Old 10-20-2014, 05:42 PM   #21
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Full list of files that have been added to the game then removed at some point:

Synesthetic (FFR Edit) [old version], Chrono Trigger, FF7 Battle, Dub-I-Dub, Break Down!, In Da Club, Afronova Primeval, Dynamite Rave, Put Your Faith in Me, Pwnd!, FFR Special Mix, Mr. Larpus, Genesis One, Captain Jack, Let Me Be Your Pirate, *Winning*, {Lazy Summer Days} gamma, Variations 2 gamma, Guitar Sounds gamma, Speedcore 300, Grist gamma, Undiscovered Colors [old version], Whimper Wall (Unreal Superhero #2), Gigadelic

Anyone remember anything else?
Apparently there was a song called Hyperactivity that was used during the 4th Official Tournament that was removed later on. I don't know why; honestly I barely remember the song other than the fact that it was later removed. No idea who made the song or the stepchart or anything else.

Here's the tournament thread with the songs for each division, if you're interested. Also notice how on the FFR Songs List there's a missing level ID between The D1 song The Rhythm Of Life and the D3 song Indulgence; that's where Hyperactivity should have been.
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Old 10-20-2014, 06:23 PM   #22
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Default Re: Evolution of FFR

To clarify, OMGWTFT0k3N started out as Gigadelic and then was changed to *Winning*.

There were also files that originally had different coloration before being fixed later on due to the simplicity of the coloring ingame back in the day:
- Crowdpleaser's 32nd/64th sections used to be all red, blue, and yellow.
- Nova Pulser's 24th sections weren't colored as 24ths back in the day.
- Grand Galop Chromatique not only had red arrow syndrome back when it was released, it also had 37 2-frame minijack placements. Now it has zero 2-frame minijack placements and is colored properly.
- Balloon Fever used to have pink arrow syndrome (it started where the 12ths in the beginning are)
- Exciting Hyper Highspeed Star originally had red arrow syndrome after the 24th roll.

Maxx Unlimited was a removed level that was a secret level ingame at some point. This was discovered when foxfire had an event to find songs in an old engine version.
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Old 10-20-2014, 06:40 PM   #23
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Default Re: Evolution of FFR

That is a fantastic read, something I have been look for for years, now. Wow, choof, thanks for attempting this, and I really hope you'll get to make it to the end!
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Old 10-20-2014, 07:05 PM   #24
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Default Re: Evolution of FFR

Wow, I've been looking for something on FFR like this that might teach me what I'd been missing for since I started FFR. There is a lot of history in FFR, and it needs to be revealed and taught to other people like myself. I personally don't know a lot about FFR besides what others have taught me. Only users that have been here since the beginning era of FFR know the history. I didn't know that synthlight created the first files from notepad.

I'm not really explaining this in words that make a lot of sense. I don't really know how to say this but I absolutely love what you are doing. It's like a history teacher for FFR.


Thank you choof for doing this, you've got my approval man.
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Also why is "summon" in quotation marks as usually that signifies an alternate meaning like for example last night I "visited" your mother but it really means last night I "fucked her in the ass" so exactly what is the subtext of "summon" because I am not sure I am comfortable with the implications

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Old 10-20-2014, 07:08 PM   #25
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Grist gamma
oh my lord???
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Old 10-20-2014, 07:12 PM   #26
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Default Re: Evolution of FFR

Get Arch0wl in here and he can pretty much fill in any gap from 2001-2005 and maybe even further ahead.

Related:

https://soundcloud.com/bigmacthugnas...needs-feedback
43 min mark particularly

This is awesome, let's keep it going!

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Old 10-20-2014, 07:19 PM   #27
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Default Re: Evolution of FFR

There's also a whole bunch of files that were part of the widgets (circa 2007 to 2008) and got removed from the system. That explains why there's so many holes before -songid 1000.
There's one thing I haven't been able to find an answer to : We had only two artists (Metallica, My Chemical Romance) that had songs in the system (based on that post by aperson), but never got their own dedicated widget.

edit : there's this mysterious post by Synthlight, that could explain a few things

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Old 10-20-2014, 08:59 PM   #28
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Default Re: Evolution of FFR

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Apparently there was a song called Hyperactivity that was used during the 4th Official Tournament that was removed later on. I don't know why; honestly I barely remember the song other than the fact that it was later removed. No idea who made the song or the stepchart or anything else.

