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Old 07-8-2018, 11:16 AM   #47
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Default Re: Entropy Gain for per-receptor NPS

Quote:
Originally Posted by RenegadeLucien View Post
Yeah I think we're talking about totally different concepts here. Per-receptor spikiness isn't something I ever really considered in my algorithm, at least not beyond "this note is really close to the last note for this receptor, therefore it should have a high value".

I can't think of any files off the top of my head where per-receptor spikiness plays a major factor in the difficulty of the file, so I can't judge how well the simple "this note is close" factor covers it. I do think such a metric would be valuable to have.
Think Crowdpleaser, Death Piano ending, RAN's trilly bursts section or even party4u v1's 0-framers for more intense examples. Any jacks (per-receptor) faster than their surrounding notes basically. If you take total nps only, Death Piano's ending roll and trill are the same difficulty but obviously it's not the case. Per-receptor nps will clearly make the difference and rate the trill much higher than the roll.
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