Go Back   Flash Flash Revolution > Gaming > Stepmania

Reply
 
Thread Tools Display Modes
Old 12-18-2014, 02:12 AM   #21
rCaliberGX
D7 Elite Keymasher
FFR Simfile AuthorD7 Elite KeysmasherFFR Veteran
 
rCaliberGX's Avatar
 
Join Date: Jun 2012
Location: Ontario, Canada
Posts: 2,337
Default Re: A Viable 10-key Stepmania Setup

Quote:
Originally Posted by Wafles View Post
how about we play 15 key

10 fingers
two foot pedals with heel and toe activation
and some button on your chair's headrest to pound your head into

this is the logical progression of stepmania
studies say that more keys = better
__________________

Released!

Quote:
Originally Posted by Wayward Vagabond View Post
you look like you're dSucks
rCaliberGX is offline   Reply With Quote
Old 12-18-2014, 04:08 AM   #22
Jimmymi
FFR Player
 
Jimmymi's Avatar
 
Join Date: Jul 2007
Posts: 194
Send a message via Skype™ to Jimmymi
Default Re: A Viable 10-key Stepmania Setup

Why not just play Synthesia?

On another note. If theres a 10k pack released, consider me a 10k player. 10k looks like alot of fun.
__________________
axaxaxaxaxaxaxaxax blyat

Last edited by Jimmymi; 12-18-2014 at 04:09 AM..
Jimmymi is offline   Reply With Quote
Old 12-18-2014, 04:44 AM   #23
Jousway
FFR Player
 
Jousway's Avatar
 
Join Date: Jun 2009
Posts: 865
Default Re: A Viable 10-key Stepmania Setup

Quote:
Originally Posted by EtienneSM View Post
How much was that controller?
payed 60 USD for it, brand new, couple of years ago
__________________
Its not a bug its a FEATURE!



Jousway is offline   Reply With Quote
Old 12-18-2014, 05:23 AM   #24
Wayward Vagabond
Confirmed Heartbreaker
Retired StaffFFR Simfile AuthorFFR Veteran
 
Wayward Vagabond's Avatar
 
Join Date: Jul 2012
Age: 35
Posts: 5,856
Default Re: A Viable 10-key Stepmania Setup

If people decide to start playing 10k I'll make some charts
__________________
Wayward Vagabond is offline   Reply With Quote
Old 12-18-2014, 06:44 AM   #25
SKG_Scintill
Spun a twirly fruitcake,
FFR Simfile AuthorFFR Veteran
 
SKG_Scintill's Avatar
 
Join Date: Feb 2009
Age: 31
Posts: 3,865
Default Re: A Viable 10-key Stepmania Setup

Minimidikiibord
Bind wite kiis

Last edited by SKG_Scintill; 12-18-2014 at 06:46 AM..
SKG_Scintill is offline   Reply With Quote
Old 12-18-2014, 05:48 PM   #26
EtienneSM
FFR Player
D8 Godly Keysmasher
 
Join Date: Jan 2013
Age: 26
Posts: 1,724
Send a message via Skype™ to EtienneSM
Default Re: A Viable 10-key Stepmania Setup

Having trouble finding it online :c
__________________
Quality quotes:

Quote:
Originally Posted by KgZ View Post
enjoy having every guy ask if they can get some love on their weiner
Quote:
Originally Posted by Izzy View Post
I also like the nps scale. The standard ITG scale for harder files is blown out of proportion and no longer makes sense.
Quote:
Originally Posted by kommisar View Post
nps is still a better idea for ratings
Quote:
Originally Posted by klimtkiller View Post
there is 1 tip for people going to college. When you're in college, you'll be 16, which is the age where (where i live) you can get laid lawfully. basically, get laid asap when they look the best.
Quote:
Originally Posted by Rapta View Post
My logic is that the brain processes in 60 FPS so I play 60 FPS.

