Quote:
Originally Posted by Velocity
The video makes that make much more sense, lol.
"it might even be worth making the bottom of the screen holding the score the start of the sudden window. that way you can ratchet it down and get back all that vertical space"
Not sure what you mean.
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Okay, let's start by assuming that the resolution of FFR cannot be increased at this point in time.
So the amount of vertical space is limited. Currently part of it is taken up by the top bar and part of it by the bottom bar.
Now, you see how the sudden window in that video extends from the side opposite the receptors, right? Imagine that the bottom bar becomes this sudden window when you alter its position. So when you increase sudden, it raises up and covers more of the screen, when you decrease sudden it drops more and more off the bottom of the screen. Implementing sudden this way would let you 'reclaim' the bottom of the screen.
In a similar vein, adjusting hidden could be moving the top up and down to cover the receptors. This won't claim any more vertical space unless you also make it possible to move the receptors up and down on the screen.
By the way, on the velocity engine have you fixed the 'error' where the right arrows are slightly unaligned to the left with respect to the right receptor?