3.) where A = 1, B = 2, etc. You do NOT have to pass the song if you don't want to. 

If you decide to use a 4 letter word, you can have as many perfects/amazings as you want, and combining amazings and perfects for 5 letter words. Obviously using amazings for the 6th letter. 

Each person that completes the challenge will receive any tier pack of their choice (as no tiers are involved this time) and will be entered in one of three different drawings. 
This depending on how many letters you use for your word. The winners of each drawing will receive a Tier 6 Token card!
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Challenge 44

Tier 1: Pass 1 song with quad-digit goods, averages, or misses (at least 1,000 of one of those 3.)
Tier 2: Pass 2 songs meeting the above criteria.
Tier 3: Pass 3 songs meeting the above criteria
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Challenge 45

Time for another Pokemon Challenge! This time we're looking at song ID's. 

Pass 5 songs where the song ID's equal your favorite Pokemon's numbers on the National Pokedex. If you like Pikachu, you'd play whatever has a song ID of 25. (Too lazy to look this stuff up.) 

The only rule is everyone's lists must be different in some way possible
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Challenge 46

Tier 1: Pass 4 songs in a row by the same music artist.
Tier 2: Pass 6 songs...
Tier 3: Pass 8 songs...
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Challenge 47

Tier 1: Pass 2 songs with 0 amazings.
Tier 2: Pass 3 songs with 0 amazings.
Tier 3: Pass 4 songs with 0 amazings.

You must use the R^3 Engine for this challenge.
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Challenge 48

Pass any song and get a combo that totals the word of a Super Smash Bros character.For example: A = 1, Z = 26

R = 18
O = 15
Y = 25

To meet the requirements for Roy, you need a max combo of 18 + 15 + 25 = 48. Each character can only be used once, and you can use any character that has been playable in any Smash Bros game. 
Once that character is used, it can't be used again. Disregard any spaces or any other characters other than letters.
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Challenge 49

Pass each FFRMas event song that is currently out at least once. The longer you wait, the more work you have to do.



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Challenge 50 (WOO!!)

Complete the following things. You will receive one pack for each one completed. You only need to complete one of these for a pack.

Get 50 AAA's
Get 50 FC's
Get 50,000,000 points in a single day
Code:
Challenge 51

Tier 1: FC any 2 songs with the same difficulty.
Tier 2: FC any 3 songs with the same difficulty.
Tier 3: FC any 4 songs with the same difficulty.

You cannot do single digit difficulty levels.
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Challenge 52

Part 1: Get a Full Combo on 5 different songs with at least 500 notes.
Part 2: Get a AAA on on 5 different songs with at least 200 notes.

You may not do both parts at the same time and you need 5 completely different songs in each part.
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Challenge 53

Pass all 5 songs from the following list:
Forza Azzuri
Kakke Ecko
Julian
SOLROS
Unicron Barbeque
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Challenge 54  

As Months go by
Play and pass three songs that have a calendar month in its title.
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Challenge 55

Get grades on songs to spell out an actual word. You cannot copy another word someone else used. The word must be at least 3 characters long
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Challenge 56

Tier 1: Score 10,000,000 Points, 3 FC's and 1 AAA in a single day
Tier 2: Score 20,000,000 Points, 6 FC's and 2 AAA's in a single day
Tier 3: Score 40,000,000 Points, 10 FC's, and 4 AAA's in a single day
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Challenge 57

Pass songs where the first letter in each song represent a letter, and words represent your favorite sports team. I'm looking for area/college and mascot.

Token Challenge

Apply FC's instead of just passes on all songs for Challenge 57 and you will be awarded this pack with your other pack
Here there was a changeover to the new difficulty system after a gap of well over a year, and it picked back up with an additional Challenge 57

Code:
Challenge #57

Tier 1: Score 5,000 Perfects in a Day
Tier 2: Score 10,000 Perfects in a Day
Tier 3: Score 20,000 Perfects in a Day

Token Pack: 
Option A) Score 20,000 Perfects in a Day While Having Less Than 200 Boos.
Option B) Score 30,000 Perfects in a Day
Code:
Challenge #58
Select a song within 30 Points of your Player Level (as ranked on the leaderboards), and has at least 500 Notes.

Tier 1 - Miss at least 33% of Arrows and Pass, Do not reach a combo greater than 9
Tier 2 - Miss at least 45% of Arrows and Pass, Do not reach a combo greater than 8
Tier 3 - Miss at least 50% of Arrows and Pass, Do not reach a combo greater than 7

Token - Miss at least 50% of Arrows and Pass, Do not reach a combo greater than 5
Bonus: Receive a random "Arrow" for every 1 you subtract from your max combo below 5
Code:
Challenge #59

Tier 1 - SDG 3 Songs within 10 Points of Difficulty of Your Level
Tier 2 - SDG 5 Songs within 8 Points of Difficulty of Your Level
Tier 3 - SDG 8 Songs within 5 Points of Difficulty of Your Level

Note - I mean SDG literally, as in scoring 9 goods or fewer. You can have averages, misses and boos too and they won't count against you.

Token - Score 100,000,000 Grand Total Points Over the Entire Week to Earn the Token Pack. Submit Multiple Screenshots and I Will Total Them Up Throughout the Week. 
The Top Three Submissions Will Also Earn the Following:
1st: 3 Card Fragments, 2 Arrows, and 1 Pack Upgrade
2nd: 2 Card Fragments, 1 Arrow, and 1 Pack Upgrade
3rd: 2 Card Fragments and 1 Arrow



Code:
Challenge #60

This one's a bit different. I'm going to give clues, and you must PM TheSaxRunner05 the Number of the Question and the Song that the clue is describing. The more clues you get right, the better your pack will be. 
I will keep a spreadsheet with a checklist for each player so they know how many left they have to solve. 

