Old 03-24-2012, 04:38 AM   #61
EzExZeRo7497
Tokyo Shoegazer
Sectional ModeratorDifficulty ConsultantFFR Veteran
 
EzExZeRo7497's Avatar
 
Join Date: Dec 2010
Location: Singapore, SG
Age: 17
Posts: 6,639
Default Re: A Discussion thread for difficulties of FFR ingame songs

Bumping thread since the general discussion was at the AT thread... I honestly feel that the 1-15 system is actually decent enough. A 1-100 system would be redundant in my opinion, there will always be a high 88 and a low 88, no matter how diverse.
__________________
EzExZeRo7497 is offline  
Old 03-24-2012, 09:47 AM   #62
mrpreggers
FFR Player
 
mrpreggers's Avatar
 
Join Date: Feb 2011
Posts: 2,327
Default Re: A Discussion thread for difficulties of FFR ingame songs

Quote:
Originally Posted by EzExZeRo7497 View Post
Bumping thread since the general discussion was at the AT thread... I honestly feel that the 1-15 system is actually decent enough. A 1-100 system would be redundant in my opinion, there will always be a high 88 and a low 88, no matter how diverse.
You would think with a scale from 1-100 that the difference between a high 88 and a low 89 would be so little that it wouldn't matter.
__________________
Quote:
Originally Posted by j-rodd123 View Post
this is one of the stupidest things i`ve seen on this site and i`ve read at least 4 posts about not eating gluten from cavernio
Quote:
Originally Posted by RNGRX View Post
We absolutely need an ignore list so that I can ignore Bobby Jeffrey Hill in the prochat. He's been disrespecting my favorite anime and must be ignored. Let everything he types in chat not show up for me.
mrpreggers is offline  
Old 03-24-2012, 03:55 PM   #63
bmah
shots FIRED
AdministratorGame ManagerSimfile JudgeFFR Simfile AuthorFFR Veteran
 
bmah's Avatar
 
Join Date: Oct 2003
Location: Edmonton, AB
Age: 26
Posts: 7,868
Send a message via AIM to bmah Send a message via Skype™ to bmah
Default Re: A Discussion thread for difficulties of FFR ingame songs

Well here's the thing. I was rooting for a 1-15 difficulty system, but jimerax said it'd eventually change to a 1-100 system. Why it seems that this has already been decided is beyond me. It's not like the community has made a solid consensus on this yet. I have to consult a bit more on this topic.
__________________
bmah is online now  
Old 04-11-2012, 07:15 PM   #64
bballa48
FFR Veteran
FFR Veteran
 
bballa48's Avatar
 
Join Date: Jan 2007
Posts: 1,485
Default Re: A Discussion thread for difficulties of FFR ingame songs

Random thought that isn't that big of a deal in the big scheme of things... but it is bugging me today.

SOLROS needs to be moved way the hell up. It has 14 AAAs and is easily a mid to high FMO... yet it is currently rated easier than Hajnal and Epidermis.
__________________
"Running is a mental sport...and we're all insane!"
Learn to run when feeling the pain: then push harder.
bballa48 is offline  
Old 04-11-2012, 09:03 PM   #65
nois-or-e
SponCon Aficionado
Retired StaffFFR Simfile AuthorFFR Veteran
 
nois-or-e's Avatar
 
Join Date: Mar 2007
Location: doot~
Age: 29
Posts: 3,238
Send a message via AIM to nois-or-e Send a message via MSN to nois-or-e Send a message via Skype™ to nois-or-e
Default Re: A Discussion thread for difficulties of FFR ingame songs

Make a thread balla ;D
__________________
nois-or-e is offline  
Old 04-11-2012, 09:29 PM   #66
bballa48
FFR Veteran
FFR Veteran
 
bballa48's Avatar
 
Join Date: Jan 2007
Posts: 1,485
Default Re: A Discussion thread for difficulties of FFR ingame songs

Quote:
Originally Posted by nois-or-e View Post
Make a thread balla ;D
Well I thought we were supposed to discuss songs in here if we didn't advocate changing from one difficulty to another?

I am not saying it is a FGO, just a higher 11.
__________________
"Running is a mental sport...and we're all insane!"
Learn to run when feeling the pain: then push harder.
bballa48 is offline  
Old 04-21-2012, 07:43 PM   #67
rayword45
FFR Veteran
FFR Veteran
 
rayword45's Avatar
 
Join Date: Feb 2007
Location: My bed
Age: 17
Posts: 978
Default Re: A Discussion thread for difficulties of FFR ingame songs

Here's a different confliction of mine.