Last edited by EtienneSM; 12-18-2014 at 05:49 PM..
EtienneSM is offline   Reply With Quote
Old 12-18-2014, 05:57 PM   #27
Staiain
Can't handle my ÆØÅ
Retired StaffD7 Elite KeysmasherFFR Veteran
 
Staiain's Avatar
 
Join Date: Aug 2009
Location: Norway
Posts: 4,544
Send a message via AIM to Staiain Send a message via MSN to Staiain Send a message via Skype™ to Staiain
Default Re: A Viable 10-key Stepmania Setup

i'm a stepmania first guy but tbh there's not enough content to make it enjoyable, might as well play bms/o2jam/o!m at this point eh

Last edited by Staiain; 12-18-2014 at 05:58 PM..
Staiain is offline   Reply With Quote
Old 12-18-2014, 06:03 PM   #28
Wafles
FFR Player
 
Wafles's Avatar
 
Join Date: Feb 2013
Location: Wisconsin
Posts: 1,988
Send a message via Skype™ to Wafles
Default Re: A Viable 10-key Stepmania Setup

Quote:
Originally Posted by EtienneSM View Post
Having trouble finding it online :c
there are lots of midi controllers out there that you could do the same thing with

playing on a midi keyboard would be weird though, as binding the midi keyboard to keys you'd have to take into account key velocity, on some of the midi keyboards I have the lowest velocity can be super easy to trigger (lightly brushing on a key for example), and i'm not actually aware of any software that would let you map midi keys to normal keys and allow you to specify a minimum velocity

here's the amazon page for midi controllers, there's a ton:
http://www.amazon.com/b?node=11973721

Last edited by Wafles; 12-18-2014 at 06:04 PM..
Wafles is offline   Reply With Quote
Old 12-18-2014, 09:24 PM   #29
BilliumMoto
FFR Player
 
BilliumMoto's Avatar
 
Join Date: Jul 2013
Posts: 99
Default Re: A Viable 10-key Stepmania Setup

Quote:
Originally Posted by Wafles View Post
there are lots of midi controllers out there that you could do the same thing with

playing on a midi keyboard would be weird though, as binding the midi keyboard to keys you'd have to take into account key velocity
"Bome's Midi Translator Classic" lets you map midi to keytaps without respect to velocity
BilliumMoto is offline   Reply With Quote
Old 12-18-2014, 10:59 PM   #30
Wafles
FFR Player
 
Wafles's Avatar
 
Join Date: Feb 2013
Location: Wisconsin
Posts: 1,988
Send a message via Skype™ to Wafles
Default Re: A Viable 10-key Stepmania Setup

So would it trigger at 1 velocity then? Both of my midi controllers register 1 velocity if you breathe on them wrong
Wafles is offline   Reply With Quote
Old 12-19-2014, 01:04 AM   #31
Jousway
FFR Player
 
Jousway's Avatar
 
Join Date: Jun 2009
Posts: 865
Default Re: A Viable 10-key Stepmania Setup

Quote:
Originally Posted by EtienneSM View Post
Having trouble finding it online :c
they stopped making them so ya they are hard to get now, just get a cheap mini midi keyboard and some midi to usb unless it has it included cuz its prob a load cheaper than getting a fucking keyboard just to play sm hahaha
__________________
Its not a bug its a FEATURE!



Jousway is offline   Reply With Quote
Old 12-19-2014, 07:02 AM   #32
BilliumMoto
FFR Player
 
BilliumMoto's Avatar
 
Join Date: Jul 2013
Posts: 99
Default Re: A Viable 10-key Stepmania Setup

Quote:
Originally Posted by Wafles View Post
So would it trigger at 1 velocity then? Both of my midi controllers register 1 velocity if you breathe on them wrong
no, it lets you trigger a keytap upon a midi note no matter what the velocity is

in other words, you can trigger a keytap at midi note xx with velocity *
BilliumMoto is offline   Reply With Quote
Old 12-20-2014, 11:27 AM   #33
Jousway
FFR Player
 
Jousway's Avatar
 
Join Date: Jun 2009
Posts: 865
Default Re: A Viable 10-key Stepmania Setup

Quote:
Originally Posted by BilliumMoto View Post
"Bome's Midi Translator Classic" lets you map midi to keytaps without respect to velocity
got a midi controller myself so I tought lets try this shit out, the issue with this program is that its just emulating the keys and not using any direct input so it wont use they keys in stepmania because stepmania uses directx
__________________
Its not a bug its a FEATURE!



Jousway is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 01:21 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution