Old 05-18-2017, 10:47 AM   #381
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Default Re: The Etterna Project

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Silly question here but are you planning to implement those funky modifiers like drunk, boomerang and stuff anywhere down the line? I think those would be fun to have when you're bored and wanna be all "eh... Let's see what happens" on an easier song
as with break and wave they're all still there they're just not being displayed because their frequency of use didn't justify taking up 80% of the entire player options page and making the process of changing important options both needlessly onerous and needlessly odious

but since rates can be changed via music select now and afaik most people dont even use the player options menu except to turn on mirror i can put all that junk back

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attacks still exist
not in the working branch on the repo

after I saw some comments on the vanilla repo about attacks being only somewhat functional with the implementation being lacking i ripped all of it out
afaik nobody actually uses attacks they use lua to modify playfields instead because it's, as I suppose was evident the entire time, more reliable/functional and does the exact same thing only better
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Old 05-18-2017, 10:58 AM   #382
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Default Re: The Etterna Project

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after I saw some comments on the vanilla repo about attacks being only somewhat functional with the implementation being lacking i ripped all of it out
afaik nobody actually uses attacks they use lua to modify playfields instead because it's, as I suppose was evident the entire time, more reliable/functional and does the exact same thing only better
aye that's essentially what i was talking about, the lua scripting aspect of it.

also, tbh if you wanted to use mods like drunk or dizzy or w/e, you're much better off just using 5.1 (UPS stuff) or oitg or other things, not etterna
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Old 05-18-2017, 02:10 PM   #383
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Default Re: The Etterna Project

But then we won't be able to see Etienne do something like his St. Scarhand run at AGDQ again since he'll most likely be using Etterna from now on.

To stay on topic, will controller support be removed? I know almost everything related to pads will be/has been removed but what about controllers like that four button one that Staiain uses?
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Old 05-18-2017, 02:19 PM   #384
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Default Re: The Etterna Project

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But then we won't be able to see Etienne do something like his St. Scarhand run at AGDQ again since he'll most likely be using Etterna from now on.
you can still run lua scripts in fg changes to do whatever.
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Old 05-18-2017, 06:33 PM   #385
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Default Re: The Etterna Project

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But then we won't be able to see Etienne do something like his St. Scarhand run at AGDQ again since he'll most likely be using Etterna from now on.

To stay on topic, will controller support be removed? I know almost everything related to pads will be/has been removed but what about controllers like that four button one that Staiain uses?
no as i said visual modifiers haven't been touched in any way outside of being unlisted at player options which i can relist within 2 minutes, which i'm willing to do given that the player options page is no longer used that often

i see no reason for me to affect changes to any pages pertaining to controller support/drivers
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Old 05-18-2017, 07:16 PM   #386
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not in the working branch on the repo
if you break fakes/warps I will end you
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Old 05-18-2017, 08:47 PM   #387
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Default Re: The Etterna Project

i havent touched them and i dont plan to but gonna be honest they're already pretty broken by any reasonable definition of the word
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Old 05-19-2017, 09:13 AM   #388
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Default Re: The Etterna Project

Hey Mina another silly question... Etterna project is online compatible yes? If so what's the server name most people use?
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Old 05-19-2017, 09:27 AM   #389
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stepmaniaonline.net
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Old 05-19-2017, 12:36 PM   #390
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Default Re: The Etterna Project

why does not make a way to show what keys you're using during the play?
i saw some stepmania videos having that function available.

example of what im saying:
https://www.youtube.com/watch?v=maSiaj92f5I
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Old 05-19-2017, 12:42 PM   #391
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Default Re: The Etterna Project

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why does not make a way to show what keys you're using during the play?
i saw some stepmania videos having that function available.

example of what im saying:
https://www.youtube.com/watch?v=maSiaj92f5I
Technically there is I think, if you press f4 to open that options menu and turn on "Lights Debug" I believe, it sorta shows input... I'd imagine that could be modified to actually show it in a good way
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Old 05-19-2017, 12:47 PM   #392
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Default Re: The Etterna Project

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Technically there is I think, if you press f4 to open that options menu and turn on "Lights Debug" I believe, it sorta shows input... I'd imagine that could be modified to actually show it in a good way
really has that function available? o_o
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Old 05-19-2017, 12:57 PM   #393
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Default Re: The Etterna Project

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Originally Posted by Sidek View Post
why does not make a way to show what keys you're using during the play?
i saw some stepmania videos having that function available.

example of what im saying:
https://www.youtube.com/watch?v=maSiaj92f5I
im pretty sure thats an external program.
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Old 05-19-2017, 01:05 PM   #394
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im pretty sure thats an external program.
No
I had that theme before but never know how to modify that part in the theme.
It was displayed whitout selecting an option.
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Old 05-19-2017, 01:55 PM   #395
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Default Re: The Etterna Project

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stepmaniaonline.net
NEXT QUESTION!

Remember when we all used SM 3.95? It's the same login info yeah?

Thanks guys you've all helped me a bunch with this new sm build
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Old 05-19-2017, 04:12 PM   #396
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NEXT QUESTION!

Remember when we all used SM 3.95? It's the same login info yeah?

Thanks guys you've all helped me a bunch with this new sm build
It can be. Is a new server and you might have to go on the site and resister first, you might not.
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Old 05-19-2017, 05:48 PM   #397
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Default Re: The Etterna Project

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No
I had that theme before but never know how to modify that part in the theme.
It was displayed whitout selecting an option.
code it into the theme
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Old 05-19-2017, 05:56 PM   #398
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It can be. Is a new server and you might have to go on the site and resister first, you might not.
Gotcha! Thanks bro. I'll see if my login info is still there
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Old 05-23-2017, 01:03 PM   #399
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Default Re: The Etterna Project

8)
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Old 05-24-2017, 01:25 AM   #400
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Default Re: The Etterna Project

After thinking about it, I think I'll accept the new scoring system and the lack of chord cohesion now that I fully understand it. I'll try this fork of Stepmania once I get the chance and probably come up with some documentation since some stuff here still has to be explained without sifting through this thread.
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