KEEP ALL DISCUSSIONS OF THE CLUES OUT OF PUBLIC VIEW. PM answers to me only. Anyone who hints or gives out answers will be DISQUALIFIED FROM RECEIVING ANY PACKS THIS WEEK (Including the weekend pack).

*Ahem*
Now that that's Cleared Up -

Tier 1 - Correctly Answer 3 Clues
Tier 2 - Correctly Answer 5 Clues
Tier 3 - Correctly Answer 8 Clues
Token - Correctly Answer 10 Clues

All Answers will be FFR chart names!
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Challenge #61

This one will be an easy week.

Tier 1 - Play 3 Songs by the same stepartist
Tier 2 - Play 6 Songs by the same stepartist
Tier 3 - Play 10 Songs by the same stepartist

Use of alternate engine songs is encouraged for this, I realize there are only a semi-small group of step artists with 10 or more songs in game. I'll even allow stepmania scores for this challenge if you are 
100% sure they are all the same step artist.

Token - Write a paragraph (at least 6 sentences) about that step artist's work. Note anything you found in common between the chosen songs, or anything you noticed did not come up in that 
person's stepfiles. Commentary is to be about how they step, not about the person themselves. I will judge whether or not the paragraph is token worthy for this challenge.
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Challenge #62

Appear on the Daily Statistics page for Grand Total, most arrows, or most perfects. The day must be completely over for your screenshots to count. Remember, you can load up to two days prior on the daily stats page.

Tier 1: Appear 1 day anywhere on any of those lists.
Tier 2: Appear 2 days in the top 5 on any of those lists.
Tier 3: Appear 2 days in the top 3 on any of those lists.

Bonus: For everyday you appear on one of these lists, you get 1 card fragment. Only 1 can be given per day, so there is a maximum of 7.

Token: AAA 2 songs within 10 points of your player level -or- appear 3 days on the top 3 of any of those lists.
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Challenge #63

This week, I'd like everyone to try out a few of my favorite songs from my time on FFR. All of these are songs at some point in my 11 years were favorites of mine. Please use screenshots and spoilers.

Tier 1: Play 2 Songs From this List
Tier 2: Play 5 Songs From this List
Tier 3: Play 8 Songs From this List

Brightone
Electro Rush x8
going on -spring wind-
BB Euro
Demon Beast Appearance
Sexplosion
Mephisto Waltz
System Doctor
Arabesque
Holy Orders
Hardkore Atomic
Kidney Stone
Z
bbblow
Southern Cross
Press Start
Gravity Blast
Chipscape
Overdrive [aaronmusslewhite]

Token: Post your own list of your top five favorite charts, then play through someone else's list of 5.
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Challenge #64

Tier 1: FC 3 Songs that are at least 5 points of difficulty less than your level
Tier 2: FC 5 Songs that are at least 3 points of difficulty less than your level
Tier 3: FC 5 Songs equal or greater than your level

Token: If your level is greater than 60, FC a song with at least 3,000 Notes. If less than level 60, FC a song with at least 1,500 Notes.
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Challenge #65
Play Super Challenging Charts!
Tier 1: Pass 3 songs 95 or greater in difficulty
Tier 2: Pass 6 songs 95 or greater in difficulty
Tier 3: Pass 9 songs 95 or greater in difficulty

Token: If your level is above 60, Pass death piano with less than 75 boos, if 60 or below, Pass with less than 150 boos.
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Challenge #66
Boo dodging on challenging charts!

Tier 1: Pass a song at least equal in difficulty to your level and score no Boos.
Tier 2: Pass a song at least 4 points in difficulty above your level and score no Boos.
Tier 3: Pass a song at least 8 points in difficulty above your level and score no Boos.

Note: If your level is 90 or above, difficulty of 100 becomes the cap - any chart level 100 or higher qualifies.

Token: Pass RATO will under 100 boos. The top three fewest boos will win the following -
1st Place - 4 Card Fragments, 2 Arrows, 1 Pack Upgrade
2nd Place - 3 Card Fragments, 1 Arrow, 1 Pack Upgrade
3rd Place - 2 Card Fragments, 1 Arrow
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Challenge #67
Community Challenge!

Submit scores for songs that fit the following Category:

The Natural World

Category Hint - Human made things and concepts are off-limits, but other animals and plants are fair game. (I know humans are Animals too, but this is where I'm drawing the line).

I will be the judge of whether it fits the category listed, and I have a premade list of the charts I have seen that fit the category. I will add to this list if someone finds one I missed.
Here is a spreadsheet to view already submitted songs.
https://docs.google.com/spreadsheets...it?usp=sharing

-Maximum of 10 entries per player-
Incorrect submissions do not count against your submission total.

It is recommended you play songs near your ability level to get the maximum score out of an eligible song.

Tier 1: Community Reaches 1 Million Raw Score of submitted songs
Tier 2: Community Reaches 2 Million Raw Score of submitted songs
Tier 3: Community Reaches 3 Million Raw Score of submitted songs

Superbonus: Reach 5 Million Raw Score across the community and everyone will get a duplicate Tier 3 pack!

Token: Submit 10 songs to the community challenge to earn the token pack.
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Challenge #68

Improve you token ranks!

