11-23-2007, 03:24 PM
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#32
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FFR Player
Join Date: Oct 2005
Location: Cicero, IL
Age: 39
Posts: 1,388
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Re: A real guide on how to make a good simfile
Quote:
Originally Posted by Professor Raine
I hate to bug you again Ducky, but you might want to note rolls and how white notes are turned into green ones. (sorry, I'm a tad tired over here, so I'm gonna go to sleep)
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Rolls are pointless in keyboard files so I'm not going to bother.
And...white notes? Are you talking about BMS's dumb stepfile parser turning 48ths and **** into white arrows? That's a Bemanistyle issue, not a stepfiling issue.
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