04-18-2014, 12:23 AM | #1 |
FFR Player
Join Date: Feb 2006
Posts: 8
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off sync arrows
recently picked ffr back up and there is a totally bad ass new engine..like wahhh. Sadly its off sync to the point where its unplayable. No matter what i do i cant seem to fix it. Legacy engine works fine.
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04-18-2014, 12:25 AM | #2 |
FFR Player
Join Date: Feb 2006
Posts: 8
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Re: off sync arrows
any tips as to how to fix it?
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04-18-2014, 12:25 AM | #3 |
Banned
Join Date: Nov 2013
Posts: 8,563
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Re: off sync arrows
open options and mess around with the offset
i have the same issue; my offset is currently 15 lmao |
04-20-2014, 04:54 PM | #4 |
lurker
Join Date: Mar 2012
Location: Texas
Posts: 26
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Re: off sync arrows
I use -0.373 offset with no problems o3o But yeah at first it was horridly off, dropping notes left and right. At least I got it set up now to where it's playable.
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04-20-2014, 05:03 PM | #5 |
the Haku
Join Date: Jul 2005
Age: 35
Posts: 4,518
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Re: off sync arrows
R^3 seems onsync to me, but I'm splitting jumps all the time and I have no clue why which never happens on legacy/velo engine. It's like the game is refusing to register two arrows perfectly on the same frame. Tried flash 9/10/11 same problem.
Last edited by Hakulyte; 04-20-2014 at 05:06 PM.. |
04-20-2014, 05:50 PM | #6 |
🥓<strong><span style="col
Resident Overseer
Join Date: Mar 2007
Location: Kingsport, TN
Posts: 7,648
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Re: off sync arrows
I was having this issue, as well as the sync problem. Currently I play with like 5 or 6 offset now (was closer to 10 at one point) and I'm using some obscene framerate (75000?) and I don't seem to really have any issues outside of one or two cases every handful of songs.
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05-8-2014, 01:23 AM | #7 |
FFR Player
Join Date: Oct 2013
Posts: 43
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Re: off sync arrows
You may just have to piddle around with the offset. It's pretty in sync to me, but I prefer the legacy engine anyway.
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