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Old 12-2-2014, 02:31 AM   #841
Yume_Kuro
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

The simfile I've uploaded has the time limit of 1 month to download. I'd appreciate if you wouldn't mind downloading ahead of time before it expires.
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Old 12-2-2014, 02:52 AM   #842
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

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Originally Posted by Yume_Kuro View Post
The simfile I've uploaded has the time limit of 1 month to download. I'd appreciate if you wouldn't mind downloading ahead of time before it expires.
Why didn't you just attach it as a zip file and email it? Lol
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Old 12-2-2014, 10:15 PM   #843
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

Dear god I actually played stepmania today and looked at some files. I still have some more to go over though (and download)

Bleeding in the Brain
- I've got nothing against the file. It isn't too memorable imo but that's because of the song, not the chart. Accep

Fantastic Theater
- More could be done with the chart to make it more fun. It's probably a pattern issue, but the song also doesn't give you a ton. Nope.gif

FLUTE MAN (Challenge chart)
- Missed layering in the first 14 measures and the blue jumps there sound like they go to nothing. What is this
- The middle gets a bit better but the song is so derp it makes me not like the file. I think Fantastic Theater has a better chance if revisions are made to that.
No.

Into the Battlefield
- I do think the pitch relevancy of the chart can be changed from measure 1 - 20. And the layering of the jumps at 10 - 20. That bothers me.
- During the jumpstream at m50-57 it needs to be layered correctly. I get what you're doing but to keep it from getting boring, layer the other sounds also. Same thing with the 7 note streams from 58 to 65, stream from 74 to 80 or whatever
- I really like this file and it has great potential, but these issues need fixing. Pending. Prime cantidate for some fixing from a judge maybe

Pelican Moondance
- Good outweighs the bad by quite a bit. The chart is about as correct as a Venetian Snares song allows. I don't really like the notes to static at m10 - 24 or so but I know you just wanted to not have nothing there and why not. Ye

Ra'am
- Holy fuck this file is fun. I definitely see some spots where the potential for difficulty isn't expressed fully but it seems alright. (challenge chart) Damn son

Shapeless Flower
- If you want to go technical, those aren't 24ths at m26 - 33. They're probably green notes just above the 24th.
- Honestly the chart isn't bad at all. It's just a bit easy and that's from the song. I would have a lot more fun if it was overlayered on purpose. Example would be Bursurk Lurk's Kanon file. Overlayered because it was slowly paced but it worked great.
Reject but I'd reconsider if this was done The current chart could certainly stay, but I'd want to see what an overlayered chart would look like.

Shippu Jinrai
- There are some questionable jumps in some of the streams. That seems to be a theme of yours. Overall its a good file, maybe a few layering things in non stream parts. Yes

Super Hey Ya
- Nothing wrong with the chart that I can see. But this is one of those instances where I don't see the file being memorable enough to warrant more than one playthrough. super hey nah


More shit will be updated tonight

edit: I'm going to make some executive decisions on some files that have been in question for way too long.

Accepting:
- Proof of the Existence


Rejecting:
- My Time

edit2: Updated the first post for submissions and accepted files. Up to 19 now.

Last edited by Rebirth0; 12-2-2014 at 11:07 PM..
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Old 12-8-2014, 12:15 AM   #844
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

u suk
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Old 12-13-2014, 08:13 PM   #845
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

I have sent in an updated file for Cedar Shed.

- the climax has no more long holds
- rolls have been added
- added a slow down where there should have been one before
- generally cleaned up at the climax, layered it a tiny bit more for the bass

Please let me know how it turns out!
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Old 12-13-2014, 09:12 PM   #846
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

Judge files wen
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Old 12-14-2014, 03:52 PM   #847
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

soon

also other judges, pls respond/judge

Last edited by Rebirth0; 12-14-2014 at 03:52 PM..
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Old 12-14-2014, 03:59 PM   #848
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

Gonna judge this week. Been doing twig and finals oops
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Old 12-14-2014, 06:20 PM   #849
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

I'm going insane from trying to finish a project before it's deadline

I promise I'll get this after the 19th
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Old 12-14-2014, 09:28 PM   #850
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

Quote:
Originally Posted by Kraezymann View Post
I have sent in an updated file for Cedar Shed.

