Old 04-16-2019, 12:18 AM   #21
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Default Re: Manti's Game Repair Station

The above can be expanded to 16 players, I think, if a raw vanilla wolf and 3 VTs are added? Let me know what you think

Originally Posted by TWG Dan Hedgehog View Post
there are 743 matches for hedgehog suicide on deviantart
that's kind of a sad statistic
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Old 04-16-2019, 12:40 AM   #22
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Default Re: Manti's Game Repair Station

Keeping this at 12 is good for two reasons:
Recruitment is hard (even though we're cool at MU games )
Experimental setup rewrites some fundamental rules, so testing this idea would probably work better in a smaller setting
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I'd be too tiny to be a bouncer

watch my rad gameplay
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Old 04-16-2019, 03:41 AM   #23
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Default Re: Manti's Game Repair Station

yes, the upscale is nontrivial because it adds 3 more town-controlled blue truths across the game rather than just 3 players, and hopes that isn't too many

i guess if this thread is for anyone to work in now i'll look at a not-dead time
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