Old 08-7-2019, 06:24 AM   #21
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Default Re: R^3 OT Edition Release

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Avast wont let me use the engine lol. says its harmful and being looked at....
OMEGALUL
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Old 08-7-2019, 06:26 AM   #22
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Default Re: R^3 OT Edition Release

disable avast
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Old 08-7-2019, 06:27 AM   #23
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Default Re: R^3 OT Edition Release

Disable my only antivirus protection? haha
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Old 08-7-2019, 08:40 AM   #24
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Default Re: R^3 OT Edition Release

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Disable my only antivirus protection? haha
haHA
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Old 08-7-2019, 09:03 AM   #25
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Default Re: R^3 OT Edition Release

A bit off-topic but I do miss Byron/Rebound/i love you.

Glad to see the movement towards bytestream and millisecond-based timing over frames/rounding, especially for this Official Tournament!
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Old 08-7-2019, 11:14 AM   #26
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Default Re: R^3 OT Edition Release

Got it to work...kinda. It lags like a motherfucker. Unless 55 framerate wont work on it, but i also tried 60, and 59 and still lags. Way worse than regular air
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Old 08-7-2019, 11:51 AM   #27
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Default Re: R^3 OT Edition Release

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Does this work on Mac?
If you have the air runtime installed and you install the .air package, it should. But untested.

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Got it to work...kinda. It lags like a motherfucker. Unless 55 framerate wont work on it, but i also tried 60, and 59 and still lags. Way worse than regular air
I recall a few people had this issue last time, so nothing we can do. It's a super high success rate.

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Old 08-7-2019, 12:43 PM   #28
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Default Re: R^3 OT Edition Release

hmm... well this is nice and all but imma stick with the old version that lets me fullscreen for now lol
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Old 08-7-2019, 12:53 PM   #29
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Default Re: R^3 OT Edition Release

o wow u cant even stretch the window, it letterboxes, oof
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Old 08-7-2019, 12:54 PM   #30
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Default Re: R^3 OT Edition Release

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hmm... well this is nice and all but imma stick with the old version that lets me fullscreen for now lol
you could always just set ur monitor resolution to 800x600 and make sure gpu display scaling is on so 144hz etc still works

probably what im gonna do

also regarding people who are lagging etc, the way i see it is

"• Prefers discrete GPUs over integrated"

most likely the game is gonna run worse (or the same) if u dont have a graphics card/are using a laptop with integrated graphics etc

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Old 08-7-2019, 01:28 PM   #31
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Default Re: R^3 OT Edition Release

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you could always just set ur monitor resolution to 800x600 and make sure gpu display scaling is on so 144hz etc still works

probably what im gonna do

also regarding people who are lagging etc, the way i see it is

" Prefers discrete GPUs over integrated"

most likely the game is gonna run worse (or the same) if u dont have a graphics card/are using a laptop with integrated graphics etc
eh i just use 250 fps on my laptop and that works fine, 59 fps ran like shit for me as well but thats just cuz byron is capable of so many more frames than that haha
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Old 08-7-2019, 03:15 PM   #32
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Default Re: R^3 OT Edition Release

is 55/59 still optimal fps on this or does it not matter? also is there a way to get the perfects to stop disappearing once notes start coming in faster?
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Old 08-7-2019, 03:51 PM   #33
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Default Re: R^3 OT Edition Release

Pog
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Old 08-7-2019, 04:37 PM   #34
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Default Re: R^3 OT Edition Release

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is 55/59 still optimal fps on this or does it not matter? also is there a way to get the perfects to stop disappearing once notes start coming in faster?
Optimal framerate is whatever works best for you. Animation playback is at framerate, so accuracy plays back super fast.
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Old 08-7-2019, 05:37 PM   #35
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Default Re: R^3 OT Edition Release

pog new engine
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Old 08-7-2019, 08:03 PM   #36
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Default Re: R^3 OT Edition Release

Feels like it's running at 20 fps
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Old 08-7-2019, 09:09 PM   #37
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Default Re: R^3 OT Edition Release

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Optimal framerate is whatever works best for you. Animation playback is at framerate, so accuracy plays back super fast.
can u low key just delete flash already and recode the game in a real language/engine and just call it flash flash revolution anyways?
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Old 08-7-2019, 10:30 PM   #38
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Default Re: R^3 OT Edition Release

inability to resize is definitely a deal-breaker for me on this build, which is a shame...

not sure if i'm an isolated case or if this is intentional - there seems to be a strange behavior in tweening for judgment feedback for amazing/perfect judgments; instead of restarting the animation for a given judgment, it seems to proceed through tweening even if a judgment changes and doesn't reset unless the next note is a respectable distance away.

this is particularly distracting at the start of streams because a quick sequence of alternating amazing/perfect judgments at the start of a stream gives you no different feedback and continuing to hit notes in a fast enough interval keeps the judgment hidden until you get a judgment that is lower than a perfect.

edit: this behavior also exists with averages as well - if you stream constant averages, the judgment disappears and will not reappear until you get a different judgment

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Old 08-7-2019, 10:35 PM   #39
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Default Re: R^3 OT Edition Release

Forgot to post here, but a new version with lots of fixes and ability to scale is coming tonight.

The accuracy animation thing is a lot more work to fix and is a known issue, yeah. It's related to the framerate that it's set to, and has always been an issue.

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Old 08-7-2019, 10:53 PM   #40
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Default Re: R^3 OT Edition Release

thank god cause low key it ran like garbage and i just wanted to be nice
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