Tier 1: Pass 2 Token Songs
Tier 2: Pass 4 Token Songs
Tier 3: Pass 7 Token Songs

Token Pack: Either AAA a Token song within 12 points of your level, or SDG a Token song within 6 points of your level
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Challenge #69

Take RATO and set auto-fail to 1 good, 1 average, 1 boo, or 1 miss. Then use any isolation starting note below 1501 to get as many notes perfect as possible before failing. 
Your "Max Combo" Upon failing is your score.

Tier 1: 10 Notes
Tier 2: 30 Notes
Tier 3: 50 Notes

You may improve your score throughout the week - if you're short of Tier 3, I won't open the pack until the end of the week just in case you improve.

Token: If the community can pass 1,000 Notes as a whole, everyone gets a token pack. If not, no one will.



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Challenge #70

Tier 1: Score Between 40,000 and 42,000 Raw Score on a Song with more Boos than Goods
Tier 2: Score Between 41,000 and 41,500 Raw Score on a Song with more Boos than Goods
Tier 3: Score 41,375 Raw Score on a Song with more Boos than Goods

Token Pack: Score at least 100 more boos than goods and Achieve 41,375 Raw Score
-or-
Score 25,000 Boos in a day
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Challenge #71

Tier 1: Score at Least 10 Averages on Excite Bike
Tier 2: Score at Least 18 Averages on Excite Bike
Tier 3: Score at Least 24 Averages on Excite Bike

Token: FC Excite Bike while having 20 or more Averages.

Bonus: Score 32 Averages on Excite Bike with no boos or misses to Receive a Bonus Tier 1 Pack of your choice.
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Challenge #72

Tier 1: Improve 2 Level Ranks
Tier 2: Improve 5 Level Ranks
Tier 3: Improve 8 Level Ranks

Note: If you have 99% of Songs AAA'd, reduce these requirements to 1,2, and 3 song rank improvements

Token: Play in 5 Multiplayer matches and screenshot the results.

Bonus: For every song you correctly identify in this clip, you will receive 250 Card Fragments. Please, PM's answers only! Giving out answers will disqualify you for rewards from this event.
Code:
Challenge #73
Option A:

Tier 1 - Answer 8/15 Correctly 
Tier 2 - Answer 12/15 Correctly
Tier 3 - Answer 14/15 Correctly

All answers will be FFR Chart names. As usual, no posting answers to anyone! PM either TSR or the TCG account with your answers -

1. This type of bread is a soft, slightly leavened flatbread baked from wheat flower. The bread has been around since about 2500 B.C.
2. A derogatory slang term used often in political discussions referring to someone who takes offense to almost anything
3. This DDR song refers to the theme song and title of this childrens TV show that aired from 1983 to 1986.
4. Superstition says this day is very unlucky, especially if it falls on Halloween! There's even a movie about this day.
5. What would it sound like if a renowned classical composer and pianist used illegal drugs and joined a rave? Play this chart to find out.
6. Retrigger brings you - "In this game, the object is to kill everything coming at you, and to avoid being killed. And _____ _____ _____." 
7. This jack filled chart shares its name with a device from Star Trek. Picard often used it to produce his favorite beverage. "Tea, Earl Grey, Hot."
8. A subatomic particle carrying a fractional electric charge
9. This chart is divisable by 151 evenly.
10. One possible fate for the universe is for gravity to overcome the expansion of the universe and drag all matter back into a singularity, resulting in another Big Bang. 
Dark energy, however, makes this fate seem unlikely.
11. This classical chart title refers to an etude by Chopin. It is in F minor and was composed in 1829.
12. This song is about a shopping trip gone awry when the singer can't get the type of milk he wants. He almost forgets an important item: Beer!
13. McDonalds is famous for selling these to children.
14. Copious Coitus
15. She Unleashed a Box (originally a Jar before it was mistranslated) that contained all evil, and set the evils free into the world

Option B:

Tier 1: Hit 20,000 Perfects over the course of the week
Tier 2: Hit 45,000 Perfects over the course of the week
Tier 3: Hit 80,000 Perfects over the course of the week

Please save all your screenshots in a single post if completing option B.

Bonus: Complete Tier 2 on both Option A and Option B to gain a single 'Arrow', and Tier 3 on both Option A and Option B to gain Two 'Arrows'.

Token Pack:
Play two songs from an alternate engine, then play two songs that another player has posted from alternate engines. Please post which engine the song was from when you submit your 
own alternate engine songs, so that other players can know where to look for it.
Code:
Challenge #74

Get Boo Judgements on a Song with the word "Beer" in the title -

Tier 1: 250 Boos on a song with the word Beer in the Title
Tier 2: 750 Boos on a song with the word Beer in the Title
Tier 3: 1,500 Boos on a song with the word Beer in the Title

Bonus: The top three highest Boo counts wins a Pack Upgrade each at the end of the week.

Token: Take 5 times your level and score that many "Points" worth of AAAs. You earn the number of points per AAA equal to the song's difficulty.
Code:
Challenge #75 SUPER PACK WEEK

It's time for a special week of lots of cards! There will be opportunities to earn FOUR different card packs this week! Instead of choosing from card pack Tiers, complete the requirements to earn a pack of that type.

Horde Pack - AAA the songs on 5 of the cards in your collection.

Quality Pack - Score within 10 points of your level in AAA equivalency on six songs, or within 5 points of your level in AAA equivalency on three songs.

Copenhagen Pack - Submit Scores on at least 5 songs that have "Outer Space" themed titles. 

T12 or Bust Pack - Pass five songs of difficulty 100 or greater. 

Token Pack: Complete two or more of these challenges to earn your token pack.

Note: Songs played may count towards more than one pack, HOWEVER please post the screenshots together, inside a spoiler, for each challenge completed. 
This will allow submitting the same screenshot more than once if it fits multiple requirements.
Code:
Challenge #76

Increase your "Max Combos" Over the course of the week -
Check the "More Stats" tab on your leaderboard to find this statistic. Take a screenshot at the beginning of the week, and one screenshot after you've reached the goal.

Tier 1: Increase Max Combos by 15,000
Tier 2: Increase Max Combos by 30,000
Tier 3: Increase Max Combos by 45,000

Bonus: Top three increase in Max Combos gain the following:
1st - 2 Arrows, a Pack Upgrade, and 2,000 Card Fragments
2nd - 2 Arrows and a Pack Upgrade
3rd - 1 Arrow and a Pack Upgrade

Token: Pass a song of at least 600 notes with at least 25% Misses and 25% Boos. These percentages are based off the total notes in the chart
Code:
Challenge #77

Post screenshots (or replays) of passing scores of charts released this year -

Tier 1: Play 3 Songs released in 2017
Tier 2: Play 6 Songs released in 2017
Tier 3: Play 9 Songs released in 2017

Token: Pass a song with a single digit combo and 75% Perfects in relation to total note count. The song must be at least 20 difficulty or higher.
Code:
Challenge #78

Note, When I say artist, I mean musician/group, not stepartist. I.E. The Flashbulb, or Virt, etc

Tier 1: Play two songs from the same artist
Tier 2: Play two songs another person has posted
Tier 3: Play two songs that TWO other people have posted

Note: When doing Tier 2 or 3, the same song cannot count twice. There must be six unique songs to qualify for Tier 3.

Token: Pass Death Piano with at least 800 Misses.
Bonus: The top three miss counts will earn an arrow and a pack upgrade.
Code:
Challenge #79


Tier 1: Pass bbblow with more averages than perfects
Tier 2: Pass bbblow with more averages than goods
Tier 3: Pass bbblow with at least 75% Averages

Token: Rank in the top 10 for a day on the Grand Total leaderboard. The day must be over for this to count



Code:
Challenge #80

Tier 1: Pass a song with at least 500 notes with more goods than perfects
Tier 2: Pass a song with at least 500 notes with more averages than goods, and more goods than perfects
Tier 3: Pass a song with at least 500 notes with more misses than averages, more averages than goods, and more goods than perfects.

TL: DR, when note count>499
Tier 1: G>P
Tier 2: A>G>P
Tier 3: M>A>G>P

Token: Achieve a raw score of 31415 on any song.
Code:
Challenge #81

With each new tier, you must also complete the challenge below it.

Tier 1: Submit a rock genre song at least two minutes in length
Tier 2: Submit an arcade genre song at least two minutes in length
Tier 3: Submit a Dance 2 genre song at least two minutes in length

Token: Take two in game songs and mash up the lyrics together. List the songs you are combining before posting the newly revised lyrics. You don't have to use all the lyrics of both songs, 
just make it as quirky or funny as you'd like. Chosen songs must have at least 4 unique lines of lyrics.
Code:
Challenge #82


For each Tier, Complete the previous Tier's Requirements as well

Tier 1: Pass a song with a Prime Number of credits
Tier 2: Pass a song with a prime number of misses, greater than 20
Tier 3: Pass a song with a prime number of Boos, greater than 50

Bonus: Achieve Tier 2 and 3 in the same play to earn Two bonus arrows.

Token: Pass the three most difficult songs in your card collection.
Quote:
Challenge #83


Complete all previous Tiers for Tiers 2 and 3

Tier 1: Earn 40 Credits From a single play
Tier 2: Pass a song of at least 300 notes with more Misses than any other judgement
Tier 3: Pass the chart "Z" with more averages than any other judgement

Token: Pass "Vs Boss Battle" with the "Blink" mod on (Invisible)

Bonus - The top Raw Scores on the Token Challenge will receive the following -
1st - Tier 8 Card
2nd - Tier 7 Card
3rd - Tier 6 Card
Code:
Challenge #84
Thanksgiving Challenge!

Play three songs that have something to do with food. Pass all three and get two Tier 3 packs and a token pack!

This week is short and sweet, have a good holiday.
Code:
Challenge #85
Tier requirements are cumulative (Must do Tier 1 to get Tier 2, and Tier 2 to get Tier 3)

This week's challenge is about trying out new content:

Tier 1: Try out R^3 Air edition and submit a screenshot of a song result from the new engine. The song must be at least 500 notes long.

Tier 2: Pass "Death Piano V2" without letting your boo count exceed your miss count. 

Tier 3: Submit a score on an Alternate engine leaderboard.

Token: Pass "Problematic" with a single digit combo.

Bonus: Top 3 lowest combo passes of Problematic will earn:
1st: 3 Bonus Arrows
2nd: 2 Bonus Arrows
3rd: 1 Bonus Arrow
Code:
Challenge #86

Play the song "BBBlow" getting as many perfects and boos and possible. Here's how it will be scored:

Perfects + Boos - All Other Judgements = Your Score

Tier 1: Acheive a score of at least 500
Tier 2: Acheive a score of at least 850
Tier 3: Acheive a score of at least 1,000

Bonus: The top three scores will get a bonus as follows:
1st - 5,000 card fragments +T5 Token card
2nd - 3,000 card fragments +T4 Token Card
3rd - 1,500 card fragments +T3 Token Card

Token Challenge:
Earn exactly 42 credits from a song.
Code:
Challenge #87

Play songs you have not played before.

Tier 1 - Pass 2 New Songs
Tier 2 - Pass 4 New Songs 
Tier 3 - Pass 6 New Songs

* If you have played every song in FFR before, you may use alternate engine songs as well. 