How exactly is Sparkle Downer a 12, while Radical Rat is an 11?

Both are fairly slow, jumpjack heavy songs, but the way I see it, Rad Rat is a LOT more brutal then SD, with more anchors, longer jack/jumpjack patterns, MUCH more colorful (especially towards the ending) and being the lengthier of the 2 songs.

Subjective view: Stats

Sparkle Downer: 9-0-0-0
He's A Radical Rat: 62-21-0-51 (or 48-6-5-13)

I can't make a thread on this due to being unsure which is incorrect from my view.
__________________
The above post has a 50% chance of being useless. Potentially. Maybe.

BEST AAAs: I got Indo No Sobaya, that's about it

Hey, we need some users on this site. Please join.

And if you have not recommended any albums yet, do so. Please. I have a goal to reach. Here.
NO WAIT THAT SHIT'S OLD GO HERE INSTEAD.
rayword45 is offline  
Old 04-22-2012, 01:44 AM   #68
sticklydude
r.i.p. tiny hippo
FFR Simfile AuthorFFR Veteran
 
sticklydude's Avatar
 
Join Date: Jan 2007
Location: far away from you, FL
Age: 21
Posts: 2,161
Send a message via Skype™ to sticklydude
Default Re: A Discussion thread for difficulties of FFR ingame songs

Quote:
Originally Posted by rayword45 View Post
Here's a different confliction of mine.

How exactly is Sparkle Downer a 12, while Radical Rat is an 11?

Both are fairly slow, jumpjack heavy songs, but the way I see it, Rad Rat is a LOT more brutal then SD, with more anchors, longer jack/jumpjack patterns, MUCH more colorful (especially towards the ending) and being the lengthier of the 2 songs.

Subjective view: Stats

Sparkle Downer: 9-0-0-0
He's A Radical Rat: 62-21-0-51 (or 48-6-5-13)

I can't make a thread on this due to being unsure which is incorrect from my view.
I feel SD is harder for me.
Sparkle Downer: 27-2-0-13
He's A Radical Rat: 29-0-0-6
sticklydude is offline  
Old 04-22-2012, 01:51 AM   #69
DossarLX ODI
Game Manager
Game ManagerSimfile JudgeFFR Simfile AuthorD7 Elite KeysmasherFFR Veteran
 
DossarLX ODI's Avatar
 
Join Date: Mar 2008
Location: Massachusetts
Age: 20
Posts: 13,128
Send a message via AIM to DossarLX ODI Send a message via Skype™ to DossarLX ODI
Default Re: A Discussion thread for difficulties of FFR ingame songs

Just the above two posts alone are good justification to not make a 1-100 scale, lol
__________________

Quote:
Originally Posted by hi19hi19 View Post
oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
Quote:
[11:23:11 PM] Brandon S.: The only reason why it says he has so many quads on smo
[11:23:28 PM] Brandon S.: is because he went full fledged fucking autism mode on Doin the Kirby
DossarLX ODI is offline  
Old 04-22-2012, 01:54 AM   #70
Elite Ninja
I'm bad at this game.
FFR Simfile AuthorFFR Veteran
 
Elite Ninja's Avatar
 
Join Date: Oct 2010
Age: 20
Posts: 4,375
Send a message via Skype™ to Elite Ninja
Default Re: A Discussion thread for difficulties of FFR ingame songs

Sparkle Downer: 2-0-0-1
He's a Radical Rat: 20-0-0-1

:monkey:
__________________
Elite Ninja is online now  
Old 04-22-2012, 07:42 AM   #71
popsicle_3000
Legendary Noob
FFR Simfile AuthorFFR Veteran
 
popsicle_3000's Avatar
 
Join Date: Sep 2005
Age: 29
Posts: 4,576
Send a message via Skype™ to popsicle_3000
Default Re: A Discussion thread for difficulties of FFR ingame songs

1-15. i like how people can refer to AAAing a FMO, etc... what's it going to turn into? OH look guys i AAA'd a 74, my best before was a 72... lame to me!!
__________________

