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Old 08-23-2014, 09:50 PM   #1
thesunfan
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Default jTWG LXVII: 0rbs of idk lies I guess

yeah
Quote:
Originally Posted by DarkManticoreX2 View Post

jTWG LXVII: 0rbs of power

This game will be for 13 players. It will contain the following:

Items: 3 0rbs
The center of this game will revolve around three items:
A Vigi 0rb: kills a player
A Seer 0rb: check a player for alignment (red/blue/green results)
A Wizard 0rb: Prevents a role/action from occuring.

Please note that these items are randomly distributed during night 1. When an Orb is used, it dissappears until all the remaining orbs are used. Once all three of the orbs have been used, the orbs will replentish and randomy re-distribute themselves during the following night phase.

Orbs may not be passed between players.

Team Human (10 players)
As the majority, your goal is to organize and overcome the lack of knowledge you start out with to capture the wolves.

A Tracker: The Tracker will receive a pm at the end of each night telling him who had an orb during the night phase. He will not be told if the orb was used or not.

9 Humans
Regular Humans are the heart and soul of a TWG game. They don't have any special powers but their own deductive reasoning skills, however they are the center of the game because they are the most populace group. The Wolves will need to whittle down the human group in an attempt to outnumber them and win dominance over the town.

Team Werewolf (3 players)
As the minority, you have the early advantage. All wolves know each other at the start of the game. Your goal is to keep the humans in the dark to your identity.

3 Wolves
The Wolves are the basic members of team werewolf. Other then participating in the nightly kill they have no additional abilities. They will return "wolf" to a seer.
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ADDITIONAL RULES
Cardflipping will continue to be on.
In thread conversations only.
Orbs may only be used during the night phase.

Nighttalking will be on.
Daystart.
Insta is on.
KitB is on.
Cardflipping is on.
No talking OOT except for wolves or with your coach
Coaches have been revealed (I'll repost who the coaches are below but you will not know who is coaching who. Please do not claim who your coach is.)

Coaches cannot post in the thread.

0rbs can only be used during the night.

The tracker will only get who has an 0rb, not if the 0rb was used or who has what 0rb. They will get this at the end of the night phase in addition to knowing who has the 0rbs at the start of the game.

No one user can have more than one 0rb. If someone holding an 0rb is lynched, the 0rb is lost and recycled the next time the 0rbs are handed out.

0rbs go out to players of all alignments.

If someone dies when they use the 0rb the use of the 0rb still goes through. If the Wizard 0rb is used on someone who uses an 0rb that night; the 0rb use will fail and they 0rb will be lost.

I hope that covers everything. If there are any questions feel free to ask either myself or your coach.

Role PMs will be going out shortly (they're out now)

NIGHT 3 WILL LAST FROM NOW UNTIL MONDAY, SEPTEMBER 1ST AT 11:59 SERVER TIME

1.T-Force Killed Night 1
2.Soramimi Killed Night 2
3.Choof
4.Toxophilis
5.danceflashrevo Lynched Day 2
6.reuben_tate
7.___________ Lynched Day 0
8.RNGRX (r) Killed Night 3
9.Samurai7694
10.XelNya Killed Night 3
11.blindreper1179
12.lurker Lynched Day 1
13.One Winged Angel Killed Night 1

List of coaches: funnygurl555, Psychoangel691, dAnceguy117, James_May, DarkManticoreX2, CharlesClaythorn, Gun92, cedolad, Yoshl, Charu, Vendetta21, Syhto, yo man im awesome

Last edited by thesunfan; 09-2-2014 at 12:39 AM..
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