Token: Set auto-fail to 1 boo and see how far you can get into "You Universe" before failing. Reach at least 100 notes for the token.

Bonus: Reach at least 500 notes in to earn a Pack Upgrade.
Code:
Challenge #88

This week's Challenge will have multiple tasks and a reward for each.

Task 1 - Pass a song that is at least 10 in difficulty with either Left or Right scroll
- Do not let your Boos exceed 20% of the total note count of the song
Special Submission Rule - Must submit an FFR replay or video
Reward: Horde Pack

Task 2 - Pass 'Excite Bike' with Autofail set to 1 amazing and 1 perfect. Adjust your judge offset accordingly for best results.
Reward: Quality Pack

Task 3 - Pass three songs that their titles fit an "Earth, Wind and Fire" Theme. 
Reward: Standard Plus Pack

Task 4 - Pass a song of at least 100 difficulty
- Do not let boos exceed 10% of the total notecount
Reward: Token Pack
Code:
Challenge #89
Mods asleep, make own challenges instead. 
Play FFR on various levels of Spaghetti mode to receive credits! Replay must be posted to confirm completion! 

Tier 1 (2.5k Credits - Paid by me): Pass any song with a difficulty of 20 or above and at least 150 notes with the BeatMania noteskin and rotating mod active. 

Tier 2 (5k Credits - Paid by me): Pass any song with a difficulty of 40 or above and over 300 notes with the BeatMania noteskin, rotating mod, and drunk mod active. 

Tier 3 (10k Credits - Paid by me): Pass any song with a difficulty of 60 or above and over 500 notes with the BeatMania noteskin, rotating, drunk, tornado, and reactive tapping mods active. 
You cannot exceed 10% of the total arrows in combined boos and misses to win!



Code:
Challenge #90

Tier 1: Pass a song with at least 300 notes with more Boos than Goods
Tier 2: Pass a song with at least 300 notes with more Boos than Perfects
Tier 3: Pass a song with at least 300 notes with more boos than the total note count of the song

Token: Pass the song "Seven" with at least two of these judgements being a 7 - Goods, Averages, Misses, or Boos

Bonus - Get two token packs if you finish with a score of 756-7-7-7-7
Code:
Challenge #91

Tier 1: Score 10 Million Grand Total in a Day
Tier 2: Score 20 Million Grand Total in a Day
Tier 3: Score 30 Million Grand Total in a Day

Token: Pass “Excite Bike” with 0 Amazings, with the first 15 notes being early, and the last 17 notes being late (Submit a Screenshot of the Timing Window Screen of the R3Air engine)

Bonus Token Pack: Score 0 Perfects as well as the above requirement
Code:
Challenge #92

Tier 1: Complete a song equal to your player level with more goods than perfects
Tier 2: Complete a song equal to your player level with more goods than perfects and misses combined
Tier 3: Complete a song equal to your player level with more goods than all other judgements combined

Token: Pass "NES-Style Eye of the Tiger" with the "Plus" scroll direction. (Replay submission required)
Bonus: Full Combo for a bonus second token pack.
Code:
Challenge #93
This week will run a little differently. Each task you complete will earn you the listed pack type. The token challenge will also earn bonus rewards based on the sum of raw scores from all TCG players.

Genre Pack - Play three songs from the same genre, receive a pack of that genre's cards
Copenhagen Pack - Post a score, and then an improvement to that score (Alt. Engine songs allowed)
2500 Pack - Pass a song between 1 and 9 in difficulty on 10X Rate.
T12 or Bust - Pass a chart with a difficulty of 107 or more with a rate of x0.9 or less
Bribery Pack - Complete the other four and get this pack for free (no gift card required)

Token: Submit a raw score of at least 50,000 using a Non-Token Card you own. 

Bonus: If the community hits these thresholds, everyone will receive these prizes -
250,000 - 1,000 Card Fragments
500,000 - Pack Upgrade
700,000 - Random Arrow
850,000 - Pack Upgrade
1,000,000 - Quest Hint
1,200,000 - 4,000 Card Fragments
1,500,000 - Two Random Arrows
2,000,000 - 10,000 Card Fragments
Code:
Challenge #94

Tier 1: Play a song at least half your level and SDG it on 1.2X Rate.
Tier 2: Play a song at least half your level and SDG it on 1.4X Rate.
Tier 3: Play a song at least half your level and SDG it on 1.5X Rate.

Token: Pass a song with a difficulty 10 or more with more Averages than Goods and more Goods than Perfects.
Code:
Challenge #95

On Song "Tomorrow Untrodden," set the isolation start to '185' and the isolation notes to '135,'

Tier 1: Score at least 90 Amazings
Tier 2: Score at least 100 Amazings on x1.5 Rate
Tier 3: Score at least 100 Amazings on x2 Rate

Token: SDG 'Reality' on Any Rate
Bonus: Gain a bonus token pack for SDG'ing on the following rates
D1-2 - x.5
D3 - x.6
D4 - x.75
D5 - x.9
D6 - x1
D7 - x1.2
Code:
Challenge #96

For this challenge, you may submit as many song submissions as you'd like to reach your goal. Please use spoiler tags as needed.

Tier 1: Submit Scores with a total AAA equivalency of Twice Your Level.
Tier 2: Submit Scores with a total AAA equivalency of Three Times Your Level.
Tier 3: Submit Score with a total AAA equivalency of Five Times Your Level.

Token: On a song with a difficulty of at least half your player level, score a number of raw goods exactly equal to your player level.