Here's the tournament thread with the songs for each division, if you're interested. Also notice how on the FFR Songs List there's a missing level ID between The D1 song The Rhythm Of Life and the D3 song Indulgence; that's where Hyperactivity should have been.
Forgot about that.
http://www.flashflashrevolution.com/...d.php?t=116493
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Old 10-20-2014, 09:18 PM   #29
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So just stargroup being stargroup. That explains a lot. :P
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Old 10-20-2014, 09:34 PM   #30
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Default Re: Evolution of FFR

chrono trigger is the most memorable of the deleted songs for me
i wasted a lot of time trying to beast that
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Old 10-20-2014, 11:52 PM   #31
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Default Re: Evolution of FFR

Definitely following this thread. I'll fill in any missing history I may know about.
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Old 10-21-2014, 01:31 AM   #32
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Default Re: Evolution of FFR

Now this is a thread

Oddly enough I remember playing hyperactivity back on my old account, it wasn't that bad but I guess stargroup was like 'nah' and nuked it
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Old 10-21-2014, 11:14 AM   #33
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Default Re: Evolution of FFR

File 101
She Bangs (William Hung) - Jello

There's gotta be a story behind this file.

Files 102 - 110
The Final Blue Files

The last stretch of blue files, finally ending what we could call the "Blue Note Era."

So, what points can we get from this time in FFR's history?
- Engine was still fairly rough around the edges
- Song choice was not very broad, with a portion of the music being made by people who actively played the game
- Simfiling was simple, theory hardly existed. Most files post-Nestlekwik had an easy-to-follow structure, even with some of the harder files.

With how files were created at the time, it's hard to say if there was any quality control at all. I don't mean that the files were bad: on the contrary, some of these files have stood the test of time, but I can't tell if Synthlight put every file he recieved into the game. Did rejects exist? How many people participated in the contest held by Synthlight?

This 1.5 year stretch was a much simpler time. FFR would soon get a huge following in the years to come.
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Old 10-21-2014, 11:22 AM   #34
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Good shit Choof.
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Old 10-21-2014, 12:24 PM   #35
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Default Re: Evolution of FFR

Yeah, this is super interesting.
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Old 10-21-2014, 12:27 PM   #36
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Default Re: Evolution of FFR

Didn't Synth's first 13 files get produced in notepad?

I remember hearing that a long long time ago.
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Old 10-21-2014, 12:30 PM   #37
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File 101
She Bangs (William Hung) - Jello

There's gotta be a story behind this file.
http://www.flashflashrevolution.com/page/124/

"Please go to http://www.williamhung.net and sign their online petition to bring this amazing talent back to Hollywood and back to American Idol. I fear he is our last true music hope.

Cheers,

Synthlight"
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Old 10-21-2014, 12:41 PM   #38
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Default Re: Evolution of FFR

Posting in future legendary thread
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Old 10-21-2014, 01:25 PM   #39
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Default Re: Evolution of FFR

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Originally Posted by hi19hi19 View Post
Full list of files that have been added to the game then removed at some point:

Synesthetic (FFR Edit) [old version], Chrono Trigger, FF7 Battle, Dub-I-Dub, Break Down!, In Da Club, Afronova Primeval, Dynamite Rave, Put Your Faith in Me, Pwnd!, FFR Special Mix, Mr. Larpus, Genesis One, Captain Jack, Let Me Be Your Pirate, *Winning*, {Lazy Summer Days} gamma, Variations 2 gamma, Guitar Sounds gamma, Speedcore 300, Grist gamma, Undiscovered Colors [old version], Whimper Wall (Unreal Superhero #2), Gigadelic
Wait what these songs are all out of the game?

For nostalgic value all I care about is synesthetic and chrono trigger
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Old 10-21-2014, 01:27 PM   #40
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chrono trigger was taken out due to copyright, iirc

I don't think that files are permanently deleted, just disabled. Someone will have to correct me if I'm wrong of course
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