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Old 01-4-2005, 02:38 PM   #26
evilbutterfly
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Join Date: Apr 2003
Location: Small town, TN
Age: 37
Posts: 5,784
Default RE: Re: RE: Ideas for future TWGs

You're right, kinda. If we did the standard TWG by the book (seer, guardian, psycic, 3 wolves) then the wolves would have the advantage because they know each other. However, nobody would know what the exact roles were. You could add a couple special roles that greatly help the humans but nobody would know that they exist. For example, you could have 2 pairs of masons, so there'd be 2 human alliances from the start, or you could lower the number of wolves to 2 and not tell anybody. If a moderator had the foresight enough to make it balanced while keeping it blind, it could be a very fun and interesting game.
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So I've gone completely slack-ass and haven't done any work on creating games. =(

In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.

So now I'm on Twitter @NoahWright.
And I write the blog for their website.

Plus I do cool programming in-house that you'll never see. =O
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