Bonus Token Pack: On a song with a difficulty within 5 of your player level, score a number of raw goods exactly equal to your player level.
Code:
Challenge #97

Complete each previous Tier to achieve the next one.

Tier 1: FC a chart of at least 300 notes with 'Tornado' mod active.
Tier 2: FC any chart with the 'Plus' scroll direction. (Replay Required)
Tier 3: FC a chart of at least 10 difficulty with the 'Split' scroll direction. (Replay Required)

Token: Score at least 10,000 Goods in a single day. Gain a bonus pack if you "BBB" a chart in the process.
Code:
Challenge #98

Pick a song within 10 Points of your level and -

Tier 1: Pass a song with more Misses than Perfects.
Tier 2: Pass a song with more Misses than Perfects, and more Perfects than Goods.
Tier 3: Pass a song with more Misses than Perfects, more Perfects than Goods, AND more Boos than Goods.

Earn up to two token packs:

Easy Token Pack: Pass Three Songs on Rates
Harder Token Pack: Score exactly 100 Raw Goods on a song without scoring ANY Goods
Code:
Challenge #99


Getting close to challenge 100! Look out for a special event next week.

Score cumulative Grand Total (GT) this week for different tiers of the challenge. You may submit multiple screenshots of different day's score totals.

Tier 1: 10 Million GT
Tier 2: 25 Million GT
Tier 3: 50 Million GT

You may earn up to two token Packs -

Token Pack A - On a song Four Minutes in Length or greater, score a number of Raw Goods equal to the song's difficulty rating. Don't choke at the last minute!

Token Pack B - Pass "Seven" with exactly 77 Goods



Code:
Challenge #100

Here are some special challenges for our 100th! Each challenge has a reward listed. You have two weeks to complete these challenges. Please use spoiler tags as appropriate to prevent super long posts.

Horde Pack: FC at least 5 songs of 1 minute in length or less
Quality Pack: AAA any three songs of at least half the difficulty of your player level
Standard Plus Pack: Pass the top three songs with your highest personal play count
Gamble Plus Pack: Pass "Casino fire Kotomi-chan"
Genre Pack: Pass 3 songs within the same genre
Copenhagen Pack: Pass "Einstein-Rosen Bridge" with (100 Minus *Your Level*) or fewer misses. 
2500 Pack: Post any score with the number "2500" included somewhere within in. 25,000 would count, because the first four digits match, for example.
T12 or Bust: Pass Death Piano, RATO, or Undici on 1.2x Rate or Higher
Bribery Pack: Pass 'Cash Cow' with 900 or more Perfects and 100 Misses
Token: Improve your rank on at least three token songs.
Code:
Challenge #101


Smash some arrows! From now until next Sunday, post screenshots of your daily stats and reach the Following total arrows hit for each cut off. The arrow total is cumulative throughout the week, so you 
can keep achieving higher rewards to your heart's content. If your post is long, please use spoiler tags. 

You may also submit arrows or notes from other rhythm games. See rules below.

10,000 Arrows/Notes - Tier 1 Pack
30,000 Arrows/Notes - Bonus Arrow
75,000 Arrows/Notes - Tier 2 Pack
100,000 Arrows/Notes - Bonus Arrow
150,000 Arrows/Notes - Pack Upgrade
200,000 Arrows/Notes - Tier 3 Pack
250,000 Arrows/Notes - Bonus Arrow
350,000 Arrows/Notes - Pack Upgrade
425,000 Arrows/Notes - Quest Hint
Event Pack of your choice- 500,000 Arrows Smashed
Any Subsequent 250,000 Arrows - Another Event or T3 Pack

Token - Pass a song on X2 Rate or higher with more averages than any other judgement
Bonus Token Pack - Have the song of choice be difficulty 30 or higher
Code:
Challenge #102

This challenge only awards one pack. Which pack it is depends on how far you go down this list. This format is the typical format of challenges from the past and the last two have been exceptions.

Tier 1: Post Three Passing Scores of Songs You Would Like Other People to Play.
Tier 2: Post Passing Scores of Another Player's Song List
Tier 3: Post Passing Scores for a Total of Three Other Player's Song Lists

Your Playlist must be at least 4 minutes long.

Token: Score a SDG on a token song within 10 Difficulty of your player level.
Code:
Challenge #103

Submit scores based on AAA equivalency and your level. 
Tier 1 - Post 3 scores with AAA equivalency within 15 points of your level
Tier 2 - Post 3 scores with AAA equivalency within 10 points of your level
Tier 3 - Post 3 scores with AAA equivalency within 5 points of your level

Bonus: The top three players with the best differential from their level gain an extra Arrow. 

Example: A player with a level of 70 submits AAA equivalents of the following - 
69.5, 68, 71. Individually, these are (-.5), (-2) and (+1).
Their Average is 69.5, or (-.5) from their player level.

Token: Score 10,000 or more goods in a single day.
Code:
Challenge #104

Take your level, divide it in half, and round down. Find charts that are at least half your level and use Rate x1.5.

Tier 1: SDG 1 Song at least half your player level in difficulty on Rate X1.5
Tier 2: SDG 3 Songs at least half your player level in difficulty on Rate X1.5
Tier 3: SDG 5 Songs at least half your player level in difficulty on Rate X1.5

Tip: If you have lag issues playing on rates, try using FFR R3Air. This client is on Home --> Download FFR in the top left of the homepage.

Token: Earn a number of credits in a single song equal to your player level.
Code:
Challenge #105


Pick 3 Songs within 10 Difficulty Points of your level and -

Tier 1: Score More Goods than Perfects.
Tier 2: Score Twice as Many Goods than Perfects
Tier 3: Score Three Times as Many Goods than Perfects

Bonus Arrow: Four Times as Many Goods than Perfects

Token: On a song with 2,000 Arrows or less, score at least 500 Misses and 500 Boos.
Code:
Challenge #106


This one will be a little different. Post proof you've matched the requirement and you will earn the pack listed.

ReRoll Pack: Play Multiplayer against at least two other players. Post a screenshot of the results of a complete play versus each opponent
Standard Pack: Earn 60 or More Credits from a single song
Gold Pack: Pass a song of difficulty 70 or higher with a max combo of 9 or fewer
Quality Pack: Achieve a score with at least 100 Averages, 50 or Fewer Goods, and 300 or more Perfects

Token: Pass a Token Chart with at least 4 times as many Amazings than Perfects.
Bonus Token Pack: Have the token chart selected be within 12 points of your Player Level
Code:
Challenge #107
This week's challenge will ask for PERFECTION in helping train for the official tournament. The scoring this week is based on the number of perfect judgements you earn throughout the week. 
Submit daily Perfect count totals and your cumulative totals can earn you the following rewards:

5,000 Perfects - Tier 1 Pack
15,000 Perfects - Pack Upgrade
25,000 Perfects - Tier 2 Pack
50,000 Perfects - Arrow
75,000 Perfects - Tier 3 Pack
100,000 Perfects - Copenhagen Pack
------------------------------------------
125,000 Perfects - Pack Upgrade
150,000 Perfects - Arrow
175,000 Perfects - Pack Upgrade
200,000 Perfects - Arrow
* (This bottom pattern repeats every 25,000 Perfects, Up to 1 Million Perfects Cap)

Remember collecting one of each arrow may be exchanged for a Tier 3 or Event Pack!

Token: Everyone who participated will receive a Token pack if the community hits 2,000,000 Perfects hit.
Code:
Challenge #108
Play "Max Forever" on the rate assigned to your division -
D1 - X.9 or X1
D2 - X1
D3 - X1.1
D4 - X1.2
D5 - X1.3
D6 - X1.45
D7 - X1.6

There is one pack reward for this, and the Tier of the pack is improved the better you perform. 

Tier 1 - Pass "Max Forever" with the Rate above.
Tier 2 - Pass "Max Forever" with the Rate above with 200 Raw Goods or Less
Tier 3 - Pass "Max Forever" with the Rate above with 100 Raw Goods or Less

Bonus - The Top Three Raw Good counts at the end of the week will earn an extra Quality Pack. Finishers 4th through 6th will get an extra standard pack. Get trilling!

Token - Pass a chart of at least 500 notes with more misses than all other judgements combined.
Code:
Challenge #109

Pass a song with no more than 2,500 Arrows and score -
Tier 1: 2,000 Raw Goods
Tier 2: 3,000 Raw Goods
Tier 3: 4,000 Raw Goods

Bonus: Top Three highest raw good counts will earn a Bonus Arrow. 

Token: Pass at least 4 Songs from your TCG card collection. If you have already AAA'd any song you've chosen, set the Rate to x1.1 or Higher.



Code:
Challenge #110

This week either has you improving level ranks, or playing songs on alternate engines.

Tier 1: Improve 3 level ranks, or play three songs on alternate engines.
Tier 2: Improve 5 level ranks, or play five songs on alternate engines.
Tier 3: Improve 8 level ranks, or play eight songs on alternate engines.

Token: Earn at least 1 million grand total from a song without exceeding a 99 max combo.
Code:
Challenge #111

Choose 3 songs within 10 points of your player level and -

Tier 1 - Hit at least 50% of the total Notes as Goods.
Tier 2 - Hit at least 80% of the total Notes as Goods.
Tier 3 - Hit at least 90% of the total Notes as Goods.

Token: Score at least 5,000 goods in a day while having less than 1,000 Perfects. After submitting your qualifying daily stats score, future playing the same day will not disqualify your submission.
Code:
Challenge #112

Load up an Alternate Engine and choose songs with at least 400 Notes -

Tier 1: Pass 3 Alternate Engine Songs
Tier 2: Pass 5 Alternate Engine Songs
Tier 3: Pass 8 Alternate Engine Songs

Token: Choose a song at least 1/4 your player level (Rounding Down), and FC it on X2 Rate with 9 or Fewer boos.
Code:
Challenge #113

Choose the Down scroll direction (or up scroll if you usually play down scroll), a song with at least 500 notes, and within 20 points of your player level (Replay Required)

Tier 1: Pass with less than 100 Raw Goods
Tier 2: FC with 30 Raw Goods or Less
Tier 3: FC with Single Digit Raw Goods (Less than 10)

Token: Pass Fei Longer on Rate X2 or Higher. Rates must increase in increments of X.05.

Bonus: Highest Rate pass in each division gets a bonus token pack. If you are the only submitter for a division, you only get the bonus token pack IF your Rate surpasses all lower divisions.


Last edited by devonin; 09-11-2019 at 06:04 PM..
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Old 08-3-2019, 11:48 PM   #2
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Default Re: FFR TCG Archive

In case we manage to hit the character max for Regular Challenges
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Old 08-3-2019, 11:55 PM   #3
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Default Re: FFR TCG Archive

FFR RAID BOSS ARCHIVE



HP = 10,000,000
Difficulty: 1
Armor: 0
Loot: Pack Upgrade, Bonus Arrow, 2500 Pack
Status: OVERKILLED TWICE
Weakness: Higher multiplier based on more vowels in the song title



HP = 15,000,000
Difficulty: 3
Armor: (2500) - Immune to Songs with note counts OVER 2500.
Loot: Genre Pack, T5 Token Card
Status: KILLED
Weakness: Weak to genres with the fewest songs in them



HP = 15,000,000
Difficulty: 4
Armor: -
Loot: Gold Pack
Status: OVERKILLED
Weakness: Weak to older songs (2019 - Song Release Year +1)



HP = 15,000,000
Difficulty: 6
Armor: - 2500 (He is immune to attacks from songs with more than 2500 arrows)
Loot: TBD
Status: KILLED
Weakness: Convert letters in song titles to numbers, sum modulo 15



HP = 100,000,000
Difficulty: 6
Armor: 1500 (He is immune to attacks from songs with more than 1500 arrows)
Loot: Bribery Pack
Status: KILLED
Weakness: Two weaknesses. Weak to high combo, Weak to high Miss Count


HP = 10,000,000
Difficulty: 3
Armor: - (It is immune to attacks from songs with more than - arrows)
Loot: Gold Pack
Status: KILLED
Weakness: Weak to lower difficulty songs (x10 for difficulty 0, x9 for 1-10 etc)


HP = 15,000,000
Difficulty: 4
Armor: Double Jeopardy - Improvements cannot be made to scores. Your first submission for a song is your final submission for that song.
Loot: Standard Pack
Status: KILLED
Weakness: Weaker to songs with a larger bias towards left arrows. Bias towards right arrows healed instead.


HP = 5,000,000
Difficulty: 3
Armor: You May Only Use Songs in Your Collection
Attacks Allowed: 5
Loot: ReRoll Pack
Status: KILLED
Weakness: None


HP = 50,000,000
Difficulty: 3
Armor: 1750 (Songs with more than 1750 notes may not be submitted)
Loot: Copenhagen Pack
Attacks Allowed: 3
Status: KILLED
Weakness: Shorter Song Names = Higher Multiplier


HP = 20,000,000
Difficulty: 3
Armor: 2000 (Songs with more than 2000 notes may not be submitted)
Loot: Gold Pack
Attacks Allowed: 3
Status: KILLED
Weakness: Weakest to exactly 1000 combo, multiplier reduces per 100 above OR below 1000

Look down thread.


Last edited by devonin; 09-11-2019 at 06:13 PM..
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Old 08-4-2019, 12:27 AM   #4
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Default Re: FFR TCG Archive

Bestiary of Vanquished Raid Boss Foes





Last edited by devonin; 08-4-2019 at 12:44 AM..
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Old 09-11-2019, 06:15 PM   #5
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Default Re: FFR TCG Archive


Storm The Castle 8-week Official Tournament Raid Event


Round One - Overcoming The Garrison


As you approach the castle, you are menaced leaving the village down the road from the castle by a defensive garrison! They need to be defeated before any of them can send word back to the castle to warn of your approach! Take them down!
HP = 25,000,000
Weakness: Round 1 Songs



Round Two - Constructing Siege Weapons


While about a third of the garrison escaped, they only served to cause the castle to prepare for a siege, raising the drawbridge, filling the moat, and bringing in supplies from the local area. You now have a chance to build the siege weapons that you'll need in order to break through the castle walls.

HP = 5,000,000
Weakness: Round 2 Songs

Each time the HP total is reached this round, you will have constructed another battery of siege weapons to bring to bear on the wall, giving everybody an additional x2 multiplier on round 3. (IE: At 5m damage, next round gets an extra x2, at 10M damage, next round is x4, x6 at 15M etc)



Round Three - Taking Down the Curtain Wall


The time has come to put those siege weapons to use and take down the Curtain Wall of the castle. Empowered by the extra x6 multiplier from three batteries of siege weapons, this is the best chance to really put some heavy damage into the overall challenge, so make sure you submit all 8 scores and even if you haven't taken part previously consider submitting this round!

HP = 50,000,000
Weakness: Round 3 Songs




Round Four - The King's Champions


You've fought your way into the castle, only to find yourself face-to-face with the King's Champions!

HP = 20,000,000
Weakness: Round 4 Songs

Each of the King's Champions has 4,000,000 hit points, and when you first submit your first attack, you will provide a list of which order you'd like the party members to die in, in case you don't kill them all. I'll tally the votes and they shall die in accordance with your collective wishes:

Human Fighter - Might - Next round, get an extra x2 multiplier on all songs
Dwarven Cleric - Fortitude - Next round, treat your 2 lowest scores as though they were the average of all of your scores
Elven Ranger - Precision - Next round, get an extra x5 multiplier to whichever of your division scores has the highest raw score
Halfling Rogue - Greed - Next round, if the individual boss is killed, get extra prizes
Tiefling Sorcerer - Mirror Image - Next round, create a duplicate of your worst score (That raw score will be treated as double what was earned)


Round Five - The Black Knight


Smashing your way through most of the champions, at the last moment, the Tiefling Sorcerer cackles and says "You haven't seen the last of me! But before you can even enter the castle proper, there's one last surprise for you. Striding out into the courtyard comes The Black Knight!

HP = 50,000,000
Weakness: Round 5 Songs

Due to your defeat of most of the King's Champions, the following bonuses apply this round:

Human Fighter - Might - Next round, get an extra x2 multiplier on all songs
Dwarven Cleric - Fortitude - Next round, treat your 2 lowest scores as though they were the average of all of your scores
Elven Ranger - Precision - Next round, get an extra x5 multiplier to whichever of your division scores has the highest raw score
Halfling Rogue - Greed - Next round, if the individual boss is killed, get extra prizes






Last edited by devonin; 09-11-2019 at 06:23 PM..
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