- the climax has no more long holds
- rolls have been added
- added a slow down where there should have been one before
- generally cleaned up at the climax, layered it a tiny bit more for the bass

Please let me know how it turns out!
Just played it. I couldn't finish it because I laughed too hard. Wrong kind of rolls, matey. The kind of rolls I was thinking of were, like, 1 2 3 4 1 2 3 4 and vice versa. Hope that clears it up. Sorry for a late response. :v.
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Old 12-14-2014, 09:40 PM   #851
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Default Re: Dark Chancellor Pack 2 (ITS HAPPENING.GIF) Submissions Open

lmao what

Quote:
Originally Posted by kommisar View Post

Cedar Shed
-personally I thought this was super fun. only complaint is that the patterns are very plain and it feels like a pretty old fashionned file. The roll percs are stepped as holds, but these would work even greater as rolls if you're using 3.95/sm5. Given the simplicity of this file I think it might need a bit of embellishing
I think we both have different ideas of what rolls are?!?!?! You're talking about during the BPM gimmick right? Going to 32nds or something in a staircase? haha if its that bad tho I'll change it back
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Last edited by Kraezymann; 12-14-2014 at 09:53 PM..
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Old 12-14-2014, 10:06 PM   #852
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

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Originally Posted by Rebirth0 View Post
Pelican Moondance
- Good outweighs the bad by quite a bit. The chart is about as correct as a Venetian Snares song allows. I don't really like the notes to static at m10 - 24 or so but I know you just wanted to not have nothing there and why not. Ye
that section is intentional, I totally wanted to step the clicks because I feel like they fit in with the general theme of the track, especially the tail end with how it fluctuates in structure

if you'd like, I could just do a clean cut of that section entirely
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Old 12-14-2014, 11:06 PM   #853
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Default Re: Dark Chancellor Pack 2 (ITS HAPPENING.GIF) Submissions Open

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Originally Posted by Kraezymann View Post
lmao what



I think we both have different ideas of what rolls are?!?!?! You're talking about during the BPM gimmick right? Going to 32nds or something in a staircase? haha if its that bad tho I'll change it back
Oh are they called staircases now. Yeah that's what I'd like. Doesn't feel right with those 'rolls' either in my opinion. Those kinds of rolls to me would only be in very specific times when it's not too defined. Would be a lot better with 32nds. And I don't remember when at the end, but make sure the jumps are consistent. I remember one or two being single notes instead.
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Old 12-14-2014, 11:20 PM   #854
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

Oh yeah that's true its finals week for most of us. Certainly feel free to hold off for a week but after the semester is over, and before Christmas, I'd like everyone to be caught up
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Old 12-14-2014, 11:32 PM   #855
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Default Re: Dark Chancellor Pack 2 (ITS HAPPENING.GIF) Submissions Open

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Oh are they called staircases now. Yeah that's what I'd like. Doesn't feel right with those 'rolls' either in my opinion. Those kinds of rolls to me would only be in very specific times when it's not too defined. Would be a lot better with 32nds. And I don't remember when at the end, but make sure the jumps are consistent. I remember one or two being single notes instead.
Awesome, gotcha. Will work on it tomorrow
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Old 12-23-2014, 07:37 PM   #856
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

gatting a bit tired of waiting now T-T
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Old 12-23-2014, 08:04 PM   #857
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

Well you're gonna have to wait longer. These are busy people.

It's the holidays, so there might be a bit done, but generally packs are finished when the people who make them decide that they are. We all knew it was gonna take a while from the beginning
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Old 12-23-2014, 10:08 PM   #858
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

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Originally Posted by Kraezymann View Post
Well you're gonna have to wait longer. These are busy people.

It's the holidays, so there might be a bit done, but generally packs are finished when the people who make them decide that they are. We all knew it was gonna take a while from the beginning
Yeah, I'm still going to be busy planning New Years since I am helping my family out. I'll definitely get up to speed on the 6th since that's when my Spring Semester starts
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Old 12-24-2014, 12:21 AM   #859
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

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Originally Posted by Kraezymann View Post
Well you're gonna have to wait longer. These are busy people.

It's the holidays, so there might be a bit done, but generally packs are finished when the people who make them decide that they are. We all knew it was gonna take a while from the beginning
I left a post before, but depending on the situation I can wait as long as it needs to be. In real life stuff always comes first.
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Old 12-24-2014, 12:24 AM   #860
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Default Re: Keyboardsmash Phase I: Legacy Submissions Open

You bet broski. Did you resend the file, or did you just leave it as the link? If it wasn't resent there may be the chance they never played it :/

Also I have no idea how long you've been around so I apologize if I come across as condescending.
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