Quote:
Originally Posted by One Winged Angel View Post
39,000 popsicles pro bg blue note arrow slayer whoa damn..
Quote:
Originally Posted by Xx{Midnight}xX View Post
one way to stream them all
Quote:
Originally Posted by Xiz View Post
Right after sex, it skillboosted me by +10 levels from like a 35-45 about. (Which then 15 min's later I got really tired and couldn't play anymore)

But then my lady friend got pissed off I was playing FFR instead of playing her. Then for the rest of the night she played the 'Only want me for my body' card and I didn't get to sleep with blankets that night.
Quote:
Originally Posted by thesunfan View Post
replacing ifitypedhisnameaslargeashisnamesuggests,iwouldgetb anned with theelongatedaustrocanadian3000 (pop).
Quote:
Originally Posted by reuben_tate View Post
Title: Popsicle Three

Thousand the farthest
He's gone in an official
Whoop hip hip hooray!
Quote:
Originally Posted by U.N. Owen View Post
kjwkjw: "oh my god, Tosh. Post that in the thread."

@popsicle_3000:
Danger incoming
The popsicles are melting
Three thousand of them
Quote:
Originally Posted by Wayward Vagabond View Post
you got to ease the topic into some conversation and let it go from there

dynam0: man friend that was an intense sm session right?
friend: haha yeah you really nailed those patterns
dynam0: yeah man kind of like how gay dudes nail other gay dudes in the ass!
friend: hey bro can i tell you something
dynam0 yeah man whats up?
friend: hypothetically speaking would you care if i was bisexual or maybe even gay?
dynam0: bro we shower together after sm sessions all the time and i'll still shower with you even if you are gay or w/e thats your thing just dont try to ram my ass HAHAHA
friend: thanks man
dynam0: no problem man
Quote:
Originally Posted by One Winged Angel View Post
pop takin' time out of playing irl Trauma Center to check in on his fiffer buds (mm)
Quote:
Originally Posted by Xiz View Post
Well, Popsicle won every award this year so it was canceled.
popsicle_3000 is offline  
Old 04-22-2012, 08:18 AM   #72
DossarLX ODI
Game Manager
Game ManagerSimfile JudgeFFR Simfile AuthorD7 Elite KeysmasherFFR Veteran
 
DossarLX ODI's Avatar
 
Join Date: Mar 2008
Location: Massachusetts
Age: 20
Posts: 13,128
Send a message via AIM to DossarLX ODI Send a message via Skype™ to DossarLX ODI
Default Re: A Discussion thread for difficulties of FFR ingame songs

Quote:
Originally Posted by popsicle_3000 View Post
1-15. i like how people can refer to AAAing a FMO, etc... what's it going to turn into? OH look guys i AAA'd a 74, my best before was a 72... lame to me!!
Or better yet 1-16, with vrofl being the only 16

1-100 is where you're open to way too much disagreement. AIM Anthem, for example, could be an 82 to someone that falls behind on long anchor jacks but then like a 65 to someone else that excels in long jackhammers like that (see: YOSHl getting it as his first FMO but then having no other FMO SDGs at the time, and I don't even think he had any VC AAAs at the time either).
__________________

Quote:
Originally Posted by hi19hi19 View Post
oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
Quote:
[11:23:11 PM] Brandon S.: The only reason why it says he has so many quads on smo
[11:23:28 PM] Brandon S.: is because he went full fledged fucking autism mode on Doin the Kirby
DossarLX ODI is offline  
Old 04-22-2012, 08:25 AM   #73
EzExZeRo7497
Tokyo Shoegazer
Sectional ModeratorDifficulty ConsultantFFR Veteran
 
EzExZeRo7497's Avatar
 
Join Date: Dec 2010
Location: Singapore, SG
Age: 17
Posts: 6,639
Default Re: A Discussion thread for difficulties of FFR ingame songs

Quote:
Originally Posted by popsicle_3000 View Post
1-15. i like how people can refer to AAAing a FMO, etc... what's it going to turn into? OH look guys i AAA'd a 74, my best before was a 72... lame to me!!
People can just classify a bunch of difficulties into one particular name, for example 12-13 can be For Gurus Only, 14-15 can be FSO.
__________________
EzExZeRo7497 is offline  
Old 04-22-2012, 10:19 AM   #74
nois-or-e
SponCon Aficionado
Retired StaffFFR Simfile AuthorFFR Veteran
 
nois-or-e's Avatar
 
Join Date: Mar 2007
Location: doot~
Age: 29
Posts: 3,238
Send a message via AIM to nois-or-e Send a message via MSN to nois-or-e Send a message via Skype™ to nois-or-e
Default Re: A Discussion thread for difficulties of FFR ingame songs

~Spoiler alert~

The system that has been decided on is a 1-20 difficulty system with files being ranked on a secondary 1-99 scale within these difficulties. Making a 1-15 system would almost pointless, considering that we are already utilising a 1-14 scale and the current ratio of 9/10/11/12 is 3:3:2:1, so effectively we'd be stretching the 9's and 10's over one extra difficulty slot. This new system has been well thought out and a lot of work has gone and will continue going into this with several people involved in making it happen. When the time comes, a sticky will be posted for user input and suggestions.

I am anticipating that it will be in place by mid-May.

~stay tuned~
__________________
nois-or-e is offline  
Old 04-22-2012, 11:27 AM   #75
DossarLX ODI
Game Manager
Game ManagerSimfile JudgeFFR Simfile AuthorD7 Elite KeysmasherFFR Veteran
 
DossarLX ODI's Avatar
 
Join Date: Mar 2008
Location: Massachusetts
Age: 20
Posts: 13,128
Send a message via AIM to DossarLX ODI Send a message via Skype™ to DossarLX ODI
Default Re: A Discussion thread for difficulties of FFR ingame songs

Thanks for the update, Jae
__________________

Quote:
Originally Posted by hi19hi19 View Post
oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
Quote:
[11:23:11 PM] Brandon S.: The only reason why it says he has so many quads on smo
[11:23:28 PM] Brandon S.: is because he went full fledged fucking autism mode on Doin the Kirby
DossarLX ODI is offline  
Old 04-22-2012, 11:34 AM   #76
nois-or-e
SponCon Aficionado
Retired StaffFFR Simfile AuthorFFR Veteran
 
nois-or-e's Avatar
 
Join Date: Mar 2007
Location: doot~
Age: 29
Posts: 3,238
Send a message via AIM to nois-or-e Send a message via MSN to nois-or-e Send a message via Skype™ to nois-or-e
Default Re: A Discussion thread for difficulties of FFR ingame songs

np mate, I just hate seeing people get worked up on maybes when there is a lot of stuff happening in the bg ;D

Once the new system is up, it is you the player, that will be in the position to help ensure we never have such a backlog of unsorted files and misplaced files again. I just ask that people be patient and wait to see what we have in store for you~
__________________
nois-or-e is offline  
Old 04-22-2012, 12:37 PM   #77
Magicturbo
Beatrix~
FFR Veteran
 
Magicturbo's Avatar
 
Join Date: Jul 2008
Posts: 1,508
Default Re: A Discussion thread for difficulties of FFR ingame songs

Oh my
Magicturbo is offline  
Old 04-22-2012, 12:57 PM   #78
Jerry DB
FFR, lift, repeat
FFR Veteran
 
Jerry DB's Avatar
 
Join Date: Jan 2008
Location: oregon
Age: 22
Posts: 2,069
Default Re: A Discussion thread for difficulties of FFR ingame songs

wow this is maybe the biggest update of the year along with tier points if that even happens this year lol.
Thanks Jae and everyone involved who are nameless for some reason, the mystery makes it more interesting ;D
__________________
[SIGPIC][/SIGPIC]
Jerry DB is offline  
Old 04-22-2012, 12:58 PM   #79
igotrhythm
Banned
FFR Veteran
 
igotrhythm's Avatar
 
Join Date: Sep 2004
Location: Meesheegan
Age: 29
Posts: 6,171
Send a message via Skype™ to igotrhythm
Default Re: A Discussion thread for difficulties of FFR ingame songs

Damn it, Takei!

Seriously, though, I support Popsicle's argument that people should have a general idea of accomplishment along those lines, if only because I fluked the hell out of Makiba two days ago. Now people are pushing me to get another one when none of the other FMOs are less than 3 goods away. <<
igotrhythm is offline  
Old 04-22-2012, 01:04 PM   #80
MaxGhost
FFR Veteran
FFR Veteran
 
MaxGhost's Avatar
 
Join Date: Feb 2008
Location: Ottawa, Canada
Age: 21
Posts: 2,141
Send a message via Skype™ to MaxGhost
Default Re: A Discussion thread for difficulties of FFR ingame songs

WOOT. I'm excited for this. 1-20 sounds about right.
MaxGhost is offline  
Closed Thread


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are Off
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 01:39 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution