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Old 01-29-2015, 07:01 PM   #1
Epicman9001
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Default What's better for getting better at ffr?

1. Jumping in and just trying to AAA everything
2. Getting a bunch of fc's first then AAA stuff
3. other
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Old 01-29-2015, 07:08 PM   #2
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Default Re: What's better for getting better at ffr?

Do you mean for warming up? Play whatever is hard enough to tire you out but not too hard that you can't follow, then play something else hard enough, and so on. It shouldn't be something you can AAA while warming up or FC too easily -- it should tire you out with actual temporary pain/burning in your hands on completion.
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Old 01-29-2015, 08:01 PM   #3
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Default Re: What's better for getting better at ffr?

tape batteries to your fingers
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Old 01-29-2015, 08:08 PM   #4
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Default Re: What's better for getting better at ffr?

fap a lot
it's how i can still play at all
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Old 01-29-2015, 08:18 PM   #5
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Default Re: What's better for getting better at ffr?

Too many people ask the same question lmao

Need a thread counter for this question
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Old 01-29-2015, 08:22 PM   #6
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Default Re: What's better for getting better at ffr?

Check out the guide I made. That's a start.
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one does not simply hate everyone that plays stepmania
AND watch anime.
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Old 01-29-2015, 09:00 PM   #7
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Default Re: What's better for getting better at ffr?

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Originally Posted by gold stinger View Post
tape batteries to your fingers
If that works, I'd totally try it.
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Old 01-29-2015, 09:13 PM   #8
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Default Re: What's better for getting better at ffr?

* play songs in the high-B / high-A range (this is the range where your body is challenged enough to force itself to adapt)

* eat to caloric surplus and eat a lot of protein

* lift weights so that you don't waste the caloric surplus on fucking finger gains and you get some extra gains too
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Old 01-29-2015, 10:16 PM   #9
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Default Re: What's better for getting better at ffr?

Buy wearable finger weights
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Old 01-29-2015, 10:53 PM   #10
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Default Re: What's better for getting better at ffr?

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* lift weights so that you don't waste the caloric surplus on fucking finger gains and you get some extra gains too
Is there some keyboard mashing hulk who only got gains in his fingers to wrist? I'd want to see what that'd look like.
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Old 01-30-2015, 12:07 AM   #11
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Default Re: What's better for getting better at ffr?

You wouldn't notice the gains really even if someone did since it'd be in very specific muscle regions that don't hypertrophy much.

Games like Stepmania involve muscular endurance, but training for power/explosiveness would probably involve forearm training to a great degree. And if you're going to train forearms you might as well just train your whole body and get jacked in the process.

But yeah, the B to A area of play is the best for increasing skill. The C to B area means you're not truly hitting the patterns as they are on the screen and are probably bullshitting somewhat, so your movements don't represent what is required and you probably won't be strengthening the muscles used in those movements. Playing for AAAs is actually extremely counterproductive to getting better (being able to pass harder songs) although it may help timing. Once you can AA or even borderline AA a song, you should move on to something else.

Last edited by Arch0wl; 01-30-2015 at 12:08 AM..
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Old 01-30-2015, 12:17 AM   #12
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Default Re: What's better for getting better at ffr?

Quote:
Originally Posted by Arch0wl View Post
You wouldn't notice the gains really even if someone did since it'd be in very specific muscle regions that don't hypertrophy much.

Games like Stepmania involve muscular endurance, but training for power/explosiveness would probably involve forearm training to a great degree. And if you're going to train forearms you might as well just train your whole body and get jacked in the process.

But yeah, the B to A area of play is the best for increasing skill. The C to B area means you're not truly hitting the patterns as they are on the screen and are probably bullshitting somewhat, so your movements don't represent what is required and you probably won't be strengthening the muscles used in those movements. Playing for AAAs is actually extremely counterproductive to getting better (being able to pass harder songs) although it may help timing. Once you can AA or even borderline AA a song, you should move on to something else.
TL;DR don't bullshit patterns like jumptrilling a wall but instead hit the actual wall.

Play songs that you cannot sdg without being warmed up and on the 5th+ try.
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Old 01-30-2015, 12:25 AM   #13
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Default Re: What's better for getting better at ffr?

Quote:
Originally Posted by FF_rules View Post
Is there some keyboard mashing hulk who only got gains in his fingers to wrist? I'd want to see what that'd look like.

Read keyboard mashing hulk, instantly thought of this guy.
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what's a milky christmas :O
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